Afleveringen
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Rafael Is joined by JT one of the creators of a new shell, called Nushell. They talk about how Nushell blends the ambitions of a shell with those a programming language, and how the team went about building a shell that feels functional and modern, while also feeling familiar to a community with deep muscle memory with existing shells. JT also talks about how they went about “optimizing for fun” and creating a delighting experience from the beginning of the project.
Links to things mentioned:
JT on twitter: https://twitter.com/jntrnr
JT on YouTube: https://www.youtube.com/user/giard321
JT on Twitch: https://www.twitch.tv/jntrnr
Nushell on twitter: https://twitter.com/nu_shell
Yehuda Katz on twitter: https://twitter.com/wycats
Andrés Robalino on twitter: https://twitter.com/andras_io
JT's article about Exit Codes: https://www.jntrnr.com/exit-codes/
Polars Dataframes: https://github.com/pola-rs/polars
Alacritty Terminal: https://github.com/alacritty/alacritty
Nushell Discord: https://discord.gg/NtAbbGn -
Rafael is Joined by James Long to talk about ActualBudget, a "privacy focused" personal finance application with some unique technical characteristics. They talk about some of the benefits of offline-first applications from a product perspective, and some of the interesting and unexpected things about developing an application that diverges from the standard Server-Client SaaS model. They also go deep into the weeds to talk about absurd-sql, a project where sqlite is implemented using indexedDB instead of the filesystem as a persistence layer.
James Long on twitter: https://twitter.com/jlongster
Actual Budget: https://actualbudget.com/
Patrick McKenzie: https://twitter.com/patio11
The blog post about absurd-sql: https://jlongster.com/future-sql-web
LogSeq: https://logseq.com/
Yjs: https://github.com/yjs/yjs -
Zijn er afleveringen die ontbreken?
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Rafael is joined by Bartek Iwańczuk, a core member of the deno team, to discuss some of the things that make deno such an exciting tool for development. They talk about why the team placed such an emphasis on conforming to web platform standards, the decision to move away from typescript in internal deno code, and the delicate balance between creating a new system and tech stack, while not alienating users who love npm and the node ecosystem.
Links:
deno: https://deno.land/
Bartek on Github: https://github.com/bartlomieju
Bartek on Twitter: https://twitter.com/biwanczuk
Design doc where deno opts to use Js for internal deno code: https://docs.google.com/document/d/1_WvwHl7BXUPmoiSeD8G83JmS8ypsTPqed4Btkqkn_-4/preview?pru=AAABcrrKL5k*nQ4LS569NsRRAce2BVanXw#
10 Things I Regret About Node.js: https://youtu.be/M3BM9TB-8yA
Import maps: https://github.com/WICG/import-maps
Rusty V8: https://github.com/denoland/rusty_v8
DNT - Deno to Node Transform: https://github.com/dsherret/dnt
Deno Deploy: https://deno.com/deploy/
Rust: https://www.rust-lang.org/
Boa: https://github.com/boa-dev/boa
Nushell: https://github.com/nushell/nushell -
Rafael is joined by Mark Henderson and Haadcode to talk about OrbitDB, a distributed database / data mesh for use in peer to peer applications. They talk about what it is like developing in the peer to peer field, talk about developing an oplog CRDT, complain a little bit about safari and browser storage limitations, and discuss how one of the core innovations in developing for p2p applications is finding the capacity to "think in a distributed way".
- https://orbitdb.org/
- Equilibrium: https://equilibrium.io/en/
- Jon Sarkin's Art: jonsarkin.com
- Distributed (c): https://distributedc.org/
- A Post about Watchit: https://dev.to/geolffreym/watchit-2b88
- Watchit App: https://watchitapp.site/
- Mark on Twitter: https://twitter.com/aphelionz
- OrbitDB on github: https://github.com/orbitdb/orbitdb.org
- OrbitDB on Matrix: https://riot.im/app/#/room/#orbit-db:matrix.org -
Rafael is joined by Caleb Porzio to discuss AlpineJs, a rugged minimal javascript UI framework. They get deep into the weeds about walking DOM trees, event listeners, and performance and benchmarking.
AlpineJS: https://alpinejs.dev/
Fireship.io video: https://www.youtube.com/watch?v=cuHDQhDhvPE&t=26s
Phoenix LiveView: https://hexdocs.pm/phoenix_live_view/Phoenix.LiveView.html, https://dockyard.com/blog/2018/12/12/phoenix-liveview-interactive-real-time-apps-no-need-to-write-javascript
Laravel Livewire: https://laravel-livewire.com
hyperactiv: https://github.com/elbywan/hyperactiv
Lit: https://lit.dev/
Morphdom: https://github.com/patrick-steele-idem/morphdom
Esbuild: https://esbuild.github.io/
Caleb's Course on Making VS Code Awesome: https://makevscodeawesome.com/ -
Rafael is joined by Rosano to discuss Zero Data Apps, a category of applications designed not to hold customer data, but to manipulate customer data that is under the customer's control.
Project Cambria (This will be featured on an upcoming episode of the podcast): https://www.inkandswitch.com/cambria.html
Gordon Brander's newsletter: https://subconscious.substack.com/
Linus Lee's website: https://thesephist.com/
Linus Lee's twitter: https://twitter.com/thesephist
Comradery: https://comradery.co/
Hyperdraft: https://hyperdraft.rosano.ca/en/
Joybox: https://joybox.rosano.ca/
Rosano's newsletter: https://cafe.rosano.ca/
Rosano on twitter: https://twitter.com/rosanoThere are some audio quality issues with this episode. Hopefully they aren't too apparent, but apologies in advance.
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Rafael is joined by Paul Frazee (@pfrazee) to discuss the now-shuttered CTZN peer to peer social network and some of the things it got right and wrong. They also talk about the importance of thinking about governance as we design the systems that govern our lives, and the social contract theory of cloud deployments.
CTZN (the alpha release): https://ctznry.com/
Hypercore Protocol: https://hypercore-protocol.org/
Hyperbee: https://github.com/hypercore-protocol/hyperbee
"The most incredible git blame ever created": https://ctzn.network/dev-vlog
Apple's subversion of privacy: https://www.theverge.com/2021/8/10/22613225/apple-csam-scanning-messages-child-safety-features-privacy-controversy-explained, https://appleprivacyletter.com/
Rust: https://www.rust-lang.org/
WebAssembly: https://webassembly.org/
Deno (again): https://deno.land/
Holochain: https://holochain.org/ -
Rafael is joined by Boris Mann to discuss Fission.codes and the Webnative SDK. They talk about the goals behind the webnative platform, and about some of the hard problems that people encounter trying to handle authorization and encryption in decentralized systems, and the ways those are being addressed by fission.
Webnative SDK: https://github.com/fission-suite/webnative
Tailscale: https://tailscale.com/
WireGuard: https://www.wireguard.com/
UCAN (User Controlled Authorization Networks): https://whitepaper.fission.codes/authorization/id-overview
Macaroons (stacked cookies): https://storage.googleapis.com/pub-tools-public-publication-data/pdf/41892.pdf
Simon Willison: https://simonwillison.net/, https://twitter.com/simonw
James Long: https://twitter.com/jlongster
James Long video on Actual Budget architecture: https://vimeo.com/522581747
Geoffrey Litt: https://www.geoffreylitt.com/
Rosano: https://rosano.ca/en/
Rosano on Zero Data Apps: https://fission.codes/blog/building-zero-data-apps-entrepreneurship-rosano/
Remote Storage API: https://remotestorage.io/
OpenCollective: https://opencollective.com/
#BuildSoftwareTogether: https://twitter.com/hashtag/buildsoftwaretogether
Note: The original upload of this episode contained a section of un-edited audio conversation at the beginning of the episode. It has now been removed.
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Rafael is joined by Feross Aboukhadijeh, the author and maintainer of WebTorrent, StandardJS, and hundreds of other open source projects, to talk about his new file-sending app, Wormhole. Feross gets into the weeds about encryption and threat models, and talks about some of the complexities around creating a simple interface accross many different devices and browsers.
Links to things mentioned in the episode:
- Wormhole: https://wormhole.app/
- Wormhole Roadmap: https://wormhole.app/roadmap
- Wormhole Discord Server: https://discord.gg/de6FscsK5Z
- Chakra UI: https://chakra-ui.com
- Paul Frazee: https://twitter.com/pfrazee
- Socket.dev: https://socket.dev/ -
Rafael is joined by Ryan Carniato, the Author of SolidJS, a frontend reactive UI library. They discuss some of the similarities and differences between different UI frameworks, and talk about what things SolidJS has taken from react.
- Solid: https://www.solidjs.com/
- Solid Router: https://github.com/solidjs/solid-app-router
- Solid Discord Server: https://discord.com/invite/solidjs
- remix run: https://remix.run/
- replay io: https://replay.io/
- vite: https://vitejs.dev/
- astro: https://astro.build
- Builder IO: https://www.builder.io/
- mitosis (fka JSX Lite): https://github.com/BuilderIO/mitosis
- Miško Hevery: http://misko.hevery.com/, https://twitter.com/mhevery
- StencilJS: https://stenciljs.com/
- GlueCodes: https://www.glue.codes/
- Ryan Carniato: https://twitter.com/ryancarniato -
Rafael is joined by David Luecke, the Author of FeathersJS, a nodeJS backend framework that focuses on quickly developing real-time web apps. They discuss some of the way feathers has evolved over time, some of the ways abstracting away boiler-plate can actually result in concretely more flexible and performant products, and how David thinks about the division between core and peripheral modules. David also speaks very excitedly about deno, and some upcoming projects dealing with peer to peer applications.
Links:
- Feathers: https://feathersjs.com/
- Deno: https://deno.land/
- IPFS: https://docs.ipfs.io/
- Fission: https://fission.codes/ -
Rafael is joined by Angelo Theodorou (aka encelo), An Amiga and demoscene lover, an Arch Linux and 3d graphics enthusiast, and a game industry programmer, to talk about a decade-long passion project called nCine. This interview was inspired in part by an article entitled "Ten years of nCine" that was a retrospective on working on a game engine / library since 2011, and the way the project evolved since it was started.
nCine: https://ncine.github.io/
nCine Discord: https://discord.gg/495ab6Y
Ten years of nCine: https://encelo.github.io/2021-06-21-ten-years-ncine/
ImGui: https://github.com/ocornut/imgui
Nuklear GUI: https://github.com/Immediate-Mode-UI/Nuklear
RenderDoc: https://renderdoc.org/
Tracy: https://github.com/wolfpld/tracy
Tiled Map Editor: https://www.mapeditor.org/
Doxygen: https://www.doxygen.nl/index.html
Spooky Ghost: https://encelo.itch.io/spookyghost -
Rafael is joined by Aviv Beeri, a hobbyist game developer, and the developer of DOME Engine, a framework for making 2D games using the Wren programming language.
- DOME Engine: https://domeengine.com/
- DOME Engine Discord Server: https://discord.gg/Py96zeH
- Wren Language: https://wren.io/
- Handmade Hero: https://handmadehero.org/
- Aviv on Twitter: https://twitter.com/avivbeeri
- Some of Aviv's games: https://avivbeeri.itch.io/ -
Part 2:
Rafael is again joined by André Staltz this time to discuss Manyverse, a mobile social media application built upon an open communications protocol called scuttlebutt.
- manyver.se
- Reinventing the social web: https://www.youtube.com/watch?v=8GE5C9-RUpg
- Translating Manyverse: https://manyverse.crowdin.com/manyverse-app -
Part 1:
Rafael is joined by André Staltz to discuss Cycle.js, a front-end framework built around the principles of functional and reactive code.
- https://cycle.js.org/
- xstream: https://github.com/staltz/xstream
- most: https://github.com/cujojs/most
- https://github.com/staltz/cycle-native-navigation
- https://github.com/staltz/cycle-native-navigation-web -
In this first episode, Rafael is joined by CLSource to discuss how he took over the jasonette project after it's original maintainer disappeared, and they talk about creating a mobile application framework focused on low barriers to entry for small businesses.
Links:
- Jasonelle: https://jasonelle.com/, https://github.com/jasonelle/jasonelle
- Dome Engine: https://domeengine.com/
- Book by Bob Nystrom: https://gameprogrammingpatterns.com/
- Process Wire: https://processwire.com/
- Wren Programming Language: https://wren.io/, https://github.com/wren-lang/wren
- Masonite Framework: https://github.com/MasoniteFramework/masonite
- CLSource on Soundcloud: https://soundcloud.com/clsource -
Hello Everyone! I want to invite you to join me for a new podcast I'm calling "The runtime". Each week I will be joined by people who design, build, and work with software, and I'm going to ask them questions about why they built it the way they did, what mistakes they wish they could go back and change, and what they learned along the way. I hope to keep things bite sized, but to go as deep into the weeds as my guests will take me. So if you, like me, are fascinated by how people solve problems with code, and avoid problems with design, I hope you'll learn a lot from these conversations, and have a lot of fun along the way.