Afleveringen

  • Nintendo's upcoming Switch 2 is already facing major backlash and the console hasn’t even launched yet. From shocking price tags to confusing hardware choices, fans are asking: Is Nintendo making its biggest mistake yet?In this episode, we break down:- Why some gamers may have to pay over $1,000 just to play- The controversy around “empty” cartridges and subscription-only features- Nintendo’s strange pricing strategy in global markets- Whether exclusives like Mario Kart World can save the console- And how this impacts the ongoing Console War between Nintendo, Xbox, and PlayStationHave your thoughts changed on the Switch 2? Let us know in the comments, is it still a day-one buy for you?Plus: We also dive into the breakout indie hit Blueprints, the rise of social co-op games like Dead Rails, and what the Minecraft Movie teaches us about fandom in 2025.Timestamps:00:00 Intro & Gaming Trends Overview 02:07 Xbox’s Past vs Today’s Media Landscape 04:52 Switch 2 Pricing & Adoption Worries 10:02 Nintendo’s Game Card Confusion Explained 15:06 Do Physical Games Still Matter in 2025? 19:06 How Global Economics Impacts Console Launches 21:07 Console Supply Chains & Economic Uncertainty 30:29 Minecraft Movie: Fandom or Flop? 35:05 Nintendo & Polworld: Legal Fallout? 37:06 Hype or Hoax? Game Rumors Breakdown 40:17 Ownership, Shutdowns & the Industry Shift 44:02 Can Crowdfunding Still Save Games? 51:01 Early Access in 2025: Innovation or Illusion?🔗 Connect With Us🌐 Learn more about the Mighty Diamonds: www.mighty.diamonds🎙️ Subscribe to the Gies Podcast wherever you get your podcasts📰 Join the Gies Newsletter on Substack: giesweekly.substack.com📺 Subscribe to Gies on YouTube: youtube.com/@gies👥 Connect with our hosts on LinkedIn:Casey Al-Kaisy: linkedin.com/in/caseyalkaisyDave Thier: linkedin.com/in/david-thier-10167415Manu Rosier: linkedin.com/in/emmanuelrosier

  • In this special Gies episode, the guys go through the Newzoo April 8th report "The State of PC & Console Gaming in 2025". Focusing on playtime analysis, the impact of cross-media on gaming, player engagement, and the trends in the gaming industry. They explore how players are becoming more selective, the significance of nostalgia in live service games, and the challenges of new game releases in a saturated market.

    Timestamps:

    00:00 Introduction to the State of Gaming 2025

    01:16 Playtime Analysis and Trends

    16:24 Impact of Cross-Media on Gaming Engagement

    22:38 Understanding Game Selection and Player Behavior

    39:45 The Shift in Gaming Economics

    43:00 Innovations in Gameplay and Game Design

    45:21 Recursive Nostalgia in Live Service Games

    56:39 The Reset Approach: Reviving Old Games

    01:01:26 Engagement Strategies in Live Service Games

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Subscribe to Gies Podcast wherever you get your podcasts.

    Subscribe to Gies Newsletter on ⁠⁠Substack ⁠⁠

    Subscribe to Gies on ⁠Youtube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Connect with our hosts on Linkedin:

    ⁠⁠Casey Al-Kaisy⁠⁠⁠⁠Dave Thier⁠⁠⁠⁠Manu Rosier
  • Zijn er afleveringen die ontbreken?

    Klik hier om de feed te vernieuwen.

  • The Nintendo Switch 2 is here... but is it a true game changer or just a pricey refresh?

    In this episode, we break down Nintendo's big reveal: the features, pricing, first-party titles, and hardware design. Our panel dives into what works, what doesn’t, and whether the Switch 2 lives up to the hype.Whether you're a lifelong Nintendo fan or a curious observer, this episode brings thoughtful, in-depth analysis you won’t find anywhere else.

    What we cover:

    - Who is the Switch 2 really for

    - Mario Kart World and its surprising mechanics

    - The $450 price tag and what it means for families and core gamers

    - Nintendo’s ecosystem strategy and third-party support

    - Does it compete with Steam Deck, PS5, or something else entirely

    Timestamps:

    00:00 Introduction and Overview of Nintendo Switch 2

    02:59 Nintendo Switch 2 Features and Performance

    06:08 Market Positioning and Pricing Strategy

    09:09 Nintendo's Hardware vs. Software Focus

    12:01 Consumer Expectations and Game Pricing

    14:57 Third-Party Support and Game Library

    17:57 Launch Strategy and Market Predictions

    24:34 Nintendo's Pricing Controversy

    27:07 Innovative Game Concepts and Hardware Demos

    29:09 Excitement for Mario Kart World

    39:30 Game Sharing Features and Third-Party Reactions

    40:48 Anticipation for Donkey Kong Bananza

    44:09 Exploring From Software's New Direction

    45:59 Understanding PvPvE Mechanics

    46:51 Visual Design and Gameplay Expectations

    49:40 The Impact of Exclusive Titles on Platforms

    50:11 Roblox's New Advertising Strategy

    54:51 Live Service Games and Player Retention

    01:01:10 Ubisoft's Strategic Moves and Market Implications

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Subscribe to Gies Podcast wherever you get your podcasts.

    Subscribe to Gies Newsletter on ⁠Substack ⁠

    Subscribe to Gies on Youtube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Connect with our hosts on Linkedin:

    ⁠Casey Al-Kaisy⁠

    ⁠Dave Thier⁠

    ⁠Manu Rosier

  • In this episode, Casey Al-Kaisy and Manu Rosier discuss various topics in the gaming industry, including the blending of entertainment brands, the anticipated launch of the Nintendo Switch 2, the success of Assassin's Creed Shadows, and the implications of LEGO collaborations. They also explore emerging games, market dynamics, and the potential integration of Xbox and Steam, while considering the future of gaming platforms and business models. In this conversation, Casey Al-Kaisy and Manu Rosier delve into various topics surrounding the gaming industry, including the launch strategies of new games, the anticipation for Hollow Knight: Silksong, and the controversy surrounding Denuvo's anti-piracy measures. They discuss innovative marketing strategies, the legacy of Metal Gear Solid, and the future of CD Projekt's IPs. The impact of GTA 6 on game releases is also explored, along with the creative origins of the Nemesis system in Shadow of Mordor. The irony of Palworld's potential release on Nintendo Switch amidst ongoing legal issues with Nintendo is highlighted, as well as the influence of Saudi investments in gaming IPs.
    Timestamps:
    00:00 Exploring Reddit and Community Engagement
    03:13 The Rise of Indie Games and Player Sentiment
    06:14 Pokemon LEGO and Gaming Collaborations
    09:06 Game Releases and Market Trends
    12:22 The Impact of Anti-Piracy Measures
    15:10 The Evolution of Cross-Platform Play
    18:08 Innovative Marketing Strategies in Gaming
    21:10 The Role of Easter Eggs in Modern Gaming
    34:36 Connecting with Fans: The Importance of Authenticity
    36:12 Nostalgia and Legacy: The Metal Gear Solid Phenomenon
    38:12 Kojima's Influence: The Future of Metal Gear and Death Stranding
    40:12 The Art of Translation: Crafting Engaging Narratives
    42:21 Gameplay Mechanics: Balancing Story and Fun
    45:41 The Role of Voice Acting in Game Immersion
    46:55 Navigating Industry Trends: Game Releases and Market Strategy
    57:22 Innovative Mechanics: The Nemesis System and Player Engagement
    01:01:21 Irony in Game Development: Legal Battles and Business Decisions
    01:02:57 The Impact of IP Ownership: Merging Worlds in Gaming
    01:04:15 The Intersection of Sports and Gaming
    01:07:09 Nintendo Switch 2 Launch Strategy
    01:10:11 Assassin's Creed Shadows Performance
    01:13:08 Upcoming Game Releases and Industry Trends
    01:16:21 GTA VI Expectations and Console Bundles

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Subscribe to Gies Podcast wherever you get your podcasts.

    Subscribe to Gies Newsletter on ⁠Substack ⁠

    Subscribe to Gies on Youtube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Connect with our hosts on Linkedin:

    ⁠Casey Al-Kaisy⁠⁠Manu Rosier
  • In this episode, the hosts discuss various trends in the gaming industry, including the dominance of older games, the future of single-player games, and the impact of live service titles. They also delve into the financial strategies of major companies like Ubisoft and PlayStation, the success of co-op games like Split Fiction, and the challenges faced by franchises like Saints Row and Life is Strange. The conversation highlights the evolving landscape of gaming, with a focus on player preferences and market dynamics.

    Timestamps:

    00:00 Introduction and Springtime Vibes

    03:10 Lego Creations and F1 Cars

    05:32 Monthly Active Users vs Revenue Analysis

    07:49 PC Gamers and Older Games

    10:55 Trends in Game Purchases and Player Behavior

    13:53 The Future of Game Development

    16:56 Assassin's Creed and Ubisoft's Financial Moves

    19:46 Exploring Ubisoft's Valuable IPs

    21:39 PlayStation's New Studio: Dark Outlaw Games

    23:53 The Shutdown of Star Wars Hunters

    25:25 Life is Strange: Sales and Expectations

    27:49 Disco Elysium's Mobile Port and TikTok Strategy

    30:05 The Future of Single Player Games

    33:53 Monster Hunter's PC Sales and Console Dominance

    38:29 The Sims vs. In Zui: A New Life Simulator

    42:48 The Future of Sims and Multiplayer Interactions

    43:54 Ubisoft's Anti-Harassment Measures and Community Response

    47:10 The Financial Viability of Game Development

    50:35 Rumors of PlayStation and Starfield Launch

    53:25 Marvel Gaming Universe: Plans and Speculations

    58:10 Success of Hazelight Studio's Split Fiction

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Subscribe to Gies Podcast wherever you get your podcasts.

    Subscribe to Gies Newsletter on ⁠Substack ⁠

    Subscribe to Gies on Youtube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Connect with our hosts on Linkedin:

    ⁠Casey Al-Kaisy⁠⁠Dave Thier⁠⁠Manu Rosier
  • In this episode, the hosts discuss various topics in the gaming industry, including personal gaming experiences, the impact of Monster Hunter on players, trends in game development, and the acquisition of Niantic's game division. They also explore Sega's strategic focus on fewer but deeper investments in key franchises, Lego's shift towards in-house game development, and the implications of microtransactions in upcoming games like EA's Skate. The conversation touches on the evolving landscape of gaming, including Riot Games' efforts to engage new players and the success of horror games like Outlast Trials.Timestamps

    00:00 Introduction and Surprises

    03:00 Gaming Experiences and Technical Issues

    05:58 Exploring New Games and Recommendations

    09:02 Monster Hunter Insights and Gameplay

    12:00 Game Releases and Market Trends

    15:10 Emerging Games and Future Prospects

    19:07 Niantic's Strategic Shift: Selling Pokemon Go Division

    25:08 Steam's Chinese User Surge

    31:29 Ori Studio Goes Independent

    33:45 Lego's In-House Game Development

    36:14 LEGO and Video Games: A Unique Challenge

    37:34 Microtransactions in Gaming: A Double-Edged Sword

    39:09 Sega's Strategic Shift: Fewer Games, Deeper Investments

    40:53 Netflix's Gaming Ambitions: A Cautionary Tale

    43:55 Riot Games: Adapting to a New Generation of Players

    46:57 The Impact of Food in Gaming: A Delicious Trend

    49:31 Xbox's Hardware Rumors: The Future of Gaming Devices

    51:39 Game Pass vs. PlayStation Essentials: A Comparative Analysis

    53:11 Rumors of Cancellations: The Uncertain Future of Game Development

    54:28 The Outlast Trials: Success in the Horror Genre

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Subscribe to Gies Podcast wherever you get your podcasts.

    Subscribe to Gies Newsletter on ⁠Substack ⁠

    Subscribe to Gies on Youtube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Connect with our hosts on Linkedin:

    ⁠Casey Al-Kaisy⁠⁠Dave Thier⁠⁠Manu Rosier
  • In this episode, the hosts discuss the latest news in the gaming industry, including the record-breaking success of Monster Hunter, EA's strategic shift towards modding, and the return of Acclaim focusing on indie studios. They also touch on Ubisoft's reboot of the Far Cry extraction shooter, the rise of cozy games in MMO design, and Rockstar's acquisition of the developer behind the GTA Trilogy. Additionally, Tencent's increased stake in From Software and the success of the Pokemon Trading Card Game are highlighted, along with Steam's impressive growth.

    Timestamps:

    00:00 Welcome Back and Game Highlights

    01:26 Monster Hunter's Record-Breaking Success

    06:32 Gameplay Mechanics and User Experience

    12:13 EA's Strategic Shift with Modding Community

    15:04 Fragpunk's Delayed Launch and Market Positioning

    23:33 Acclaim's Return and Focus on Indie Studios

    26:20 Far Cry's New Direction in Extraction Shooters

    28:20 Reviving Classic IPs: The Case of Marathon

    31:50 The Rise of Free-to-Play in VR Gaming

    33:22 Cozy Games and Their Impact on Modern MMOs

    39:14 Acquisitions and Industry Dynamics: The Case of From Software

    44:31 The Success of the Pokémon Trading Card Game

    48:11 Steam's Growth and the Future of Gaming Platforms

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Subscribe to Gies Podcast wherever you get your podcasts.

    Subscribe to Gies Newsletter on ⁠Substack ⁠

    Subscribe to Gies on Youtube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Connect with our hosts on Linkedin:

    ⁠Casey Al-Kaisy⁠⁠Dave Thier⁠⁠Manu Rosier
  • In this episode of the Games Industry Executive Summary, Casey Al-Kaisy and Patrick Rose discuss various topics impacting the gaming industry, including the success of the Steam Deck in handheld gaming, the innovative Nemesis system from Monolith Productions, and the resurgence of Konami with the Silent Hill franchise. They also explore the challenges faced by Fable, the implications of tariffs on Sony's supply chain, and the trends in racing games. The conversation touches on Obsidian's growth, the layoffs at Striking Distance Studios, and the strategic shifts at NetEase. Finally, they highlight the potential of Southeast Asian game development and the global appeal of Black Myth: Wukong.Timestamps:

    00:00 Introduction and Context

    01:58 The Rise of Handheld Gaming

    05:48 The Nemesis System and Narrative Design

    10:02 The Future of Monolith Productions

    10:49 Konami's Comeback and Legacy

    15:07 Fable's Anticipation and Expectations

    18:59 Tariffs and the Digital Trade Landscape

    24:05 Nostalgia for Racing Games

    28:25 The Evolution of Game Studios

    30:38 The Impact of Studio Size on Game Quality

    34:42 The Changing Landscape of Game Development

    38:28 The Future of Chinese Game Development

    42:53 Southeast Asia's Growing Game Industry

    45:08 Reaching the Chinese Gaming Market

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Subscribe to Gies Podcast wherever you get your podcasts.

    Subscribe to Gies Newsletter on ⁠Substack ⁠

    Subscribe to Gies on Youtube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    Connect with our hosts on Linkedin:

    ⁠Casey Al-Kaisy⁠

    Patrick Rose

  • In this episode, Casey Al-Kaisy and Manu Rosier discuss various topics in the gaming industry, including the intersection of LEGO and video games, recent layoffs in the industry, Rockstar's ambitions in the metaverse, the evolution of live service games, and the success of PlayStation. They also touch on the challenges faced by companies like Embracer and Starbreeze, the rise of PC gaming in Japan, and the future of AA games. The conversation highlights the dynamic nature of the gaming industry and the importance of adapting to changing market conditions.Timestamps:

    00:00 Introduction and LEGO Passion

    03:04 The Impact of LEGO's Video Game Collaborations

    05:51 Layoffs in the Gaming Industry: A Case Study

    08:59 Will GTA 6 Be the First Real Metaverse?

    11:48 Revamping Live Service Games: The Case of Rainbow Six Siege

    14:53 PlayStation's Market Performance

    18:09 Monster Hunter's Success and Mobile Gaming Trends

    20:54 Nexon's Resilience in the Gaming Market

    23:52 The Growing Importance of PC Gaming in Japan

    26:47 Windows 10's Discontinuation and Its Implications

    30:38 Upgrading Gaming Hardware

    36:08 From Software's Publishing History

    38:48 Insights from Retired Executives

    40:12 Steam's Dominance in the Market

    41:55 Nostalgia for Extreme Sports Games

    44:16 Embracer's Sales Performance

    46:22 Pacific Drive's Unique Concept

    48:02 Ubisoft's Revenue Decline

    49:39 Starbreeze's Struggles with Payday 3

    53:41 Embracer's Financial Challenges

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe to Gies Podcast wherever you get your podcasts.Subscribe to Gies Newsletter on⁠ Substack⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe to Gies on YoutubeConnect with our hosts on Linkedin:⁠Casey Al-Kaisy⁠⁠Dave Thier⁠⁠Manu Rosier
  • In this episode of the Game Industry Executive Summary, hosts Casey Al-Kaisy, Dave Thier, and Manu Rosier discuss the latest trends and news in the gaming industry. They emphasize the importance of concise gaming news, share their gaming experiences, and express excitement for upcoming titles like Elden Ring. The conversation also covers Supercell's performance, the longevity of live service games, and highlights from PlayStation's February 2025 State of Play. In this segment, the conversation delves into various themes surrounding game development, inspirations from existing titles, the role of publishers, and the implications of recent events in the gaming industry. The hosts discuss the influences of popular games on new releases, the significance of publishers like IOI in shaping the future of game studios, and the excitement surrounding upcoming titles such as Monster Hunter. They also address the recent PlayStation outage and its impact on gamers, as well as the latest developments in the PUBG franchise and tactical shooters. In this episode, the hosts discuss various topics in the gaming industry, including the resilience of online games, Valve's ban on ad-requiring games, the cancellation of Football Manager 25, and the ongoing debate about subscription models in gaming. They also speculate on the anticipated release of GTA 6, PlayStation's efforts to clean up their store, and the introduction of cross-buy features. The conversation touches on Unity's layoffs, the future of Crytek, and rumors surrounding Resident Evil 5 and Rainbow Six Siege 2. Additionally, they analyze Roblox's user decline and Paradox Interactive's revenue challenges, concluding with a discussion on the success of Farming Simulator.
    Timestamps:
    00:00 Introduction to the Game Industry Executive Summary
    05:04 Game Recommendations and Trends
    12:08 Excitement for Elden Ring and Co-op Play
    16:44 Supercell's Performance and Game Longevity
    24:14 PlayStation's February 2025 State of Play Highlights
    30:21 Exploring Game Inspirations and Influences
    33:07 The Role of Publishers in Game Development
    36:31 The Future of Game Studios and Franchises
    39:00 Anticipating Upcoming Releases: Monster Hunter and More
    44:14 PlayStation Outage: Implications for Gamers
    46:57 New Developments in PUBG and Tactical Shooters
    51:18 The Resilience of Online Games
    52:49 Valve's Stance on In-Game Advertisements
    53:59 The Cancellation of Football Manager 25
    55:52 The Subscription Model Debate in Gaming
    56:55 GTA 6 Release Speculations
    59:58 PlayStation's Cleanup of the Store
    01:02:02 Cross-Buy Features in Gaming
    01:03:58 Unity's Layoffs and Industry Impact
    01:08:01 Crisis Four and the Future of Crytek
    01:08:58 Rumors of Resident Evil 5 and Rainbow Six Siege 2
    01:11:57 Roblox's User Decline and Revenue Impact
    01:13:03 Paradox Interactive's Revenue Challenges
    01:15:58 Farming Simulator's Success and Market Trends

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to Gies Podcast wherever you get your podcasts. Subscribe to Gies Newsletter on⁠ Substack⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to Gies on Youtube Connect with our hosts on Linkedin: ⁠Casey Al-Kaisy⁠ ⁠Dave Thier⁠ ⁠Manu Rosier
  • In this episode, Casey Al-Kaisy, Dave Thier, and Manu Rosier discuss various topics in the gaming industry, including personal gaming experiences, children's gaming habits, the rise of Chinese game publishers, the stagnation in Western game development, the evolution of console wars, and the monetization of user-generated content in platforms like Roblox. They also touch on EA's plans for the next Battlefield game and the challenges it faces in a competitive market. In this episode, the hosts discuss various topics in the gaming industry, including the importance of gameplay focus and community engagement in game development, the launch of the Video Game History Foundation's digital libraries, and the trends in handheld gaming with the anticipated release of the Switch 2. They also delve into the latest reports on game engines, the challenges of curation in digital stores, and the success of video game movies like Sonic and Detective Pikachu. Additionally, they analyze sales trends for new releases, speculate on Ubisoft's future, and review Konami's financial performance. The conversation wraps up with insights on the success of Black Myth Wukong and Dragon Ball Sparkling Zero, as well as the reception of Batman Arkham Shadow in the VR market.

    Timestamps:

    00:00 Introduction and Welcome

    03:04 Gaming Experiences and Insights

    06:01 Children's Gaming Behavior and Trends

    09:01 The Future of Gaming: Trends and Predictions

    12:08 The Changing Landscape of Game Development

    15:12 Console Wars: A New Era

    17:51 The Evolution of Game Marketing and Monetization

    30:18 Pricing Strategies for the New Switch

    34:21 Market Dynamics and Competition in Gaming

    38:30 EA's Battlefield Release Strategy

    47:17 Video Game History Foundation and Digital Archives

    52:40 The Future of Handheld Gaming

    55:08 The State of Premium Games on Switch

    56:05 Insights from the Big Game Engines Report

    58:41 The Challenge of E-Shop Curation

    01:02:06 Trends in Video Game Movies

    01:06:08 Sales Trends and Market Analysis

    01:11:46 Konami's Financial Performance and Future

    01:14:06 The Success of Black Myth Wukong

    01:17:46 The Future of VR Technology

    01:22:12 Gies Intro.mp4

    Connect With Us:

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to Gies Podcast wherever you get your podcasts. Subscribe to Gies Newsletter on Substack⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Connect with our hosts on Linkedin: Casey Al-Kaisy Dave Thier Manu Rosier
  • Hogwarts Legacy is getting official mod support, and PlayStation games on PC will offer new in-game incentives. Meanwhile, The Sims 1 & 2 are making a comeback, Final Fantasy 7 Rebirth hits a new Steam peak, and Xbox's Developer Direct reveals what's next.

    Layoffs continue as Phoenix Labs, Fast Travel Games, and Ubisoft cut staff, while BioWare shifts focus away from Mass Effect 5. In numbers, Silent Hill 2 remake surpasses 2M sales, Indiana Jones and the Great Circle hits 4M players, and Apex Legends loses 70% of its Steam audience.

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and subscribe to the Games Industry Executive Summary at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠mightydiamonds.substack.com

  • Sony cancels live-service games from Bluepoint and Bend Studio, while EA lowers Q3 guidance after underwhelming sales. Nintendo’s stock drops post-Switch 2 reveal due to missing key details. GDC's survey shows 80% of developers now focused on PC, with 1/3 working on live-service games.

    Elsewhere, Marvel Snap seeks a new publisher, Ted Price retires from Insomniac, and Skyrim climbs Steam charts during a 90% off sale. Rumors hint at a surviving Horizon MMO, while Hollow Knight: Silksong assures fans it’s real. Balatro shines with 5 million copies sold in a year.

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and subscribe to the Games Industry Executive Summary at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠mightydiamonds.substack.com

  • In this episode, we discuss the official reveal of the Nintendo Switch 2, reflecting on its potential impact on the gaming world. We review 2024's biggest gaming moments and trends, including the long-awaited Skate playtesting, the upcoming Until Dawn film adaptation, and delays for Assassin's Creed Shadows. We dive into the impact of AI in gaming, the rising costs of game development, and the surprising growth of OLED PC monitors, now making up 22% of the market. Rumors swirl around the Switch 2, potentially bringing two major Xbox games, including Halo. Plus, Bloodborne's lack of a remaster, and major milestones such as Hitman: World of Assassination reaching 75 million players and Pokémon TCG Pocket grossing $400 million in 10 weeks.

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and subscribe to the Games Industry Executive Summary at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠mightydiamonds.substack.com

  • In this episode, we cover Nvidia's reveal of the GeForce RTX 50-series Blackwell GPUs, starting at $549, and the sharp decline in Overwatch 2 Twitch viewership as Marvel Rivals rises. We discuss analysts' predictions for 2025, including the Switch 2, GTA 6, and AI's role in game development. SteamOS expands to non-Steam Deck handhelds, and Microsoft plans to merge Xbox and Windows experiences for handheld devices. SNK opens a new studio for fighting games, while Sony develops Horizon Zero Dawn and Helldivers 2 movies. We also explore Diablo 4's success compared to Concord and Suicide Squad, and industry shifts at Cloud Imperium Games and Bungie. Lastly, we touch on the gentrification of video game history, Half-Life 3 rumors, and record-breaking game releases in China and on Steam in 2024.

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and subscribe to the Games Industry Executive Summary at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠mightydiamonds.substack.com

  • In this episode, we dive into Path of Exile II's impressive early access success, reaching over 500,000 concurrent players on Steam. We discuss the launch of Fortnite’s 5v5 Ballistic mode and the fallout from Suicide Squad. Amid Nintendo’s legal battles, Palworld drops its Pokéball-style mechanic, while Call of Duty fans express frustration over the 'AI Slop' controversy surrounding Black Ops 6’s Zombie Santa loading screen. We also cover Marvel Rivals, GTA 6's 2025 release reshaping launch strategies, and rumors of a potential Steam Machines revival.

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and subscribe to the Games Industry Executive Summary at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠mightydiamonds.substack.com

  • In this episode, we explore Fortnite's record-breaking player numbers and a report revealing gamers now spend more time watching gaming content than playing. We dive into Ubisoft's decision to shutter XDefiant and lay off nearly 300 employees, while Marvel Rivals introduces an anti-FOMO battle pass. Sony greenlights a controversial open-world survival game for PS5, and My First Gran Turismo is set to launch on December 6. We discuss how the Nintendo Switch has reshaped Civilization's development and Shawn Layden's critique of 100-hour games. Plus, Pokémon TCG Pocket surpasses $200 million in revenue. Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and subscribe to the Games Industry Executive Summary at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠mightydiamonds.substack.com

  • In this episode, we discuss Call of Duty: Black Ops 6 smashing records with the biggest launch month in franchise history and Balatro dethroning Minecraft on mobile charts. We cover the cancellation of Sniper Elite’s battle royale, the closure of Casey Hudson’s studio Humanoid Origin, and FIFA Rivals, a new mobile game from Mythical Games and FIFA. Plus, we dive into Cyberpunk 2077’s 30 million sales milestone, Fallout 76 reaching 21 million players, and the PS2 surpassing 160 million units sold. Don’t miss hot trends like No Man’s Sky hitting “Very Positive” reviews on Steam after eight years, concerns over Unreal Engine 5, and Sony’s work on a portable PS5.

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and subscribe to the Games Industry Executive Summary at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠mightydiamonds.substack.com

  • In this episode, we dive into Farming Simulator 25’s massive 2 million sales in a week and Fortnite expanding its Crew subscription alongside a permanent OG Mode with its own battle pass. We also cover reports of F1 Manager 2025’s cancellation, Sony’s potential acquisition of a media giant tied to Elden Ring, and Battlefield 6 undergoing its largest playtests ever. Plus, a look at Starfield hitting 15 million players, Death Stranding reaching 19 million, and the rapid success of Pokémon TCG Pocket. Don’t miss insights into industry trends, from Half-Life 2’s pivotal role in gaming history to the debate over The Game Awards timing.Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and subscribe to the Games Industry Executive Summary at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠mightydiamonds.substack.com

  • In this episode, we’re unpacking the latest in gaming with Blizzard’s relaunch of WoW: Classic “fresh realms” and Konami’s Metal Gear Solid Delta: Snake Eater remake for a new generation. We also cover inZOI’s Early Access launch in March, Sega’s sale of Humankind dev Amplitude, and Kadokawa’s expansion into PC and console publishing. Plus, insights into Warner Bros. doubling down on Batman and Mortal Kombat as MultiVersus falls short, while Sweden’s game industry hits an all-time high in creativity.

    Learn more about the Mighty Diamonds at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Mighty.Diamonds⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and subscribe to the Games Industry Executive Summary at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠mightydiamonds.substack.com