Afleveringen
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On this week's Chat Log, Mollie and Lauren talk with Fraser Brown about Dragon's Dogma 2 and all of our time with it so far. Fraser's already clocked over 100 hours adventuring with his pawn, Gorbo while Mollie and Lauren are just getting started. It's been a comedy of errors in weird quest designs, goofy pawns, and wacky combat, but we're all enjoying ourselves despite the critiques so far.
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On this week's Chat Log, Mollie and Lauren talk with Robin Valentine who recently undertook the arduous task of ranking lots of common game launchers. The result? Steam is still unbeatable, but why is that? Other broad launchers like the Epic Store and GOG have made improvements over the years and publisher launchers like the EA app have gotten overhauls too. Where are they still falling short in the year 2024?
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Zijn er afleveringen die ontbreken?
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On this week's Chat Log, Lauren and Mollie talk with Tyler Wilde about the traditional topic of debate for this decade: yellow paint on climbable ledges in games. Players say they're sick of it; developers say it's necessary for showing players the way. What do we say? Well, we're not above having our own little debate about it, that's for sure.
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On this week's Chat Log, Lauren and Mollie talk with Morgan Park about how it feels to actually get good at competitive games. Between Mollie's Tekken tournaments and Morgan's time as a ranked Rainbow Six Siege player, they have stories about how super sweaty matches can really change their relationship with a game. Is getting that good actually worth it?
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On this week's Chat Log, Lauren and Mollie talk with Jacob Ridley about getting into the daunting custom keyboard scene. We've all seen the beautiful keyboards with pleasant ASMR clicking on our social feeds, but Jacob is going to tell us how to actually get started—hopefully without totally scaring us off.
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On this week's Chat Log, Mollie and Lauren talk with Harvey Randall about one of the most divisive topics: categorizing games. Sure, things are easy when we're just talking RPGs—unless it's ARPGs versus action RPGs. Don't even get us started on cRPGs. What about the Metroidvanias and the Roguelikes—and are Soulslikes a real genre too?
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On this week's Chat Log, Lauren and Mollie quiz each other on games from the current PC Gamer Top 100 list with some Steam user reviews. Can we guess which top 100 game each review is referring to? Did either of us actually manage to memorize the list?
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On this week's Chat Log, Lauren and Mollie talk with Chris Livingston about the ongoing Steam Next Fest. What demos are we playing this time and which ones are launching soon that you should have your eye on?
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On this week's Chat Log, Mollie and Lauren talk with two time Steam Deck owner and reviewer Tyler Colp about how the portable PC is fitting into all of our gaming lives. Are we actually taking it out of the house or just sitting on the couch? Does streaming from our PC or putting it in docked mode actually feel worth it?
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On this week's Chat Log podcast, Lauren and Mollie talk with Ted Litchfield about speedrunning. What makes it so fun to watch gamers go fast and how on earth do they actually figure this stuff out? And what are some of the coolest speedrunning tricks we've seen in action?
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On this week's Chat Log, Lauren and Mollie talk with Harvey Randall about game tutorials. Who among us are the guilty tutorial skippers and who's suffering through those dozens of popups? And what kinds of tutorials do we actually like, anyway?
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On this week's Chat Log, Lauren and Mollie take a look at the year ahead in PC gaming. What are our way too early GOTY predictions and how about some personal gaming resolutions? This year's release calendar looks way different than 2023's did at the same point in the year so what are we really in for in 2024?
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On this week's Chat Log, we're saying goodbye to 2023. Did we predict anything correctly about how this year of PC gaming would go? We may have gotten the game of the year wrong, but did we stick to any of our own goals?
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On this week's Chat Log, Lauren and Mollie talk with Jody Macgregor about developers we're keeping a close eye on in 2024. Who's working on secret new projects we're anticipating announcements of and who's got some great trailers that are making us hungry for gameplay? Who's promising to shake up their genre in the new year?
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In this week's Chat Log, Lauren and Mollie talk with Robin Valentine about gaming trends and industry trends from the year that we think will end (or continue) into 2024. What on earth is 2024's release calendar going to look like after this year of big surprises? Aesthetic peripherals are finally in for real but we really need to stop using the words "early access" wrong.
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On this week's Chat Log, Mollie and Lauren quiz each other on their own biggest gaming victories and failures. What's your biggest L? When did you clinch the win?
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On this week's Chat Log, Mollie and Lauren talk with Robin Valentine about the old days of physical game discs, manuals, and other gaming media. Do we have fond memories of multi-disc installations or are we happy to be all downloads? Digital ownership is very convenient, but are we worried about not owning our games anymore?
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On this week's Chat log podcast, Lauren and Mollie talk with Josh Wolens about game achievement hunting. Do you care about your perfect games and do achievements still feel worth chasing? What's the hardest we've tried to score a platinum trophy?
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We live in a strange time, where ports are a coin flip between a new masterpiece and garbage - but what does the phrase 'PC Port' even mean? Today we discuss what the future of this concept could be, and where it leaves us.
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On this week's Chat Log, Mollie and Lauren welcome fellow MMO-enjoyer Harvey Randall to discuss the tried and true RPG hotbar combat that still has every MMO in its grasp. Is it time for MMOs to adapt? Or are we trying to fix a thing that isn't broken?
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