Afleveringen
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The party arrives to the isle of mages to the small village of Boarsbeer. Join them as they shop and stock up and upgrade some items.
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Into the Pyre our party goes. Ivan makes his way up the mountain to confront his father while the rest of the group begins the process of healing a broken world. Join us for an episode filled with riddles and revenge.
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Zijn er afleveringen die ontbreken?
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The group infiltrates the city of Vram with the help of a new ally. Ivan has a plan to confront his father if only Ugluck would stop chucking javelins his way.
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The team comes up with a course of action. Traversing various hinderances they make their way toward the town of Vram. The flames of the Pyre rise up to meet them. Join them as they try to open a way to the downfall of Vecna.
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The world broke...now what? Unsure of where to go next the party looks to regroup and find some answers to what happened and what they should do next.
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The party rises out of the Cogs to a shattered world with decisions to make.
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Revenge is a dish best served over lava! Join our group of adventures as they finish the fight and get the revenge they have worked so hard for.
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The fight is on beneath the Triforge. The Moderatly Modley Crew takes on 4 vampires of the read court as well as its leader Aldrich.
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Over the lava river and through the underground tunnels to Aldrich's lair we go...revenge and blood is on the team's mind as hey venture forth with crown in hand to finally put an end to these pesky vampires.
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"And we all just settled down for a nice long rest"...at least that's what they thought was going to happen. One of the members of the Modley Crew's ulterior motives come to light.
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Together again at last the full party marches into the head artificers office to complete the smash and grab for Tedeski. With a split party they make their way through traps and dangers to find what they seek.
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Things look bleak for Ballar as he is staring down 4 Vampires and the King. He puts on the crown, will he be able to talk his way out of it? Meanwhile the heist has turned into a smash and grab, and the rest of the party is currently getting smashed! Looks like everyone could use some help.
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The group decides on a direct approach. Sigmund starts a fight and turns a heist into a smash and grab. Ballar tries to change the game, but may end up biting off more than he can chew.
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With the help of their new companion the group infiltrates the Triforge. The mayor introduces everyone to some old friends and the party splits up after learning some interesting news.
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The gang sets out to "car jack" a way into the Triforge. Ivan tries to learn what is really happening to Eranor and instead comes face to face with someone from his past. Ballar reaches out to the Mother for answers.
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The party once again deals with the consequences of Sigmunds actions. They also meet an old acquaintance that is willing to help them sneak their way into the Triforge.
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The party reunites with Tedeski and the Takers on the outskirts of the Triforge. An accord is reached, favors are called in, and Sigmund as always causes chaos.
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The party comes up with the beginning of a plan to infiltrate the TriForge. Boof, Dingle, and Clara take the ship downriver while the remaining members of the party traverse a snake infested swamp in order to find the ex-mayor of the Triforge, Garren. Instead they find more trouble.
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The team finds themselves caught between a feud as old as time as an elemental being isn't too happy about a celestial being called onto the realm of Eranor. What will they do when caught between a rock and a hard place?
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In the midst of a heated argument, the crew gets an invite to a nomadic tribe of druid's peace pipe ritual. Through visions they learn that more and more things are beginning to unravel in the Realm of Eranor. Sigmund gets brave and bends the knee.
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