Afleveringen

  • In this conversation, TyRuben shares his journey into the world of visual effects and concept design, detailing the profound impact of films like '2001: A Space Odyssey' on his aspirations. He discusses the importance of self-permission in pursuing one's dreams, the skills he developed over the years, and his experiences at Industrial Light & Magic (ILM). He emphasizes the significance of collaboration, the fast-paced nature of concept design, and the evolution of CGI in filmmaking. He reflects on his work with industry legends like George Lucas and James Cameron, the transformative experience of working on 'Avatar', and his eventual transition into education and engagement with artificial intelligence.

    Key moments:
    Seeing '2001: A Space Odyssey' sparked my interest in visual effects.Self-permission is crucial for success in any field.Building a diverse skill set is essential for a career in VFX.Collaboration is key in the creative process.The fast-paced environment at ILM taught me to adapt quickly.Pitching ideas is a vital part of the creative process.Working with George Lucas was a dream come true.The experience on 'Avatar' solidified my role in the industry.Teaching is a natural progression in my career.

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  • Today’s conversation is one I’ve had in the bag for a couple of months now . I had the absolute pleasure of sitting down with Andrew Whitehurst.

    Andrew’s journey into the visual effects industry is one that really resonates with me, especially when he talks about his childhood fascination with movie magic and a certain BBC documentary. Yes, THAT one! Like many of us, it all started with a spark of curiosity. He pursued that passion at art college and gained experience in various roles, which eventually led him to become a visual effects artist. His early work on projects like Tomb Raider 2 and Troy paved the way for his role as VFX supervisor on Ex Machina, ultimately winning him an academy award.

    In our conversation, I got to dive deep into Andrew’s experience working on films like Ex Machina and Indiana Jones and the Dial of Destiny. We talked about the challenges of creating realistic CGI characters and the meticulous attention to detail that’s required for modern audiences. Andrew shares that belief in the value of using traditional tools like pencil and paper in the design process, and on the importance of looking beyond the screen to other forms of art for inspiration.

    Through our discussion, Andrew provided some great insights into the decision-making process for visual effects and how to strike that delicate balance between realism and audience expectations.

    Key points:
    A love for movies and a fascination with visual effects can lead to a career in the industry.Art college and self-learning are valuable for developing skills in animation and 3D software.Opportunities may arise in unexpected ways, such as working as a runner or doing graphic design for DVD menus.Being open to new roles and challenges can lead to career progression and working with renowned directors.Enjoying the process and having a good working relationship with colleagues are key to success in the industry. Ex Machina was a highly ambitious film with a tight shooting schedule and minimal pre-visualization and concept work.The design process for Ava focused on creating visual effects that could be executed like a regular piece of drama.The decision to use CG for Ava's head was made during the editing process, allowing for more creative control and a stronger visual impact.The design of Ava was influenced by a variety of sources, including racing car suspension, modernist sculpture, and human anatomy.The use of pencil and paper in the design process is a valuable tool for exploring ideas and understanding visual concepts. Taking the time to manually create something allows for thinking and feeling, which can lead to better results and creative collaboration.Observing the world and engaging with different forms of art can enhance creativity and provide inspiration for visual effects.Recreating a young version of a character like Indiana Jones requires a combination of techniques, including face swapping and machine learning.The use of high-resolution scans and archival material can help ensure accuracy and detail in visual effects.Closure on a project is important for maintaining mental health and allows for focusing on new challenges.
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  • This is a short bonus episode in which I interview author Kelly Knox about her co-authoring of "Return of the Jedi - A Visual Archive".

    Kelly Knox discusses her love for the Star Wars movies, particularly the original trilogy, and her experience co-writing the visual archive book for Return of the Jedi. The book focuses on the behind-the-scenes details and connections that branched out from the film. Kelly shares her favorite discoveries while researching for the book and the challenge of balancing the desire for detail with limited space. She also hints at future projects and her excitement for attending Star Wars Celebration in Japan.
    keywordsStar Wars, movies, original trilogy, Return of the Jedi, visual archive, behind-the-scenes, connections, research, book, interviews, panels, Japan
    takeaways
    Kelly Knox fell in love with the Star Wars movies at a young age and has been a fan her whole life.The visual archive book for Return of the Jedi focuses on behind-the-scenes details and connections to other Star Wars projects.Kelly enjoyed discovering new facts and information while researching for the book.She has plans for future Star Wars books and is looking forward to attending Star Wars Celebration in Japan.
    A video version will also be available on youtube.

    Enjoy!

  • In this episode, Jamie Benning interviews Doug Weir and Kieron Webb from the British Film Institute (BFI) about the restoration and screening of the 1933 classic film King Kong - 8th and 16th Sept 2024.

    They discuss the historical significance of the film, its pioneering visual effects, and its impact on cinema. They also talk about the process of restoring and preserving old film prints, including the challenges and techniques involved. The conversation highlights the importance of film restoration and the BFI's efforts to preserve and showcase classic films. The conversation explores the process of preserving and restoring classic films, with a focus on the upcoming screening of King Kong at the BFI Southbank.

    They highlight the collaboration with labs like Photochem and YCM Labs, which have a long-standing history in preservation and restoration work. The conversation also touches on the challenges of finding printing elements for preservation and the significance of preserving the original cinematic experience.

    BFI King Kong tickets.

    Glossary of film related terms.

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  • Jett Green shares insights into her upbringing and her journey into the world of matte painting, highlighting her work on Labyrinth, Howard the Duck, Temple of Doom, and The NeverEnding Story. She also discusses the collaborative and supportive culture at ILM, emphasizing the importance of teamwork in achieving remarkable results. Jett reflects on her transition from traditional painting to digital matte painting, as well as her current work as a fine artist in Maui.

    Links

    All the filmumentaries links
    https://www.caroleenjettgreen.com/
    https://viewpointsgallerymaui.com/

    Nigel Smith Cinema walks in London

  • "Star Wars came and changed my life."

    Steve Sansweet, former bureau chief of the Wall Street Journal, shares his passion for movies and collecting, particularly Star Wars memorabilia. He recalls his childhood love for movies and science fiction, and how he started collecting science fiction toys and robots. He discusses the impact of Star Wars on his life and the collecting community, and his role in writing the book 'From Concept to Screen to Collectible'. Sansweet also talks about his time at Lucasfilm and his extensive collection of Star Wars memorabilia. Steve Sansweet discusses his favorite Star Wars collectibles, his role at Lucasfilm, and the growth of Star Wars fandom. He talks about his involvement in creating the Star Wars Encyclopedia and his time working on the special editions. Sansweet shares his experiences at Star Wars celebrations and the importance of fan engagement. He also reveals his favorite piece from the Phantom Menace era and discusses the challenges of collecting Star Wars merchandise. Sansweet reflects on his time at Lucasfilm and the future of Rancho Obi-Wan.

    Links:

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    Rancho Obi Wan have a big fundraiser taking place in Seattle Oct 5th

  • Last episode you heard part one of my conversation with Nilo Rodis Jamero, design legend and wonderful person. For this episode, number 106, the first of July 2024 you’ll be hearing part two of our chat…


    On entering the gaming industry Nilo's focus was always about inspiring and guiding production teams to craft original and iconic characters and worlds. He’s real advocate for originality and imagination in design, rather than leaning on copying existing designs or using AI to assist those designs.
    In our conversation, Nilo shares his experiences working with the legendary John Hughes, emphasizing the value of building relationships and understanding a director’s vision.

    We also delve into the crucial role of production design in film and the unspoken code of acceptance when a director gives their nod of approval to a set.Nilo believes that good design should shake the viewer to their core, creating a unique experience. This means a lot of iterating and refining, but through this rigorous process, truly groundbreaking concepts can emerge. Collaboration is another cornerstone of Nilo’s philosophy. He believes that the creative process thrives on the participation of diverse talents, each contributing their unique expertise to the project.

    This collaborative spirit is what drives innovation.Now you’ll know if you listened to my chat with Nilo in 2021 and last episode that he’s met a lot of key figures in the industry, in this chat he talks about n meeting influential figures like Hayao Miyazaki and Tezuka Osamu. These encounters have not only inspired him but also provided valuable insights into his design and storytelling work. But it’s not all work for Nilo—his passions outside of work, like Formula One racing, bring joy and fresh perspectives into his life. There’s a great bit at the end of this chat when I tell Nilo I work in F1, and he becomes the fan for a moment.So, buckle up and get ready to dive into the creative mind of Nilo Rodis-Jamero. This episode is packed with insights, inspiration, and a whole lot of passion for the art of design.

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    Peter Kuran's "The Thing" Kickstarter

  • In this episode of the Filmumentaries podcast, host Jamie Benning interviews Nilo Rodis-Jamero, a designer and production designer known for his work on films like The Empire Strikes Back, Return of the Jedi, and Johnny Mnemonic.

    They discuss Nilo's experiences working with George Lucas, Phil Tippett, and Joe Johnston, as well as his collaborations with other renowned designers like Eiko Ishioka and Hayao Miyazaki. Nilo shares insights into his design process and the importance of simplicity and iconicity in his work. The conversation also touches on Nilo's involvement in the design of the character Buz Lightyear in Toy Story and his experiences as a production designer on Johnny Mnemonic.

    In this part of the conversation, Nilo discusses the challenges of working on movies with hard deadlines and limited budgets. He shares his experiences working with George Lucas and John Hughes, and how their approaches to filmmaking differed from the Hollywood norm. Nilo also compares working on Johnny Mnemonic and Explorers, both of which faced production difficulties. He highlights the importance of creative freedom and the impact of budget constraints on the filmmaking process. Nilo also shares insights into the differences between the film and video game industries, particularly in terms of discipline and the lack of a hard deadline in game development.

    This is only part 1 of a long conversation. Part 2 is coming up soon!

    Takeaways
    Nilo Rodis Jamero has had a diverse and influential career as a designer and production designer in the film industry.He has worked on iconic films like The Empire Strikes Back, Return of the Jedi, and Johnny Mnemonic.Nilo has rubbed shoulders with renowned designers and filmmakers, including George Lucas, Phil Tippett, Joe Johnston, Eiko Ishioka, and Hayao Miyazaki.His design process focuses on simplicity and creating designs that are easily recognizable and memorable.Nilo's work on the character Lunar Larry (who became Buzz Lightyear) in Toy Story showcases his ability to bring a character to life through design.His experiences as a production designer on Johnny Mnemonic highlight the challenges and dynamics of the filmmaking process. Movies are often made with hard deadlines and limited budgets, which can pose challenges for filmmakers.Working with directors like George Lucas and John Hughes, who prioritize creative freedom, can provide a different filmmaking experience.Films like Johnny Mnemonic and Explorers faced production difficulties, which affected their final outcomes.The film and video game industries have different approaches to discipline and deadlines, with games often lacking a hard deadline.Budget constraints can impact the creative process and the ability to achieve the desired vision for a film.Sound Bites
    "I like design that are very simple to digest and then reward the viewer with more details as they zoom in.""I work in an increment of a month. So, if, you know, can we agree on my terms?""The essence of that character is right there. Facially, like his expressions, his costume, his stance, like it's all there.""Movies are literally backed into a hard date, which is the release date.""The way Hollywood movies are made, it's the opposite of that.""I learned how to do movies the way George makes movies."
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  • Hi, this is a bonus episode.

    Sometimes I get invited to interview a particular behind the scenes artist and I've decided I should say yes to them and get them out as bonus episodes.
    So in this bonus episode, I spoke with stunt coordinator, Krista Perry. Krista is a, native Californian, who grew up travelling the country at the age of eight for competitive swimming. Finishing out her career as an All American Swimmer in the state of California. She is now a stunt performer and stunt coordinator, most recently working on Killers of the Flower moon and the series Reservation Dogs.

    So here's my conversation with Krista. I hope you enjoy it.

    Takeaways
    The stunt industry is male-dominated, but Krista found her way into it through her background as an athlete.Discipline and teamwork are crucial in both athletics and stunts.Body awareness is important in stunts, and technology allows performers to analyze their form and make improvements.Working with actors who lack physical awareness can be challenging, but having a double provides a backup plan.Script breakdown and casting for stunts involve finding the right people with the necessary skills and background.The adaptation to VFX in stunts has allowed for more creative possibilities.Trust and relationships are key in the stunt industry, and working with familiar team members fosters a sense of shorthand and communication.Working on both big and small productions offers different experiences and opportunities for learning.There is a potential for Oscars for stunts to recognize the hard work and contributions of stunt performers.

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  • Episoe 104 - This time I chat with Ahsoka producer and ILM VFX Supervisor, Richard Bluff along with his colleague Matthew Wood, Supervising Sound Editor.

    Key takeaways:
    The collaboration between sound and visual effects departments is crucial in creating a cohesive and immersive experience for the audience.Early involvement of sound in the production process helps inform the visuals and enhances the storytelling.The use of practical effects, such as miniatures, can provide a unique and grounded look to the visuals.Designing and creating sound for ships in the Star Wars universe involves a balance between familiar elements and new, unique sounds.The organic and mysterious nature of the Eye of Sion and the witches' voices in Ahsoka adds depth and intrigue to the storytelling.The balance between using technology and practical effects is a constant consideration in visual effects production. The use of LED screens allowed for interactive lighting and realistic reflections in the visual effects of 'The Mandalorian' and 'The Book of Boba Fett'.Collaboration between the visual effects and sound departments was crucial in creating the desired effects and atmosphere for the shows.The Howlers were created using a combination of motion bases, horses, and visual effects to achieve a realistic and dynamic performance.The creative team is constantly looking for new techniques and technologies to improve the visual effects and sound design of the series.
    Ahsoka is available to watch on Disney+.

    Enjoy!

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  • My guest for this second episode of May 2024 is production designer Nathan Crowley. If you don’t know his name, you will definitely know and most likely love, his work..

    Behind Enemy Lines (2001)Insomnia (2002)Batman Begins (2005)The Prestige (2006)The Dark Knight (2008)John Carter (2012)The Dark Knight Rises (2012)Interstellar (2014)Dunkirk (2017)The Greatest Showman (2017)First Man (2018)Tenet (2020)Wonka (2023)
    Nathan is an incredibly talented artist that is able to create amazing worlds on screen. He’s also a great guy and very easy to talk with. We had a great conversation just a week or so ago. It’s avery fluid chat, but we do cover a few of the milestones in his career. Starting with Spielberg’s Hook and finishing up on Wonka and Wicked. With much chat about Chris Nolan’s films in between. Enjoy!

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  • For this episode, number 102, I am speaking to to gentleman that worked on the visual effects for Masters of the air, the Apple TV series which is a continuation of Band of Brothers and The Pacific. This time tackling World War Two airmen and their various missions. So I chat with Xavier Bernasoni who was one of the vfx supervisors on the show for DNEG and also two Steve jelly of Dimension studio who is responsible for a lot of the virtual production stuff, the big volume that you'll know from shows like The Mandalorian. Well it's now of course being used in many different ways in many different productions and not necessarily the ways that you would imagine...

    I hope you enjoy the conversation.

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  • In April 2024, I embarked on an unforgettable journey to California, starting with a visit to Skywalker Ranch, Lucasfilm and Rancho Obi Wan. And unfogettable three days.

    While at Skywalker Ranch I met with Sound Supervisor, Mac Smith and legendary Model Maker, Lorne Peterson.

    This episode is a report from those three days.

    Full written report with photos

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    Skywalker Ranch Archives Fly-through from the blu ray boxset

    Archives Tour with Don Bies from the laserdisc boxset

  • For this the 100th episode it seems fitting that it’s someone who’s name I’ve known since I was 4, 5 and 6 when my imagination was first sparked, looking through my Empire Strikes Back and Return of the Jedi comics and magazines.

    That name is of course Phil Tippett, one of those incredible artists whose work transcends the films he’s worked on. His work is always full of a singularly tactile, grunginess that I love. Whether it’s the chess pieces in Star Wars, the Tauntauns or Walkers on Empire, the Rancor in Jedi, the Dinosaurs in Jurassic Park or the bugs in Starship Troopers, Phil’s work is always imbued with such great design and character. I’ve been an admirer of his work as I said, for decades now. And I was given the opportunity to speak with him in February of this year, 2024. I knew immediately I should save that conversation for my first milestone of 100 episodes.

    Thanks to everyone for their support since I've been making this podcast. It means the world to me.

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    Michael Hewitt Brown Marathon Donation Page

  • For episode 99 I interviewed friend, David Whiteley. If you don't know David, you should! He's a news presenter, but also a huge Star Wars Fan. And, has made two fantastic documentaries about the subject. Firstly "The Galaxy that Britain Built" and secondly "Toy Empire". Both are a must-watch for fans like us.

    David also produced a book which gathers together the interviews his conducted for "The Galaxy that Britain Built". It's available on Amazon here. Check it out! And then BUY IT!

    Talking of books, don't forget that Justin Berger and I have now pre-released our Return of the Jedi - Unauthorized Timeline book as an ebook on Amazon.

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  • For episode 98, I am joined by my guest from episode 2, Giles Terera, actor, writer, musician and great friend of mine. He suggested to me a few months back that we should do a commentary on The Empire Strikes Back. So last month that's just what we did. I went up to central London to his flat, armed with two mics and we sat at watched and waffled over our favourite film.

    I hope you enjoy the episode. If you want to watch along, hit play on the movie just as the intro music (after my spoken introduction) ends. Or just listen to the episode for some chat and fun insights. I reckon we'll do a Return of the Jedi commentary at some point. Particularly because Giles has worked with several of the British actors in that movie.

    Enjoy!

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  • In episode 97 of the Filmumentaries podcast, I interview helicopter stunt pilot Fred North. Fred shares his journey from a childhood fascination with helicopters to becoming a successful stunt pilot in Hollywood. He emphasizes the importance of creating opportunities for oneself and having a shark-like drive to keep moving forward. Fred also discusses the art of flying a helicopter and the importance of connecting with the machine. He shares insights on working with directors and understanding their vision to offer creative solutions.


    Takeaways
    Creating opportunities and having a drive to succeed are key to achieving success.Connecting with the machine and understanding its nuances is crucial in flying a helicopter.Understanding the director's vision and offering creative solutions can make a helicopter pilot invaluable in the film industry.Embracing mistakes and learning from them is essential for personal and professional growth.
    Chapters00:00 Introduction and Patreon Support
    03:35 First Encounter with Helicopter
    06:27 From Childhood Fascination to Becoming a Stunt Pilot
    08:20 Shark-Like Drive and Embracing New Opportunities
    10:42 Dealing with Mistakes and Learning from Them
    12:30 The Importance of Having an Open Mind and Connecting with People
    14:24 Writing the Book to Share His Journey
    25:08 The Role of Instinct and Connection in Flying
    28:21 Finding a Way into the Film Industry
    35:25 Understanding the Director's Vision and Offering Creative Solutions
    41:06 QR Codes in the Book and Making it Entertaining
    42:18 Closing Remarks and Future Episodes

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  • I hope you enjoyed my archival interview episodes in December 2023, one with Producer Robert Watts, the other with actor Garrick Hagon.

    Well now we are back to some recent interviews, I can tell you I’ve been busy lining these up ready for 2024!

    So… for the first, its a pretty big one, well it’s a very big one - Thanks to the lovely folks at ILM, I was given the chance to interview director Gareth Edwards and his FX crew on The Creator.

    I’d be trying to get Gareth on via a mutual friend of ours but given Gareth is currently doing press about the nominations the film has received, so it was perfect timing.
    So you’ll hear my conversion with Gareth along with VFX supervisors Jay Cooper, Ian Comley, Charmain Chan, Andrew Roberts and Jay Cooper as well as SFX supervisor Neil Corbould.
    There is an exclusive video version of the podcast on the filmumentaries youtube channel so that you can see all of us talking while I paint the interviews with some of the VFX breakdown clips ILM kindly provided. So if you can, head over to youtube to check that out.

    So, we talk about:

    Gareth’s unique shooting techniques that enable large scope on a relatively low budget. And also the now famous use of the pro-sumer camera.How the collaboration between the on-set crew and VFX teams is crucial for achieving seamless integration of practical and digital elements.How anchoring VFX work to practical elements in the frame enhances the realism and believability of the visual effects.How real-world locations can provide inspiration and add authenticity to the film's design and visual effects.How the future of filmmaking with VFX lies in finding innovative ways to combine practical and digital techniques and finding the best tools to make the pipeline more efficient.We finish by talking about award recognition and what it means to them.
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  • Ok, this is another one from the archives, but as with the Robert Watts recording, I’ve been wanting to put this one out in podcast form for a while too.

    This is a conversation I had with actor Garrick Hagon back in 2015. If that name doesn’t ring a bell, how about Biggs Darklighter.

    Yes, Garrick is well known for his mostly deleted scenes from Star Wars in which he plays Luke’s best pal. I’d met Garrick in the green room at a Star Wars Trilogy day at the BFI southbank earlier that year. I’d been invited there by my old mate Toby Phlipott, Jabba puppeteer and all round good guy.

    Garrick and I got chatting about how I’d done an interview with Toby and created what turned out to be a very popular video from it. So I suggested we do the same. In fact both of those videos are still on my vimeo channel. So I’ll also link to that in the show notes.

    As with all interviews, when making a video you often cut out certain bits that you don’t need. But with a podcast you can make it more long form. So that’s what I’ve done here. The interview was done over the phone, so it won’t sound as good as some of my more recent episodes. But it’s still definitely very listenable.

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  • This is one from the archives, but I’ve been wanting to put this out in podcast for for some time now.

    Its my interview with the legendary producer Robert Watts from back in July 2018.

    My cameraman buddy Paddy and I visited Robert at his home, and a lovely home it was too. He was on such great form and just a delight to be with.

    We arrived armed with some F1 signed caps from Hamilton and Vettel because a little birdy had told us he was a motorsport fan. And he was absolutely delighted. That little birdy was actually David Whitely, who is going to be a guest on this very podcast in the coming weeks.

    It wasn’t of course ever intended to be a podcast, so you’ll hear my questions slightly off mic, but of course this is all about Robert and his work on 2001, Thunderball, Star Wars, Raiders, The Empire Strikes Back and Return of the Jedi etc, so I'm sure you can forgive some audio irregularities.

    As the recording starts, Robert and I are talking about Stuart Freeborn and his creation of Yoda. You’ll also hear friend of the podcast Paddy Tyndall ask the occasional question. I hope you enjoy it.

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