Afleveringen
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Digital fashion has become one of the fastest growing industries in the crypto and NFT space. At the heart of the movement is The Fabricant, a decentralized digital fashion house focused on building the wardrobe of the metaverse. Join CEO Kerry Murphy for an introspective on all things digital fashion, from building a personal identity to democratizing a traditionally exclusive industry.
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Gaming has always been a social medium, and its value as a way to connect with friends has become more evident than ever over the past two years. Pim de Witte is CEO and co-founder of Medal.tv, a platform that allows gamers to seamlessly record, clip, edit and share short gameplay videos with friends. Listen in as Pim dives into social trends in gaming, what makes Medal.tv unique, and how they recognized influencers as a key to their success.
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Zijn er afleveringen die ontbreken?
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Gaming and social platforms have intersected in ways that can make it hard to distinguish the two. Jay Lee is CEO of Naver Z USA, the creators of Zepeto, a metaverse platform where users create their own avatar, experience a virtual world, and share content while connecting with other users around the globe. Join Jay for a discussion on Zepeto, the future of digital worlds with gaming elements as social platforms, de-centralization, and more.
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It’s impossible to talk about the future of tech without mentioning a buzzword like web3, the metaverse, or crypto. These topics can be extremely polarizing - for every staunch proponent there are an equal number of skeptics, not to mention the masses who are confused about it all. Rex Woodbury is an expert in all things digital, from online communication to web3 and digital economies. Rex joins the podcast to break down what web3 really means, its opportunities and challenges, and what the future of the internet might look like.
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We wrap up season 1 of the podcast looking back at the lessons learned from all of our excellent guests.
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After over 26 years at Remedy designing narratives for games like Max Payne, Alan Wake, and Control, Sam Lake has been influential in the evolution of storytelling in games. Sam and Ben dig into how he got his start in games, how narrative design has evolved, building story worlds, fan fiction, and the future of interconnectivity across franchises.
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The growth of modding has had a profound impact on the way today’s games are created - developers can provide platforms for their players to experiment with, and players can have a taste of development tools. Scott Reismanis has been fascinated with the modding community since its early days, and founded ModDB in 2002 as a way for modders to connect and share their creations. Join us as Scott reflects on the impressive work of modders, their role as creators and the effect modding has had on the games industry.
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Cory Strassburger drew from an impressive background in film, vfx and motion graphics to become a pioneer in the AR and VR field. Cory created a motion capture technology that allows him to bring a metahuman avatar to life in a YouTube series called Xanadu. Join Cory - and his metahuman alter-ego character Blu - as he shares his thoughts on the metaverse, the next steps in AR/VR tech, and the future of immersive experiences in entertainment.
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At the dawn of the video game industry, there wasn’t a strong relationship between higher education and gaming. One of the first people to start forging a connection between the two was Tracy Fullerton, an experimental game designer, professor and director emeritus of the USC Games program. Tracy joins the podcast to discuss the process of building USC’s program and research center, how the teaching of game design has evolved over the years, and how the intersection of academics and game development has changed the industry.
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The growth of social media and online communities has undoubtedly changed the way companies can interact with their customers. The ability to generate ongoing feedback has given rise to community-based product development, the idea that customers can directly influence the direction of the products they support. Peter Yang has been involved in product development for Twitch and Facebook, and currently heads live audio efforts at Reddit. Join us as Peter touches on the value of building a community, the trends he’s seeing amongst creators and fans, and the future of social audio.
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Crypto has everyone’s attention, but its opportunities across the gaming industry in particular are substantial. Piers Kicks is an expert in the ever-evolving crypto landscape, with a focus on opportunities across gaming, NFTs, and interactive media. Piers joins the podcast and shares his perception of the crypto space, thoughts on centralized versus decentralized markets, and the opportunities in the industry for players, creators and developers.
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Mobile games have undoubtedly changed over the past decade, with social gaming at the heart of the evolution. Stella Wang is CEO and co-founder of Dazzle Rocks, a mobile game studio focused on making social gaming experiences, including a sandbox MMO experience about exploration, adventure, and collaborating with other players. Join Stella for a deep dive into how mobile games have changed, where they’re headed, and how to define and understand the social generation.
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Creating a successful original IP is a delicate process. A veteran of the triple-A industry, Raphael van Lierop founded the game studio Hinterland in 2012, creating one of the most successful self-published indie games in recent memory, THE LONG DARK. Raphael discusses everything that goes into cultivating a strong IP while breaking down transmedia trends, identifying the role of content creators in a franchise’s development, and considering a new ecosystem for game developers that offers more publishing opportunities than ever before.
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With over 15 years of game development experience from companies both large (Ubisoft) and small (the self-founded Epsilon Games), Anne Gibleault is well versed in the games industry behind-the-scenes. Anne draws from her role as a female leader in game development and considers whether workplaces are changing, ways to empower the next generation, and some of the trends being seen across the industry.
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The explosion of NFT’s and crypto have leaders across every industry thinking about how to explore their applications. The potential within the gaming industry is undeniable, with the explosion of microtransactions, character customisation options and brand collaborations. Ryan Gill is founder of Crucible, a company working on creating tools and communities to prepare for an open metaverse. Ryan joins us to breakdown all things blockchain, their applications in games, and how we can build the bridge between the spaces.
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Any business stands to benefit from having leaders from diverse backgrounds. A perfect example in the games industry is Ubisoft’s Yves Jacquier, who has experience in areas ranging from signal processing to physics to playing in a disco band. For the past 17 years, Yves has led Ubisoft’s academic R&D strategy, including the creation of La Forge – the first lab in the gaming industry dedicated to bridging the gap between academic research and game development. Join us as we discuss Yves’ groundbreaking work and visit the potential of artificial intelligence, machine learning, virtual beings and more.
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The convergence of entertainment is becoming increasingly popular, as evidenced by the numerous crossover between video games, television, and movies over the past few years. Simon Pulman is an expert in this area, as an attorney who advises clients throughout the entertainment industry and helps negotiate deals between entertainment properties. Simon shares his thoughts on the difference between the video game and film industries, the future of licensed collaborations in games, and legal rights as we move towards the metaverse.
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Simply put, Ted Price is a games industry legend. Insomniac Games, which Ted founded in 1994, is known as the creator of some of PlayStation’s most popular IP’s, such as Spyro the Dragon, Ratchet and Clank, and Resistance, as well as 2018’s award-winning Marvel’s Spider-Man. Ted joins the podcast to discuss a range of topics including Insomniac’s growth, the evolving game development workflow, his own podcast, and more!
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Online voice chat has revolutionized gaming and the way players communicate with one another. While the advancement allows players to interact easier than ever, it’s an ongoing challenge to maintain a safe and respectful community for all users. As CEO/co-founder of Modulate, Mike Pappas is a pioneer in using machine learning to make communication safer and more inclusive. Join us as we identify the biggest hurdles in ensuring respectful online interactions, eliminating toxicity, and the value of AI and voice skins in promoting a positive environment for gamers from all walks of life.
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Transmedia franchises have grown to dominate the global entertainment industry, but they’re a relatively new phenomenon in the United States and other parts of the world. As founder of Starlight Runner, a leader in transmedia storytelling, Jeff Gomez has played a huge role in this shift. Jeff draws on his experience to discuss the keys to achieving success across different mediums, including comic books, video games, animated series and more. Listen in for a discussion around the importance of designing narratives, building story worlds, and cultivating a fan base as we explore the future of franchise development.
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