Afleveringen
-
An armchair QB review of Knave 2e by Ben Milton of Questing Beast. It’s “ a flexible, classless rule set for players who scheme, strategize, and seek adventure.” It’s also closely compatible with most adventures and supplements of your favorite old school fantasy RPG. I go over the good, bad, and uncertain aspects I see (keeping in mind I haven’t played it) in this last ride of Down in a Heap. Thanks for all the fun over the years! Stay in touch: bigbalboni “at” gmail.com.
-
I look back at my Frankenstein’s Monster of a hack from 2017, Halberds & Henchmen. What circumstances led to it, what the design goal was, what’s good, bad, and ugly about it? Also how I squandered the opportunity for it and what its future might be. Email me at bigbalboni “at” gmail to get any updates and/or PDFs of my work after the podcast.
-
Zijn er afleveringen die ontbreken?
-
Add depth and uncertainty to your game setting by throwing in an occasional calamity that changes the landscape (political or actual). Inspired by the Advanced Civilization board game. Also calls from Jason & Spencer. Check out current Kickstarters for Castles & Crusades “Reforged” by Troll Lord Games (ends 7/9/24) and Gary’s Appendix Issue 6 by Jeffrey Jones of RPG Ramblings (ends 7/10/24).
-
Spotify extended the mobile app life until July 9th, so Down in a Heap lives on for another month. Calls from Jason and Riley provide discussion on attribute gains & losses, training, what’s going to happen after the podcast, and just why the heck is wearing helmets and armor not cool, and when, how, and why did this trend emerge? Send messages to bigbalboni “at” gmail. Thanks!
-
I finally wrap up the deep dive into Bard Games’ Compleat Adventurer with MaryAnne, the Professor, and Wrongway Feldman: I mean the Knight, Martial Artist, and Swordsman. Definitely the weaker links in this supplement, but I promised a thorough deep dive, so….😁
-
In this installment, I compare the Compleat Adventurer’s Rogue & Spy class to what we get in classic D&D from the Thief (and Assassin). What doesn’t work for some with the Thief, and are these alternatives any better? Will they spice up the criminal characters in your game? Listen and decide…
-
I get back to my deep dive into Bard Games’ The Compleat Adventurer from 1983. This time it’s the Hunters!: the Scout, Bounty Hunter, and Witch Hunter. Are these more interesting (or better fantasy archetypes) than the Ranger (which was essentially making Aragorn for D&D)? Listen up and decide for yourself. Last call for calls! Send by 5/30 to bigbalboni “at” gmail.
-
Calls from Mirke, Jason, Daniel, and Joe react to and spark conversation about: character attribute generation in B/X: OSE and AD&D; Animal Companions in games and a potential method to mechanize their use in B/X; the Compleat Adventurer classes and how exclusive should “class abilities” be; a pack of monkeys on Planet Eris; How optimal character abilities can lead to boring encounters; the Creature From The Black Lagoon; Boat Nerd action from Duluth, MN; Thanks guys!
-
Once again I’m joined by Jason of Nerd’s RPG Variety Cast to talk about our beloved Universal Monsters! This time we dive into the Black Lagoon to swim with the iconic gill-man. Load up your speargun, check your air tanks, and grab a bag of rotenone (just don’t sprinkle it on your popcorn), and join us one last time. Enjoy!
-
A call from Jason and continuing the Compleat Adventurer deep dive with the Gladiator and Harlequin.
-
Part 2 of the Deep Dive continues with a look at the Beastmaster & Buccaneer. Also calls from Daniel and Keith and a special big thank-you! to Jason of Nerd’s RPG Variety Cast who has announced the upcoming end of the show.
-
I begin a deep dive into an RPG supplement from Bard Games in 1983: The Compleat Adventurer. Plus a call from Spencer regarding my review of Cairn and Jason with a call on post apocalyptic gaming.
-
Review of the post apocalyptic, “postdiluvian” RPG, The Big Wet, by Sam Sorensen. Physical copies available at Exalted Funeral (along with pdf), or pdf only at Sam’s Itch page.
-
A couple ideas were popping in my head this morning. Sacrificing a level as meta currency, and magical healing at a cost. Just throwing spaghetti at the wall…
-
I dig into the Cairn RPG by Yochai Gal per the request of AaronNPC. Get a free pdf of the game at cairnrpg.com or Drivethru RPG. Questions, comments, requests to bigbalboni “at” gmail.
-
The Anchor-pocolypse finally has arrived in June. Jason from Nerd’s RPG Variety Cast calls to ask my podcasting fate. And new caller Riley from Diogetic Advancement recommends the game, Swyvers, now live on Kickstarter.
-
I blabber a bit about how the fiction I want my games to emulate is much more grounded, small scope & slow burn than most. I’m weird…🤪 Plus some conversations with Spencer from Keep Off the Borderlands and Daniel from Bandit’s Keep.
-
Merry Christmas and Happy New Year! Calls from BJ of Arcane Alienist, Jason of Nerd’s RPG Variety Cast, Michael from Mirke the Meek, and Daniel from Bandit’s Keep about my Into the B/oX smash up. Five years of podcasting - thanks everyone! 👍
-
Ideas for PCs restricted in weapon choice by class using weapons outside those lists in classic D&D. Inspired by conversations on recent episodes of Nerd’s RPG Variety Cast. Plus, last day chance to back Mythic Bastionland KS: https://www.kickstarter.com/projects/bastionland/mythic-bastionland-rpg-before-into-the-odd
-
I run through a small low-level skirmish between a party and group of Hobgoblins to see how a mash-up of B/X and Into the Odd might be different from straight B/X. Plus calls from Jason and Aaronnpc. Happy Thanksgiving! 🦃
- Laat meer zien