Afleveringen
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New alliances tenuously forged, the heroes return to Shikogawa, where Torr challenges Emperor Bosunaga to a duel to the death on a marble bridge over a pool of lava.
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Upon arriving in Monisokotan, the heroes meet Zugchigaungu. But all is not as it seems, and it appears that the heroes are not the only ones looking to navigate fraught alliances.
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Zijn er afleveringen die ontbreken?
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While the Nathan is away the crew will play! Join the cast of Sanity Damage as they play Lethal Company, answer questions, and discuss campaign theories!
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After speaking with Bosunaga, the heroes secure passage on an airship and head to Monisokotan, home of the resistance, and allegedly where the heroes anticipate meeting a much anticipated foe.
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In the sewers beneath Shikogawa, the heroes meet frogfolk that are orchestrating a resistance against the dread emperor Bosunaga. After a night of strategizing and doing shrooms, the heroes come up with a plan and approach Bosunaga for an audience.
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The heroes continue their shopping spree despite the city’s exorbitant prices. They finally head into the sewers beneath the city in search of “the Resistance.”
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Having arrived in Shikogawa, capital of Shikyodai, the heroes go on a shopping spree only to find that everything has become back-breakingly expensive under the new emperor, Bosunaga. Spies lurk in the shadows and average citizens trade in drugs rather than currency.
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The party set sail for Shikyodai, witnessing a terrifying storm and arriving to an uncertain city coping with a recent regime change.
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Abraham faces the consequences of his previous deals. The party loots the pyramid and makes a new friend in a doomed village.
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Atahualpa, a mummy lord with a dark history, battles the heroes in the heart of the pyramid.
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The heroes reach the grand crypt at the base of the pyramid and plan for a coming confrontation, choosing each of their next moves with great care.
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The party delve into the pyramid, contending with numerous traps and studying ancient hieroglyphs depicting the key events of a past World Storm.
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The party washes up on the mysterious island chain with a dark past. After scouting, they set out to explore some ancient ruins and the pyramid overlooking them.
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With land in sight, the party is hopeful for a reprieve. But they are intercepted by Nyarlatili, the Avatar of Cthulhu… who invites them to parley over a strangely human meal.
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After being devastated by a kraken on the open seas, the party floats adrift. But the ocean is a brutal and unforgiving force of nature.
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The battle rages on against the Kraken. Can the heroes prevail?
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The heroes face a brutal attack from a kraken, mind flayers, and Chomp Razorfin, the champion of Nyarlatili.
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Join Nathan, Cody, Pippin, and Maggie in a round table discussion about the campaign and about a variety of characteristically unrelated topics, such as the moon rusting.
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The party argues about what to do with their unexpected guest, eventually convincing their pirate crew to keep the stowaway on board as long as she pulls her weight. Penelope receives a message from a friend, and danger lurks in the water.
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We return to Cliffsbay, where Abraham, Penelope, Arf, and Torr prepare for their voyage to Shikyodai. They acquire a ship, a crew… and a stowaway.
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