Afleveringen
-
Join us as we sit down to chat with award-winning TTRPG designer and podcaster Daniel Kwan about his new game, Wandering Blades—backing on Kickstarter until May 30th 2025 at wanderingblades.com! We talk wuxia genre fiction, representation, designing beautiful—yet deadly—combat, cinema, and more so make sure to tune in!
If you enjoy Why We Roll, consider becoming a patron at patreon.com/stillfleet – as a patron, you not only support the production of this podcast, but get some fun early access treats to all of Stillfleet Studio's genre-bending games! Thanks, as always!
Learn more about your ad choices. Visit megaphone.fm/adchoices -
Join us as we discuss the 1997 sci fi film GATTACA with our pal Evan on Left of the Projector!
From LoP:
'In this episode, we analyze the 1997 sci-fi film Gattaca, directed by Andrew Niccol, alongside Wythe Marshall and Chris Pickett from the "Why We Roll" podcast. We examine the film's portrayal of a future shaped by genetic engineering and social stratification, contrasting 'valids' and 'in-valids' in a society that discriminates based on genetics. Our discussion highlights the film's casting choices and the moral ambivalence surrounding its individualistic narrative, embodied by Vincent's journey to overcome systemic barriers. We also reflect on the film's aesthetic and its critique of reliance on genetics, acknowledging its limitations in addressing classism.'
Learn more about your ad choices. Visit megaphone.fm/adchoices -
Zijn er afleveringen die ontbreken?
-
Join us as we chat with Rowan Zeoli – indy journalist extraodinaire and co-founder of the independent TTRPG news site, Rascal News – about the state of the industry, how Rascal got started, why independent TTRPG journalism matters (spoiler – it really matters).
If you're enjoying Why We Roll, consider joining the Stillfleet Patreon! For as little as $3 a month you get exclusive early access to all of our Grit System games, art, and more! patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices -
On this episode of WWR, we are so excited to welcome back TTRPG designer, comedian, and WRESTLER, Kayla Dice of Ratwave Game House! Get into the kayfabe with us as we play and discuss Kayla's newest game, Transgender Deathmatch legend II (available on Itch)!
Transgender Deathmatch Legend II is a TTRPG beat-em-up designed for two players, using a deck of playing cards. Play out brutal street fights resolved via a trick-taking game with individuals tricks zooming in on the beat-by-beat of violence. Navigate the hyper-stylised city of Slamchester through seven dangerous hexcrawls.
Learn more about your ad choices. Visit megaphone.fm/adchoices -
On this episode of Why We Roll, we chat with Ethan Gouldini about their game, THE SOMETIMES KINGDOM, a topsy-turvy portal fantasy RPG. Join in as we discuss building magical systems and worlds, GMing a living house, and everything seasonal.
If you're enjoying Why We Roll, consider supporting us over at patreon.com/stillfleet – for a few bucks a month you get access to early releases, the Stillfleet discord server, and more!
Learn more about your ad choices. Visit megaphone.fm/adchoices -
On this episode of Why We Roll, we sit down with the elder statesman himself, Eric Silver of Multitude Productions and Join the Party to both play and discuss his new game, Model Our Nations: A TTRPG about words standing in the way of action!
Pick up a copy of Model Our Nations from the Join the Party merch store HERE!
If you're enjoying Why We Roll, consider supporting us at patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices -
!!! Last chance to back Enter the Nostalgitron, the new play-to-learn Stillfleet quick start! Make sure to back before April 3rd!
As a special treat, here is Nostalgitron writer and illustrator, Michael J. Cohen chatting with Wythe about Alien: Romulus on his podcast, Perfect Ten!
————
On this episode we're joined by Wythe Marschall, creator of the tabletop roleplaying game, Stillfleet, to talk about his perfect ten movie, Alien: Romulus starring Cailee Spaeny, David Jonsson, Archie Renaux, and Isabela Merced.
Learn more about your ad choices. Visit megaphone.fm/adchoices -
We are joined by not one, but two extraordinary guests this week—Marco Serrano of Spicy Tuna RPG, and welcoming back Michael J. Cohen! The gang chats about Blackthorn, Spicy Tuna's Pocketopia 2025 entry, as well as writing pulp horror, camp, and intentionality with art... all culminating in a discussion of PUDDY MADNESS—the Blackthorn x Nostalgitron crossover for Pocketopia. It's getting spoopy and goopy on Why We Roll!
Both Enter the Nostalgitron—the new Stillfleet learn-to-play quick start—and Blackthorn are funding on Backerkit as a part of Pocketopia right now, until April 3rd! Back both projects to unlock the Spicy Tuna x Stillfleet crossover.
To support the production of Why We Roll, head on over to patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices -
Two episodes in one week? In this economy?! Wythe sits down to chat with illustrator, graphic designer, and TTRPG writer Michael J. Cohen to discuss their latest collaboration, Enter the NOSTALGITRON—now live on Backerkit as a part of Pocketopia 2025!
Enter the NOSTALGITRON is a new 64-page quick start venture for Stillfleet, blending the dark corporate sci-fi of the original game with 1980's and 90's Saturday morning cartoon references. From Backerkit:
In this action-packed romp, play as one of 4 totally radical “heroes” (read, corporate space marines working for the Worshipful Company of Stillfleeters) sent to investigate rumors of the Nostalgitron’s arrival on the spooky market-world of RuguΕ. Get the adventure plus all of the rules you need to try the world’s most infamously weird/smart sci-fi tabletop roleplaying game in one conveniently comic-sized book.
Back the new quick start now at stillfleet.com/enter
Learn more about your ad choices. Visit megaphone.fm/adchoices -
Wythe and Chris sit down to chat with designer, consultant, comrade, and collaborator—the inimitable Logan Dean. Tune in to listen in on Logan's insights around the politics and genre of corporate horror, inter-player tension, and practical advice on starting and administering an indie game business.
Enjoying Why We Roll? Consider supporting the show by becoming a Stillfleet Patron! For as low as $3 a month, you gain early access to play testing material, our discord server, and more! patreon.com/stillfleet
Learn more about your ad choices. Visit megaphone.fm/adchoices -
Wythe and Chris chat with Dr. Erica Bridges, scholar of ancient Greek and Latin, about language and crafting narratives. Erica shares insights about her upcoming TTRPG titled Nostos, as well as the use of ancient and medieval languages in fantasy gaming.
If you enjoy Why We Roll, consider signing up for the Stillfleet Patreon at patreon.com/stillfleet - for as little as $3 a month, you can help produce Why We Roll and gain access to early sneak-peak materials for all of our genre-chainsawing games!
Learn more about your ad choices. Visit megaphone.fm/adchoices -
Wythe and Chris chat with George Bickers of Three Sails Studios about their upcoming release, MAPPA MUNDI (now funding on Kickstarter!). Imagine your favorite monster hunting game, but without fighting or hunting, replaced by a deep reverence for nature! Topics range from radical ecology and revolutionary imaginaries to practical advice on starting and running a collective with left politics.
If you enjoy Why We Roll, consider joining our Patreon to help us with production! For as little as $3 a month you gain early sneak peaks at all of the Stillfleet Studios games including Stillfleet, Danse Macabre, Blister Critters, and The Sometimes Kingdom! You also gain access to our Discord server, filled with braniacs like you!
Learn more about your ad choices. Visit megaphone.fm/adchoices -
This week on Why We Roll, Wythe and Chris are joined by TTRPG actual play and multimedia creators Fabian Lelay and Josephine Kim from Bad House RPG. The gang chats about post-colonial storytelling, adapting existing systems for actual play, and even some sound advice on how to get started in the AP space.
If you enjoy Why We Roll and would like to support it's production, head over to patreon.com/stillfleet and become a patron today! For as little as $3 a month, you gain early access to all of the Stillfleet Studio's genre-chainsawing games, inside baseball about Why We Roll, and access to the Stillfleet Discord server.
Learn more about your ad choices. Visit megaphone.fm/adchoices -
Join Wythe and Chris as they chat with indie TTRPG creator WH Arthur about revolutionary politics in TTRPGS through his game May You Fish in Interesting Times which asks the pertinent question of what happens if the revolution fails?
If you enjoy Why We Roll, consider joining us on Patreon at patreon.com/stillfleet – for just $3 a month, you gain access to early play test material, art, and our incredible Discord community!
Learn more about your ad choices. Visit megaphone.fm/adchoices -
WWR 40 β The Griffon's Saddlebag & SKELLIES w. Griffin Macaulay
On this episode of Why We Roll, Wythe and Chris chat with the man who put the Griff in The Griffon's Saddlebag... Griffin Macaulay! Tune in to hear about Griff's design process and philosophy for The Griffon's Saddlebag (with books available from Hit Point Press) as well as his new game out for community playtesting, SKELLIES. Who doesn't want to be a skeletal thrall to an ancient lich?
If you enjoy Why We Roll, then please give us a rating and help spread the love, or join us on Patreon. For as little as $3 a month, you gain early access to Stillfleet Studio game materials as well as our community discord!
Learn more about your ad choices. Visit megaphone.fm/adchoices -
WWR 39 β Danse Macabre: Prima Mors
On this episode of Why We Roll, Wythe and Chris check in about the many mutations of Danse Macabre: Prima Mors, and the future of Danse Macabre!
If you enjoy Why We Roll, consider supporting us at Patreon.com/stillfleet – for as little as $3 a month, you gain access to the Stillfleet community discord as well as the newest updates and material for all of Stillfleet Studio's games, including Danse Macabre!
Learn more about your ad choices. Visit megaphone.fm/adchoices -
WWR 38 β PAX Unplugged '24 w. Tony Grasso
On this episode of Why We Roll, Wythe and Chris hit the floor at PAX Unplugged '24 and are reunited with TTRPG auteur and illustrator, Tony Grasso! Join in as they chat conventions, play testing, mutant animals, the future of Blister Critters, and so much more.
Enjoying Why We Roll? Consider becoming a Stillfleet patron at patreon.com/stillfleet – for as little as $3 a month, you can support the production of not only WWR, but all of Stillfleet Studio's genre-chainsawing games as well!
Learn more about your ad choices. Visit megaphone.fm/adchoices -
WWR 37 β Under the Autumn Strangely w. Graham Gentz
On this episode of Why We Roll, we chat with Graham Gentz, author of Under the Autumn Strangely (as well as many others) and vocal proponent of GM-less TTRPGs! We talk supportive design and what that means, genres as buckets, and the power of community and cons!
Learn more about Stillfleet Studio at stillfleet.com
If you enjoy Why We Roll, consider supporting us by becoming a patron at patreon.com/stillfleet – for as little as $3 a month, you can support the development of Why We Roll as well as all of our genre-bending Grit System games.
Learn more about your ad choices. Visit megaphone.fm/adchoices -
WWR 36 β Shadow Scar w. Cody Pondsmith
Wythe and Chris chat with Cody Pondsmith of R. Talsorian Games (Cyberpunk Red, The Witcher TRPG) about his newest original title, Shadow Scar. Ninjas, mythos, and table top nerdom collide on this episode of Why We Roll!
If you enjoy what you hear, consider becoming a patron of Stillfleet Studio over at patreon.com/stillfleet – Patrons get access to the latest updates about Stillfleet Studio games, including Blister Critters and Danse Macabre, as well as access to the Stillfleet Discord where you can chat with creators and the Stillfleet community!
Learn more about your ad choices. Visit megaphone.fm/adchoices -
WWR 35 β World Champ Game Co. w. Adam Vass
Join Wythe and Chris as they chat with musician and ttrpg designer Adam Vass about punk ethos and visual design in ttrpgs, iteration through and with genre, and the sinister appeal of writing for horror games!
If you enjoy Why We Roll, consider becoming a patron of the Stillfleet Studio on Patreon! For as low as $3 a month, you gain access to the Stillfleet Studio discord community, as well as early access to materials for the games we produce!
To learn more about Stillfleet, Danse Macabre, and the rest of the Stillfleet Studio's games, visit stillfleet.com
Learn more about your ad choices. Visit megaphone.fm/adchoices - Laat meer zien