Afleveringen
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In this Episode, Michael hurriedly tells Alex all about Lunar, the cult classic RPG series that was cool and good until its developers got into a giant fight and it died.
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In the final-ish episode about Translation and Localization, Alex and Michael talk about the company Working Designs, an early pioneer when it came to localization and one that really, really hated Bernie Stolar.
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Sources:
https://www.lunar-net.com/interviews/vic.php
Interview with Victor Ireland (E3 - May 1998). Author: Eric Farand and Webber, published 1998
https://www.lunar-net.com/interviews/vic2.php
Interview with Victor Ireland (E3 - May 1999). Author: Eric Farand, published 1999.
https://www.sega-16.com/2004/09/classic-interview-victor-ireland/
Classic Interview: Victor Ireland (Founder of Working Designs). Author: Zach Menston & Doug Arnold. Published September 5th, 2004 and interviews originally conducted between 1993-1995.
https://www.gamespot.com/articles/qanda-victor-ireland-on-the-end-of-working-designs/1100-6141225/
Q&A: Victor Ireland on the end of Working Designs. Author: Brendan Sinclair. Published December 14th, 2005.
https://tcrf.net/Exile:_Wicked_Phenomenon
Webpage for Exile: Wicked Phenomenon. Author unknown.
https://www.lunar-net.com/ebc/ebc_diff.php
Lunar: Eternal Blue Complete Translation Differences. Author: Unknown
https://r.mprd.se/Sega%20CD/Manuals/Lunar%20-%20Eternal%20Blue%20(U).pdf
Manual for Lunar: The Silver Star. No, seriously, it's mislabeled.
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Zijn er afleveringen die ontbreken?
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In this episode, Alex and Michael talk about the early and mid-career of Jeremy Blaustein, translator for various Konami games such as Castlevania: Symphony of the Night and Metal Gear Solid, and his somewhat controversial takes on translating and localizing.
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Send us your questions by e-mailing us at [email protected]
Sources:
https://www.youtube.com/watch?v=yd2i4ufo9wg
-Four Kids Flashback, by Tara Sands and Steve Yurko
The Bizarre, True Story of Metal Gear Solid's English Translation
Jeremy Blaustein, Polygon, published July 18th 2019
https://www.polygon.com/2019/7/18/20696081/metal-gear-solid-translation-japanese-english-jeremy-blaustein
Interview With Jeremy Blaustein (Central Silent Hill)
Unknown Author, published 2003
https://www.silenthillmemories.net/creators/interviews/2003_blaustein_csh_en.htm
Interview with Jeremy Blaustein
Unknown author, Arcade Attack, unknown publisher
https://www.arcadeattack.co.uk/jeremy-blaustein/
Interview With The Wolfgirl - Agness Kaku
John Szczepaniak, Hardcore Gaming 101, Published January 2012
http://www.eatchain.com/garbage/METALGEAR%3F%3F%3F/Metal%20Gear%20Solid%202%20Agness%20Kaku%20Intereview/Page%201/Hardcore%20Gaming%20101%20%20Agness%20Kaku%20Interview.htm
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In this episode, Alex and Michael talk about localization in video games, giving a background of necessity and difficulty of competently translating from one language to another.
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In the final episode of our series on Final Fantasy and Stranger of Paradise, Alex and Michael talk about maybe the three worst (narrative) DLCs I have ever seen, completely changing their opinion of Stranger of Paradise.
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Send us your questions by e-mailing us at [email protected]
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Michael might have gotten a touch of COVID, but that's not going to stop him from telling Alex all about the nuts plot of Stranger of Paradise: Final Fantasy Origin.
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Send us your questions by e-mailing us at [email protected]
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In this episode, Alex and Michael talk about Stranger in Paradise: Final Fantasy Origin, the Team Ninja-developed nonsense prequel to Final Fantasy.
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Send us your questions by e-mailing us at [email protected]
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In this episode, Alex and Michael talk about the original Final Fantasy, and how it laid the groundwork for the shared Final Fantasy universe in an unexpected way.
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This week, Michael and Alex wrap up Ninja Gaiden by talking about a nicely animated (but hopelessly pointless) OVA called Ninja Ryukenden, an anime about Ninjas, powerwalking and filled with wolfmen dying horribly
Like this episode? Remember to subscribe on your podcast service of choice, and let us know how we're doing by leaving a review! Fallin' Thru Plotholes updates regularly with a new miniseries covering various ridiculous video game plots.
Send us your questions by e-mailing us at [email protected]
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In this episode, Alex and Michael take a look at the plots of Ninja Gaiden (arcade), Ninja Gaiden (NES), Ninja Gaiden II, and Ninja Gaiden III where we learn Ryu likes sunsets, brunettes who are CIA agents, and dislikes getting shot repeatedly.
Like this episode? Remember to subscribe on your podcast service of choice, and let us know how we're doing by leaving a review! Fallin' Thru Plotholes updates regularly with a new miniseries covering various ridiculous video game plots.
Send us your questions by e-mailing us at [email protected]
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In this episode, Alex and Michael show signs of life and talk about the classic Ninja Gaiden series, games about ninjas coming to American, falling in love with CIA agents and sort of inventing the modern video game cutscene.
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Send us your questions by e-mailing us at [email protected]
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Bad audio can't stop the podcast talking more about Genvid and Konami's Silent Hill Ascension, as Michael tells Alex about an AA meeting gone wrong, a woman confused that confessing a murder would get her arrested, and the lax standards of the mental health system in Norway.
This is part 5 of our series on Silent Hill: Ascension, the interactive live event from Genvid that is currently running. New episodes of this are recorded as more episodes of the show are released.
Like this episode? Remember to subscribe on your podcast service of choice, and let us know how we're doing by leaving a review! Fallin' Thru Plotholes updates every week with a new miniseries covering various ridiculous video game plots.
Send us your questions by e-mailing us at [email protected]
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In this episode, Alex and Michael tackle both parts of Longshot, EA's cinematic masterpiece that's all about living your dreams and realizing your potential unless it gets in someone's way.
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Tell us about your favorite corrupt sports league (or whatever other questions and comments you have) by e-mailing us at [email protected]
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In this Episode, Alex and Michael celebrate Super Bowl week by talking about Longshot, EA's attempt to make a cinematic masterpiece inside their flagship football game Madden.
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Tell us about your favorite football controversy (or whatever other questions and comments you have) by e-mailing us at [email protected]
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Genvid and Konami have put out more episodes of Silent Hill Ascension, which means Michael tells Alex about the messiest woman to ever exists, the wildest conversation a woman could have with child protective services on a shooting range, and oh I guess some horror game stuff is happening too.
This is part 4 of our series on Silent Hill: Ascension, the interactive live event from Genvid that is currently running. New episodes of this are recorded as more episodes of the show are released.
Like this episode? Remember to subscribe on your podcast service of choice, and let us know how we're doing by leaving a review! Fallin' Thru Plotholes updates every week with a new miniseries covering various ridiculous video game plots.
Tell us about the most inappropriate time you hit on someone (or whatever other questions and comments you have) by e-mailing us at [email protected]
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In this episode, Alex and Michael talk about the second half of the plot to Final Fantasy VI, where things get dark incredibly quickly.
Like this episode? Remember to subscribe on your podcast service of choice, and let us know how we're doing by leaving a review! Fallin' Thru Plotholes updates every week with a new miniseries covering various ridiculous video game plots.
Tell us about your favorite problematic Final Fantasy character (or whatever other comments you have) by e-mailing us at [email protected]
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In this episode, Alex and Michael talk about the first half of the plot to Final Fantasy VI, where we're introduced to evil clowns with the magic inside of him, a world's biggest simp, and what happens when the world just sort of ends?
Tell us about your favorite problematic Final Fantasy character (or whatever other comments you have) by e-mailing us at [email protected]
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In this episode, Alex and Michael take a break from disasters and talk about something good, a little game called Final Fantasy VI. Also Dragon Quest catches some strays for some reason?
Like this episode? Remember to subscribe on your podcast service of choice, and let us know how we're doing by leaving a review! Fallin' Thru Plotholes updates every week with a new miniseries covering various ridiculous video game plots.
Tell us about your favorite job system (or whatever other comments you have) by e-mailing us at [email protected]
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In this episode, Alex and Michael tackle the first three episodes of Silent Hill Ascension, a confusing series of 90-120 second clips that constantly ping-pongs between two different locations in a way that is confusing to follow.
Like this episode? Remember to subscribe on your podcast service of choice, and let us know how we're doing by leaving a review! Fallin' Thru Plotholes updates every week with a new miniseries covering various ridiculous video game plots.
Tell us about your Pyramid Head fanfiction (or whatever other comments you have) by e-mailing us at [email protected]
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In this episode, Alex and Michael talk about Genvid's first few MILEs projects, as we lead into the development of the weirdness that is Silent Hill: Ascension.
Like this episode? Remember to subscribe on your podcast service of choice, and let us know how we're doing by leaving a review! Fallin' Thru Plotholes updates every week with a new miniseries covering various ridiculous video game plots.
Let us know what your Second Life avatar was (or whatever other comments you have) by e-mailing us at [email protected]
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