Afleveringen
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With over 13 years of experience as a UI/UX designer and a passion for board games, Drew's designs combine simplicity and beauty. Inspired by pop art and guided by user experience principles, he has done the graphic design for titles like Robomon, Hissy Fit!, the HUNTED series, and all of the Solo Game of the Month games. Drew is also a game designer! Small-Time Heroes has been a passion project of his for many years. He started designing games after he gave up playing Hearthstone semi competitively and wanted something to fill that void. After 1000's of hours of Slay the Spire, listening to every single BGDL episode, and taking a game design course with Justin Gary, he created Small-Time Heroes, a card players love letter to Slay the Spire and the digital rogue-likes that came from it.
You can check out Small Time Heroes on Gamefound here: https://gamefound.com/en/projects/gabe-barrett/small-time-heroes-solo-game-of-the-month
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Episode 324: Allan Kirkeby, Revenant
Allan Kirkeby worked in the computer games industry for 2 decades, as a designer, producer and later CEO. Designing board games as a hobby since 2016, his first published game âItchy Monkeyâ was in 2018. He is the organizer at the Danish roleplaying and boardgames conference âFastavalâ since 2020. Today he works as an advisor/ mentor for game startups.
Allan is the Designer of Revenant, published by Mind Clash Games, which is in its final days on Kickstarter. Check it out: https://www.kickstarter.com/projects/mindclash/revenant
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Zijn er afleveringen die ontbreken?
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JarosĆaw "Jaro" Andruszkiewicz is a co-founder of PHALANX, a publishing company specializing in unique board games. He co-designed the games Magnates and Race to the Rhine with Valdemar Gumienny, and Hannibal & Hamilcar with Mark Simonitch.
In his daily work, he oversees publishing operations and, most importantly, serves as the creative director, setting the direction for the design of original games. He also manages projects, discovering new games and collaborating directly with designers, developers, and artists.
His latest title, Hands in the Sea is currently available on Gamefound here: Hands in the Sea
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Dariusz Piotrowski is a passionate creative force behind Den of Imagination, one of the world's premier miniature painting studios, and the visionary mind behind Starlock, an ambitious sci-fi sandbox board game. With a knack for blending strategy, storytelling, and immersive design, Dariusz has built a reputation for pushing boundaries in the tabletop gaming world.
Starlock is currently available on Gamefound here: https://gamefound.com/projects/den-of-imagination/starlock?refcode=1sS3-XrHRkSBQ9HQolzmiw
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Fable Fury Studios was started by Sam and Conryd, two guys who have been best friends since they were 8 years old. Throughout the years they've created games to play together. Having known Jordan for the last decade plus, they brought him on board for his familiarity with the gaming space, and worked together to create Fable Fury. With this they hope to spread their joy of game creation to everyone.
You can check out the Fable Fury Kickstarter pager here: https://www.kickstarter.com/projects/fablefury/fable-fury
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Since 2018, Dead Alive Games has aimed to design and publish high quality games that are inclusive and representative of the diverse gaming community they belong to.
Bernie Lin and Brendan Kendrick are designers, developers, and publishers of the successfully funded Omicron Protocol, Cyber Pet Quest, and Lunar Rush. Their current campaign for Lunar Skyline can be found here: https://www.kickstarter.com/projects/deadalivegames/lunar-skyline
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Leonard To has a lifelong passion for board game design, highlighted by his work on Multi-Man Publishing's "War of the Suns." Inspired by Euro games' diverse mechanics and peaceful nature, he committed himself to creating games that transcend the narratives of conflict, and to honor the often underrepresented Asian cultures. Outside of gaming, Leonard enjoys a fulfilling career as a music composer and audio engineer, and finds solace in the beauty of nature.
Charly Cheung, an award-winning illustrator and brand manager, is dedicated to keeping the integrity of our game universe intact. She brings a clear vision for a harmonious lifestyle and draws inspiration from the simple joys and humor of life. Seize the opportunity to view the world from her perspective and let this little monk inspire you.
Little Monksâ debut title Ulitmate Voyage - Final quest of the Treasure Fleet can been see on Kickstarter here: https://www.kickstarter.com/projects/littlemonks/ultimate-voyage-final-quest-of-the-treasure-fleet
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Umami Friends is the creation of Andrew Jack, a private chef hailing from Wisconsin. Combining his culinary passion with a love for board and card games, Andy crafted this unique game to celebrate his passion for cooking. Inspired by his experiences in the kitchen and his love for competitive strategy games, Andy set out to design a game where players feel the same satisfaction from cooking up clever strategies as they would creating a carefully crafted meal.
You can check out Umami Friends on Kickstarter: https://www.kickstarter.com/projects/umamifriends/umami-friends-the-card-game
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Ta-Te Wu is a Los Angeles-based board game designer who is originally from Taiwan. He has loved board game design since he was a child His extensive ludography includes two recent games FORK and AQUA. He has also designed many cat games such as Cat Rescue, Cleocatra, and Cat's Gambit. Very soon, he will add Cat Sudoku: Summer Festival.
Some of his games are licensed to major US publishers such as Rio Grande Games, Chronicle Books, and Z-Man Games. The most recent release is Art Decko, a 2 to 4 player economic deck-building game of art collecting and museums, published by Rio Grande Games in 2021.
When not designing and playing board games, he enjoys painting and streaming. His favorite artist is Van Gogh, and his all-time favorite TV shows are Band of Brothers and Modern Family.
You can check out Cat Sudoku on Kickstarter: https://www.kickstarter.com/projects/tatewu/catsudoku-summerfestival
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Julian Reinartz & Trish Ross together make up Floating Forge.
Julian Reinartz is a gaming enthusiast, both board games and video games. He studied game design and has been working in the video game industry for over 10 years. He does most of the design work for Floating Forge.
Trish Ross works as a freelance musician. She crafts lofi beats or pop music with her band âMĂ€tropolisâ and also started to make music for video games. Her creativity paired with love for games makes up the second half of Floating Forge with a focus on the business side and social media.
Their debut title, Liars & Looters, successfully funded on Kickstarter. You can find a late pledge link on the Kickstarter page soon: https://www.kickstarter.com/projects/floatingforge/liars-and-looters
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Jeff Irving is the owner of Weathervane Games and creator of the Vrahode Game System and its first game, Vrahode: The Age of Prophecy. He first imagined the world of Vrahode in 1990 during college at Ball State University where he studied graphic design and journalism.
Jeff is a lifelong gamer, artist, and dreamer as well an entrepreneur, graphic designer, and writer. He is also a fan of fantasy novels, board and video games, rock music, and karate.
To check out Vrahode: Age of Prophecy, click here: https://www.kickstarter.com/projects/weathervanegames/vrahode-age-of-prophecy
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Nika MlinariÄ Hribar and BlaĆŸ Hribar are designers of Secret Recipe and the driving force behind SnowBoardGames.
They balance their professional careers in science and engineering with running a board game publishing startup.
Outside of board games, Nika is a physicist with experience in the aviation industry, currently working as a researcher in the field of numerical simulations. She was one of the 10 nominees for the 2019 Female Engineer of the Year Award, a national award that aims to provide role models for young girls and promote women in science, technology, engineering and mathematics. She's taking a break from physics to ensure the Kickstarter campaign is running smoothly.
BlaĆŸ is a civil engineer working in a boutique design bureau. He specialises in the area at the intersection of civil engineering and architecture that focuses on the interplay of bioclimatic design and structural building physics. His mission is to design indoor environments optimized for the user. Nika and BlaĆŸ are an active couple who enjoy board games, climbing, snowboarding and other outdoor sports.
To check out the Kickstarter for Secret Recipe, click here: https://www.kickstarter.com/projects/snowboardgames/secret-recipe-decipher-clues-to-win-grandmas-recipe-book
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Neil Edwards is a career game designer with over a decade of experience, spending most of that time in the video game industry - before transitioning to the tabletop world - where he co-founded Ludivore Games and co-designed its debut game, Aspens, with his dear friend and business partner, Luke Roberts.
Neil and Luke are passionate about bringing people together into the same spaces to create memorable, unique, and highly-emotive player stories that connect people with shared memories.
To see more about Aspens on Kickstarter, check out the page here:
https://www.kickstarter.com/projects/ludivore/aspens-a-cozy-strategy-game-about-growing-a-tiny-forest
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Trevor Kerth, a San Diego based game designer, recently launched his first tabletop game, Pantheum, on Kickstarter. As the head of the San Diego Board Game Design Club, he's been refining Pantheum for two years with local playtester and demoing it at conventions across the country. Pantheum merges elements from his two favorite games, Wingspan and SmallWorld, into an Ancient Greek theme. Trevor aims to eventually turn game design into his full-time career and develop a series of games centered around various ancient mythologies.
Check out the Pantheum Kickstater here: https://www.kickstarter.com/projects/pantheum/pantheum-demigods-of-olympia
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Recognizing the absence of authentic Asian-themed games created by Asian designers, Pauline & Marie founded Hot Banana Games to bridge cultural gaps and foster understanding through board games. Their mission is to craft culturally rich games that evoke nostalgia or ignite curiosity about Asian culture, delivering more meaningful and engaging experiences to every table.
Their first board game, Steam Up: A Feast of Dim Sum, raise over half a million dollars on Kickstarter and was a fusion between their passion for cherished family traditional meal and the board gaming hobby.
Pauline Kong is a Canadian-born Hong Kong girl. She grew up playing Atari and Nintendo games such as Super Mario and Zelda on gameboy to playing Mahjong, Gomoku, and Novuss. Her day job is an ICU and ADC nurse. She is also a retired magician/producer as her focus has been shifted over to board gaming with her interest towards worker placement games like Lords of Waterdeep & polygamino games like Planet Unknown.
Marie Wong was born in Hong Kong and raised in Canada. Her day job is a UI/UX designer with skills that can easily transition to use in board game design. She grew up playing Final Fantasy, Chrono Trigger, and many other JRPGs on PlayStation. Her addictions to board games started after Pauline introduced Carcassonne to her. Her favourite type of games are tile placement and occasionally Euro games such as the classic Castles of Burgundy!
You can check out their newest Kickstarter for Moon Bunny here: https://www.kickstarter.com/projects/hotbananagames/moon-bunny
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Absurdist Productions is an indie board game studio in Oklahoma City, owned by Will Thompson and David Thomas. They pride themselves in creating games with unique themes that are well-researched, beautifully produced, widely accessible, and above all, fun to play.
Will Thompson (Cherokee Nation) is a professional game designer, writer, instructional designer, and co-founder of Absurdist Productions. Willâs designs include several published games including PaleoVet, several RPGs, educational video games, and other applications.
Winter Rabbit is Willâs second published board game for general release, and he couldnât be more excited to share his culture.
For Will, this game represents years of hard work developing the craft of game design to create something he can be truly proud of.
In his spare time (which is far too infrequent), Will researches obscure lore, pines to get lost in the forest, and paints tiny spacemen.
David Thomas is attracted to old and strange things. Antique tools, pulp magazines, pictures of dogs in military regalia. Similarly, he leans towards games with more esoteric themes like filling curio cabinets, working as a telephone operator, or fighting over food at a restaurant. In that last vein, David is the creator of Absurdist Productionsâ first game, Churrascaria: A Cutthroat Game of Gluttony and has been co-author on both solo RPGs Transformation and Seven Murders til Midnight.
For Winter Rabbit, David focused primarily on playtesting, streamlining mechanics, and balance as the game developed, as well as encouraging Will to inject as much Cherokee culture into the game as possible. The end result he hopes is a game that is authentic, engaging, and widely accessible.
You can check out the Kickstarter for Winter Rabbit here:https://www.kickstarter.com/projects/941694206/winter-rabbit
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Visit Our Websites:
Board Game Binge: https://boardgamebinge.com/
Tin Robot Games: https://tinrobotgames.com
Elixir Board Games: https://www.elixirboardgames.com/our-games
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Michael Facianeâs love for tabletop games began with the joy of bringing people together through play. Starting as a tinkerer and evolving into an in-house game designer in 2008, he gained experience across all aspects of game development. After stepping away from the industry, his passion for creating games never wavered. Now, alongside his daughter Shyne, Michael has launched Fun First Productions. Their debut game, Triple Scoops, isnât just a gameâitâs the gateway to Fun Town, a community-driven world where everyone has a place. With Triple Scoops ready to be shared, Michael is excited to welcome players into this vibrant, collaborative universe.
You can pre-order Triple Scoops Here: https://www.funfirstproductions.com/buy-triple-scoops
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Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033
Visit Our Websites:
Board Game Binge: https://boardgamebinge.com/
Tin Robot Games: https://tinrobotgames.com
Elixir Board Games: https://www.elixirboardgames.com/our-games
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What2Fund is a consulting firm that empowers startups, small businesses, and innovators to uncover their creative and strategic potential.
What 2 Fund
1. clarifies the organization's purpose and goals
2. develops tailored growth strategies
3. implements effective and results-driven processes
4. cultivates a culture focused on innovation and continuous improvement.
What do you invest within yourself and in your business? Where do you spend your time, energy, and money? What do you FUND?
Join What 2 Fundâs facebook group here: https://www.facebook.com/groups/what2fund
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WHERE TO FIND OUR PODCAST:
Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7r
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Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U=
Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033
Visit Our Websites:
Board Game Binge: https://boardgamebinge.com/
Tin Robot Games: https://tinrobotgames.com
Elixir Board Games: https://www.elixirboardgames.com/our-games
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Kenechukwu Ogbuagu (KC) is a Nigerian boardgame designer and the founder of NIBCARD Game - a game publishing and promotion company. They are also the convener of the African Boardgames Convention - AB Con. Itâs a yearly gathering of games enthusiasts to promote TTGs since 2016.
KC is raising funds to keep expanding this annual convention. You can check out the Kickstarter Campaign here:
https://www.kickstarter.com/projects/oluwafemi/the-african-boardgames-convention-ab-con-2024
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Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U=
Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033
Visit Our Websites:
Board Game Binge: https://boardgamebinge.com/
Tin Robot Games: https://tinrobotgames.com
Elixir Board Games: https://www.elixirboardgames.com/our-games
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Roberto Panetta is a board game designer and the founder of Rock, Stone & Dice Games, an independent board game publishing company. He is currently working on his first game called Gems of Iridescia coming to Kickstarter soon.
Roberto studied design for 7 years before accepting a job in commercial refrigeration which led to a 15-year career in that industry. In 2023, Roberto decided to leave that career to pursue his life-long dream of becoming a game designer.
You can check out the Gems of Iridescia here: https://www.kickstarter.com/projects/rockstonedice/gems-of-iridescia
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WHERE TO FIND OUR PODCAST:
Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7r
iHeart Radio: https://www.iheart.com/podcast/269-board-game-binge-72500104/
Tune In: https://tunein.com/embed/player/p1344218/
Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U=
Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033
Visit Our Websites:
Board Game Binge: https://boardgamebinge.com/
Tin Robot Games: https://tinrobotgames.com
Elixir Board Games: https://www.elixirboardgames.com/our-games
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