Afleveringen
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In the wake of Steam Machine pricing and sharp Xbox MSRP increases, are we looking at the prospect of a $1000 next-gen console? John, Rich and Oliver discuss. Meanwhile, in the current climate, how can you save money on gaming hardware? Is GTA 6 in danger of being the most over-hyped game ever? And if time travel were available, how could the current Xbox crisis have been averted?
00:00 Introduction
00:51 News 1: How does the gaming industry survive recent hardware price bumps?
24:54 News 2: Whatâs your advice for saving money on gaming hardware?
33:44 News 3: How is John feeling after the GTA 6 code-in-a-box fiasco?
42:11 News 4: Is GTA 6 the most overhyped game ever?
46:57 News 5: If you could time travel, how would you fix Xbox?
55:28 News 6: Whatâs the future of the Steam Machine?
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Oliver, Rich and Tom discuss GTA 6. Are the 63 new screenshots indicative of actual gameplay? What about the "code in a box" situation? Are the latest PS5 Pro rumours plausible? Meanwhile, the panel is shocked by the huge Xbox price rises, somewhat more positive about FSR 4 arriving on RDNA 3 GPUs, and there's a full breakdown of Sonic Frontiers for Switch 2. And finally, SteamOS can now power a range of desktop PC hardware - but wasn't Bazzite doing that already?
0:00:00 Introduction
0:02:37 News 1: New GTA 6 assets, details released
0:32:43 News 2: AI-driven price rises hit Xbox, Apple
0:45:52 News 3: FSR 4.1 released for RDNA 3 GPUs
0:57:50 News 4: SteamOS 3.8 supports wide range of AMD PCs
1:05:53 News 5: Sonic Frontiers tested on Switch 2!
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Zijn er afleveringen die ontbreken?
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In the wake of our Steam Machine review, Rich and Will tackle a range of Supporter questions on the price, value and design of the hardware, the ability of Valve to supply it - and the future of SteamOS in general.
00:00 Introduction
00:37 Supporter Q1: What should we think of the value of the Steam Machine?
12:03 Supporter Q2: Whatâs the target audience for the Steam Machine?
20:01 Supporter Q3: Should Valve have used unified memory?
25:19 Supporter Q4: Is Valve incapable of shipping hardware in volume at the moment?
29:30 Supporter Q5: Will Nvidia be supported in future SteamOS releases?
35:09 Supporter Q6: Why doesnât the Steam Machine have a lunchbox-style handle?
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Actual GTA 6 news - and a new clip - see John, Tom and Oliver "concerned" over missing RT reflections. Then it's onto Unreal Fest with discussion on the latest Unreal Engine 5 upgrades and the implications of AI in Unreal Engine 6 workflow. The Gears of War: E-Day tech demo demands attention, while John gets to grips with a staggeringly expensive VR headset. And would you believe it's been a whole five years since we published our massive PS1 launch episode of DF Retro? John's got some stories to share.
0:00:00 Introduction
0:02:33 News 1: Rockstar releases new GTA 6 footage
0:11:10 News 2: Unreal Engine 5.8 demonstrated at Unreal Fest
0:31:10 News 3: Epic reveals new Unreal Engine 6 details
0:39:41 News 4: New PS5 8TB SSD costs nearly $3000
0:45:20 News 5: Call of Duty Black Ops 1 and 2 being ported to PlayStation
0:50:49 News 6: John tests Pimax Dream Air
1:03:56 Retrospective: looking back on DF Retro PS1
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The team is left reeling after reports emerge of studios on the brink within Microsoft - a far cry from the highs of the summer showcase and previous comments from management about preserving their studio structure. Meanwhile, we discuss ARM's new ML rendering suite, the potential return of the previously cancelled RTX 50-series Super cards and... is Sega working on a retro handheld and if so, what would we want from it?
00:00 Introduction
00:48 Supporter Q1: Whatâs going on at Xbox?
21:08 Supporter Q2: Will Xbox become the next 3DO?
29:35 Supporter Q3: What do you think of ARMâs new AI rendering suite?
36:44 Supporter Q4: What should we expect from the 50 series Super cards?
44:00 Supporter Q5: What does Intel and Nvidiaâs GPU collaboration mean for Arc?
49:35 Supporter Q6: Is Sega working on a new retro handheld?
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Nintendo Direct rounds off the big summer gaming events and... well, it's a mixed bag for sure. What have we learned about the Ocarina of Time Remake? How well are the third party ports holding up? John, Rich and Oliver have some thoughts on that before moving on to reactions to the 30 minute Fable gameplay demo. Meanwhile, Nintendo is planning a new Switch 2 revision with a replaceable battery and... somehow, the RTX 3060 has returned.
0:00:00 Introduction
0:02:12 News 1: Nintendo Direct: The Legend of Zelda: Ocarina of Time
0:09:29 Xenoblade Genesis, Xenoblade 1-3 Switch 2 Editions
0:17:40 Kingdom Hearts 4, Kingdom Hearts 1-3
0:22:21 Third party games: Dragonâs Dogma 2, Onimusha, Metaphor Refantazio, Space Marine 2, The Duskbloods, Devil May Cry 5, Rise of the Tomb Raider
0:35:47 News 2: Fable previewed in 30 minute demo
0:42:55 News 3: Switch 2 gets easily repairable EU edition
0:50:46 News 4: Is the RTX 3060 coming back?
1:03:51 Retrospective: Five years of FSR 1
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Our audience has questions, we've got answers - but first, the team gets to grips with the contents of Asha Sharma and Matt Booty's Xbox Reset memo. Beyond that, is Xbox console exclusivity the best route forward? Should Valve update Steam Machine specs? Will God of War Laufey get a massive PS6 enhancement? It's a big show and there's still more to discuss beyond that.
00:00 Introduction
01:00 What should we make of Asha Sharmaâs âXBOX Reset?â
21:40 Supporter Q1: Will exclusives be enough to save Xbox?
27:47 Supporter Q2: Should Valve scrap Steam Machine for something more powerful?
33:44 Supporter Q3: Could God of War Laufey feature RTGI on PS6?
37:44 Supporter Q4: Are mainstream CPUs good enough for modern games?
44:18 Supporter Q5: Has the Series S secretly saved Switch 2?
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Taped before we produced our Xbox Showcase coverage, it's John, Rich and Oliver at their respective microphones to discuss all the big games at the recent Summer Game Fest. Geoff came good - as this excellent line-up of titles reveals.
0:00:00 Introduction
0:02:28 Final Fantasy 7 Revelation
0:10:35 Resident Evil Veronica
0:19:20 Stellar Blade: Blood Rain
0:24:35 Mighty Cuphead Adventures
0:29:25 Alien Isolation 2
0:33:21 Gen Atlas
0:40:23 Clutch
0:45:12 Crossfire
0:52:42 Virtua Fighter Crossroads
0:58:14 Other games: Haex, Star Wars Galactic Racer, 1666 Amsterdam, Star Wars Zero Company, Hot Wheels Infinite Rush, Guild Wars 3, Super Yooka-Laylee Kart
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It's Xbox's time to shine with the latest in the big summer showcases and Team Green certainly delivered. Gears of War: E-Day finally breaks cover, Halo Campaign Evolved impresses, while Senua, Metro 2039 and Resonance: A Plague Tale Legacy look phenomenal. But what's the deal with Microsoft's exclusivity strategy and will it actually work?
0:00:00 Introduction
0:00:46 Gears of War: E-Day
0:13:36 Clockwork Revolution
0:16:21 Is Xbox returning to exclusive games?
0:29:30 Halo Campaign Evolved
0:34:24 Persona 4 Revival and Persona 6
0:38:52 Senua
0:43:21 Spyro: A Realm Beyond
0:46:02 Metro 2039
0:49:35 Crazy Taxi: World Tour
0:53:20 Doom: The Dark Ages | Revelations
0:57:57 Wo Long 2: Wings of Ember
1:00:48 Resonance: A Plague Tale Legacy
1:04:40 Xbox 25th Anniversary Series X
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At the time of publication, it has been one year and one day since Nintendo launched the Switch 2 console - so, as is DF tradition, it's time to look back over the last year and assess the system's track record so far. Strong back compat, impressive first and third party support, actual ray tracing and game-changing DLSS results - has Nintendo managed to put a foot wrong at all?
00:00 Overview
01:10 Is Switch 2 a generational leap over Switch 1?
11:40 What are the worst and best Switch 2 ports?
21:46 Has Nintendo extracted the most from Switch 2 in their own games?
27:34 Have we accepted Switch 2âs hardware flaws?
33:27 What do we make of GameChat, GameShare, and mouse controls?
37:51 How do we rate Switch 2âs backwards compatibility?
44:08 Concluding thoughts
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With the welcome announcement of Call of Duty coming to Switch 2, the question is... can the hardware handle the series' signature 60fps? Meanwhile, what does Nvidia aim to achieve with its new RTX Spark processor? In the wake of the shock Steam Deck price rises, could a self-built PC potentially offer superior value? What's the fate of Xbox Series S in the Helix era? All this and more in the new DF Direct Q+A show.
00:00 Introduction
00:40 Supporter Q1: Do you think Modern Warfare 4 will be good on Switch 2?
09:38 Supporter Q2: Is the Nvidia N1X an expensive, niche chip?
24:25 Supporter Q3: Is a custom PC a better deal than Steam Machine?
31:00 Supporter Q4: Are review embargoes becoming more strict?
37:50 Supporter Q5: Will Microsoft ditch Series S when Project Helix arrives?
42:07 Supporter Q6: Are high hardware prices a boon for game optimization?
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The summer games showcase event season is upon us and Sony is first off the mark with an excellent showing. God of War Laufey and Marvel's Wolverine are the highlights of the event, but there's plenty more that caught our eye here. John and Oliver share their thoughts on the event.
00:00 Introduction
01:13 God of War Laufey
08:44 Marvelâs Wolverine
16:46 Rayman Legends Retold
20:50 Ace Combat 8: Wings of Theve
25:09 Stuntman Hollywood
28:55 Until Dawn 2
32:24 Tomb Raider: Legacy of Atlantis
35:30 Kemuri
37:45 Omimusha: Way of the Sword
43:07 Concluding thoughts
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The shock news of +40% price rises for Steam Deck kicks off a BIG Direct this week, swiftly followed by the team's first impressions of the PC version of 007 First Light - and its ker-azy upscaling issues. The new Call of Duty coming to Switch 2 is a topic of much interest, as is the announcement of a brand-new expansion for The Witcher 3. Rich is dismayed by the presentation of bare buttocks in Metal Gear Solid 4's PS5 remaster, the panel reminisces on five years of Ratchet and Clank: Rift Apart - and we deliver an explainer on why it's getting more difficult to cover Xbox Series versions of third-party multi-platform games.
0:00:00 Introduction
0:01:04 News 1: Valve restocks Steam Deck with massive price bump
0:20:26 News 2: 007 First Light suffers DLSS issues on PC
0:39:39 News 3: Call of Duty: Modern Warfare 4 announced
0:47:13 News 4: New Witcher 3 expansion announced
0:53:27 News 5: MGS4 PS5 port demoed!
1:04:33 News 6: Xbox whitelisting woes derail game coverage
1:14:08 Retrospective: Ratchet and Clank: Rift Apart 5-year anniversary
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The team sit down once more to discuss the latest questions from DF Supporters. What do we make of Unreal Engine 6's debut in Rocket League of all places? Has Epic delivered a version of Lumen that is performant enough for lower spec kit? Is Sony's quality control to be blamed for lower than expected PC sales and finally, the big one... if Steam is a monopoly, why do we like it?
00:00 Introduction
01:09 Supporter Q1: What should we make of the Unreal Engine 6 announcement?
16:48 Supporter Q2: What does the new âmedium Lumenâ preset mean for Switch 2?
21:52 Supporter Q3: Which UE5 game got closest visually to The Matrix Awakens?
25:58 Supporter Q4: Has the RTX 4090 aged like fine wine?
34:10 Supporter Q5: Should Sonyâs declining PC port quality be blamed for poor sales?
42:05 Supporter Q6: If people donât like monopolies, why do they like Steam?
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John, Oliver and Rich sit down to discuss the latest gaming and technology news, kicking off with the end of the road for Destiny 2. It's had a fantastic long run, but where does that leave Bungie? Following that, it's a - dare we say it - Unreal Fest. The team discuss the latest Lego Batman on PS5 and PC, Yoshi and the Mysterious Book on Switch and more, before moving into retrospective mode - it's been one year since the Witcher 4 UE5 demo and five years since we went hands-on with the Valley of the Ancient demo, so what have we learned? And finally, the nostalgia continues: this week, it's been an incredible TEN YEARS of DF Retro!
0:00:00 Introduction
0:01:16 News 1: Bungie ends Destiny 2 development
0:19:44 News 2: Lego Batman: Legacy of the Dark Knight released
0:32:51 News 3: Yoshi and the Mysterious Book tested
0:45:41 News 4: Two new UE5 games buck engine trends
0:57:36 Retrospective: 5 year Unreal Engine 5 early access anniversary
1:12:07 Retrospective: DF Retro celebrates 10 year anniversary
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The show kicks off with the news that Sony is no longer bringing its single-player narrative-driven games to PC before moving on to supporter questions! How competitive would PS5 with Linux be to Valve's Steam Machine? Will FSR 4.1 come to Xbox consoles and could a PSSR Lite come to base PlayStation 5? Would there be any point bringing Quick Resume to PS6 and... is it Xbox or XBOX and should we change our pronounciation of the name?!
00:00 Introduction
00:45 News: Sony says single-player Sony games will no longer release on PC
08:14 Supporter Q1: Could a Linux-running PS5 be a good Steam Machine alternative?
12:48 Supporter Q2: Will FSR 4.1 come to Xbox? What about a PSSR for base PS5?
19:03 Supporter Q3: Could Sony implement Quick Resume for PS5?
24:56 Supporter Q4: Could a new third party commercial game engine succeed?
33:15 Supporter Q5: Do any of you double dip on game re-releases?
40:42 Supporter Q6: Is it Xbox or XBOX?
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PS5 Linux continues to yield dividends as Rich tests path tracing on PS5 with Quake 2 RTX, Portal RTX and Cyberpunk 2077 RT Overdrive (!) on Sony's console. Beyond that, there's great news with the announcement of FSR 4.1 coming to older Radeon graphics cards, and there's a hint that Xbox may have some kind of "disc to digital" way to bring your physical purchases over to a potentially disc-less Project Helix. Finally, the team celebrate a duo of key anniversaries - Uncharted 4 and Doom 2016!
0:00:00 Introduction
0:01:03 News 1: Path tracing tested on PS5!
0:22:07 News 2: FSR 4.1 coming to RDNA 2/3
0:36:07 News 3: New 007 First Light footage shows 60fps PS5 Pro gameplay
0:46:23 News 4: Report suggests Xbox âdisc to digitalâ program may be coming
0:57:18 Retrospective: 10 year Uncharted 4 anniversary
1:09:36 Retrospective: 10 year Doom (2016) anniversary
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Another packed Direct Q+A show sees Oliver, Rich and Alex getting to grips with high-end graphics: are they actually worth it and are technological advances worth pushing? Meanwhile, can Switch 2 last for the 6-7 years Nintendo wants it to - or will next-gen consoles make it obsolete for multi-platform titles? All this and more in the new Direct Q+A Show.
00:00 Introduction
00:53 Supporter Q1: Is the high end PC experience really worth it? Should we stop pushing top-tier visuals in general?
11:07 Supporter Q2: Will we have to wait years for a SWOLED 2? What should we make of Nintendoâs reported increase in R&D spend?
19:44 Supporter Q3: Can Switch 2 handle another 6 or 7 years of cross-gen software?
24:46 Supporter Q4: Given inflation, isnât it true that gaming hardware today is relatively cheap?
31:02 Supporter Q5: Could Microsoft ship a version of Windows for Xbox Series?
35:36 Supporter Q6: Will Project Helix hardware prove tempting for AI users?
39:09 Supporter Q7: Is PC emulation on Android ready for prime time?
44:04 Supporter Q8: What would you do in 2026 with an old 10-series PC?
49:17 Supporter Q9: How much does Oliver cut out of DF Direct every week?
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In this week's Direct, Oliver, John and Rich get to grips with the reveal of Nintendo's Star Fox remake for Switch 2, there's justified concern over the Nintendo price hike for its new console, while Activision confirms that the next Call of Duty will finally leave last generation hardware behind. Meanwhile, the Pragmata resolution saga continues with an undocumented resolution hike for the PlayStation 5 Professional, while Pragmata (again) has an unconventional way to boost performance on Switch 2. And finally, the panel mark the 10th anniversary of Nvidia's remarkable Pascal architecture.
0:00:00 Introduction
0:01:19 News 1: Nintendo reveals Star Fox!
0:17:18 News 2: Nintendo increases Switch 2 prices
0:27:38 News 3: Next Call of Duty drops PS4
0:39:05 News 4: Pragmata gets surprise PS5 Pro resolution bump
0:46:39 News 5: Switch 2 GameChat can boost game performance!
0:56:24 News 6: Nvidia 10 series hits 10 year anniversary!
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A new Q+A show sees John, Rich and Alex tackle a number of big questions. Is Project Helix a console or PC? What's the difference nowadays anyway? Will Microsoft's "K2" initiative win back users lamenting the Windows experience? Meanwhile, with no games focusing on ray tracing, will rasterised fallbacks decline in quality going forward? All this and much, much more.
00:00 Introduction
00:50 Supporter Q1: When does a console become a PC?
10:27 Supporter Q2: What should we expect from Microsoftâs âK2â plan for Windows?
21:33 Supporter Q3: Will developers stop caring about their raster-only graphics?
34:19 Supporter Q4: What do you think of the Neo Geo AES+?
39:19 Supporter Q5: Why is Intel starting to ignore gaming dGPUs?
44:54 Supporter Q6: Is using frame gen to get to 30fps acceptable?
51:12 Supporter Q7: Do you know what pico means in Chilean Spanish?
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