Afleveringen
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Pizza Time goes bust,
Amiga announces a computer &
Nintendo launches the VS
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in March 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/march-1984-104469980
7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl
Video Version: https://www.patreon.com/posts/104389483
https://www.mobygames.com/game/21190/the-dolphins-pearl/
Game Manual: https://archive.org/details/c64man_dolphins-rune
Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007
Corrections:
February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/
https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/
https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc
https://www.mobygames.com/game/38079/cosmic-chasm/
https://www.mobygames.com/game/82890/cube-quest/
https://en.wikipedia.org/wiki/Tomy_Tutor
https://retrocomputing.stackexchange.com/a/15340
https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers
1974:
Atari introduces Gran Track 10
https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater
https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater
https://archive.org/details/cashbox35unse_36/page/52/mode/2up
https://www.youtube.com/watch?v=KYcNvAAeu6k
https://www.facebook.com/100057102354061/videos/1111919918819701/
Wurlitzer ends manufacturing
https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater
https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater
https://en.wikipedia.org/wiki/Wurlitzer
1984:
Laserdisc games galore!
https://archive.org/details/198403VideoGamesExpress/mode/1up
Play Meter 15th, 1984, pg. 56
Replay March 1984, pg. 10
https://www.dragons-lair-project.com/games/
Centuri turns it around
No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14
The battle begins with Sente vs. VS!
Replay March 1984, pg. 10
https://sergiostuff.com/category/nintendo-vs-dualsystem/
https://www.arcade-museum.com/Videogame/punch-out
Exidy goes interchangeable
Replay March 1984, pg. 10
https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games
https://www.classicarcademuseum.org/exidy-max-a-flex-system
https://www.arcade-museum.com/Videogame/boulder-dash--data
Bills pile up at Pizza Time
Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer
Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle
Pizza Time Theater enters Chapter 11
Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco
Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133
Bally buys Sente
BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday
Chip shortage looms
Play Meter March 1st, 1984, pg. 16
Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267
Goldman Sachs quantifies the Crash
https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Battle for Warner is over...
Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England), March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK
https://archive.org/details/masterofgamestev00bruc
Atari cuts another 200
Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO
A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle
Coleco losses dwarf expectations
COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html
Coleco announces massive layoffs
No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.
Massive losses can't bring Mattel's spirits down
Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer
Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK
Intellivision reborn!
https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater
https://en.wikipedia.org/wiki/Revco
https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)
2600 goes to Turkey
ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/
http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49
Odyssey RIP
Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer
Nintendo may show off console at summer CES
https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Goodbye Video Game Update including Computer Entertainer...
https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater
https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater
https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up
Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN - https://www.patreon.com/posts/julian-jaz-and-97565043
Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024
Amiga announces 68000 based home computer
Infoworld March 26, 1984, pg. 13
Infoworld March 19, 1984 pg. 20
https://www.landley.net/history/mirror/atari/museum/mickey.html
https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/
Mac distribution widens
Infoworld March 26, 1984, pg. 11
Infoworld March 26, 1984, pg. 16
Apple IIx rumors begin
https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_IIGS
https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up
Intel licenses chip designs to Sanyo
BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9
Commodore and IBM become Intel licensees
https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1 https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater
Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078
Commodore goes brit
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater
https://www.youtube.com/watch?v=sHJ6vVxJLlQ
IBM slashes PC prices in Europe
Infoworld March 26, 1984, pg. 11
Creative Computing reviews the TS 2068
https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up
Timex calls it quits
https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater
InfoWorld March 19, 1984 pg. 16
Sinclair admits QL is a mess
https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
QL peripheral makers multiply
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater
Developers abandon QL for CPC
https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater
Sir Clive's portable TV impresses
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater
https://en.wikipedia.org/wiki/TV80
Sinclair EV to be made by Hoover
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Imagine begins Bandersnatch and Psyclapse ad blitz
https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up
Imagine bungles deal
https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater
http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html
https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB
Imagine announces price cut
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater
https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up
Bug Byte won't give up on Miner Willie
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/
Novotrade details
First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer
https://www.stayforever.de/2024/04/ddr-computer-sft-14/
https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst
https://de.wikipedia.org/wiki/Genex
https://archive.org/details/genexhauptkatalog1986
Hudsonsoft goes Speccy
https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater
https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/
https://www.mobygames.com/game/19608/cannon-ball/
Geoff Crammond takes to the skies
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater
https://www.youtube.com/watch?v=MVNAippFbAs
https://www.mobygames.com/person/6244/geoffrey-j-crammond/
Mythos puts Karsten Köper on the map
https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up
https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up
http://thethalionsource.w4f.eu/Artikel/Mythos.htm
XOR brings Football Manager to the gridiron
Infoworld March 12, 1984, pg. 22
https://www.mobygames.com/company/1848/xor-corporation/
Palace software to leverage movie licenses
https://archive.org/details/home-computing-weekly-052
Enter the 'bookware'
https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up
https://worldofspectrum.net/publisher/11213/
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Addison-Wesley launches line of games for girls
Infoworld March 26, 1984, pg. 20
https://www.youtube.com/watch?v=fsgYqUjtPj8
https://www.mobygames.com/company/23943/rhiannon-software/
https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence
https://archive.org/details/wozaday_Lauren_of_the_25th_Century
Angelsoft founded
https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater
https://www.mobygames.com/company/1107/angelsoft-inc/
Synergistic abandons publishing
https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up
Lotus goes for integration
https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater
https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS)
http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html
https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up
Egghead Softwear is slashing prices
https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up
Comptiq brings US games to Japan
Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13
https://www.mobygames.com/company/6942/comptiq/
https://en.wikipedia.org/wiki/Comptiq
MSX looks to be a dud
https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up
Sega to export 70,000 SC300's
Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18
MAX RIP
Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18
Robotron ships with dual controller holder
https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater
https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/
Violence in Gaming debate comes to the C64
https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up
https://www.youtube.com/watch?v=tqPymlvBrSA
Alladin's Castle finally beats Mesquite
Play Meter 15th, 1984, pg. 13
Computer hacking laws proposed
https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up
Piracy has Apple in a tizzy
No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle
Japanese Industry backs MITI
KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY
https://www.keidanren.or.jp/en/profile/pro001.html
Video Nasties Bill gets games amendment
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/Video_Recordings_Act_1984
UK Libraries clash with software publishers
https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater
Are computer graphics art?
https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html
https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/
https://en.wikipedia.org/wiki/Mindset_(computer)
Smart devices invade homes
A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle
https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html
Seiko introduces the smartwatch
https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater
https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984
RIP Mike Kogan
Replay March 1984, pg. 10
https://en.wikipedia.org/wiki/Michael_Kogan
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
chuck e cheese
atari
commodore
commodore 64
ecco
dolphin's pearl
dolphin's rune
nintendo
nes
famicom
vs
amiga
appleii
palace
retro
video games
alladins castle
robotron
commodore max
addison-wesley
rhiannon software
bookware
thalion
geoff crammond
novotrade
hudsonsoft
spectrum
ql
amstrad
imagine
sinclair
timex
intel
pc clones
odyssey
magnavox
coleco
intellivision
exidy
laserdisc
dragon's lair
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The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.
In this second part of our interview, Michael tells us how he left Power Play to join a major German games publisher, founded a hint guide and magazine publisher of his own making guides of Eidos' Tomb Raider series and Nintendo's Legend of Zelda Majoras Mask, before becoming a freelance producer for games around the world. We also discuss the ever changing games landscape, evolving business models and his return to writing about games for the German edition of Retro Gamer magazine and games news website Gamers Global.
Recorded: January-February 2024
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links
Video version of this episode: https://www.patreon.com/posts/michael-hengst-2-99546529
Michael Hengst Interview Part 1: https://www.patreon.com/posts/michael-hengst-1-98828923
https://de.wikipedia.org/wiki/Bomico
https://en.wikipedia.org/wiki/Rainbow_Arts
Das Trickwerk company website - https://web.archive.org/web/20020523194549/http://www.dastrickwerk.de/
Games and More magazine - http://www.kultmags.com/mags.php?folder=R2FtZXMgYW5kIE1vcmU=
Majora's Mask Strategy Guide, German - https://archive.org/details/spieleberater_zeldaMM/page/n2/mode/1up?view=theater
News about Das Trickwerk insolvency - https://kress.de/news/beitrag/64369-grundsolide-sollte-so-eine-auflagenmeldung-sein-und-nicht-wacklig-und-windschief-weshalb-diese-farbige-metapher-nun-es-geht-um-das-segment-der-bauzeitschriften-wolfgang-kriwan-gesch-ftsf-hrer-des-fellbacher-fachschriften-verlags-u-a-quot-bauen-quot-quot-bauen-amp-renovieren-quot-quot-junge-h-user-quot-legte-beim-studium-der-aktuellen-ivw-auflagen-quartalsmeldungen-die-stirn-in-falten-w-hrend-die-fachschriften-zeitschrift-quot-althaus-moderni.html
https://www.mobygames.com/company/1546/jowood-entertainment-ag/
https://www.mobygames.com/person/90376/michael-hengst/
https://www.mobygames.com/company/14422/gameforge-productions-gmbh/
https://thewaltdisneycompany.com/disney-and-epic-games-fortnite/
https://www.retro-gamer.de/
https://www.gamersglobal.de/
https://www.gamersglobal.de/meinung/der-fixer#comment-2999823
Copyright Karl Kuras
-
Zijn er afleveringen die ontbreken?
-
The world goes ga-ga over game violence;
Sega reports horrible losses &
Doom redefines PC gaming!These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/bookGet us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/1035145267 Minutes in Heaven: Batman The Animated Series
Video Version: https://www.patreon.com/posts/103482653
https://www.mobygames.com/game/5525/batman-the-animated-series/Corrections:
January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97
https://archive.org/details/AtariCorporationAnnualReport1994
1994:
Atari launches showcase 33
https://archive.org/details/cashbox57unse_18/page/33/mode/1upTaito goes 3D
Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994Aussie's launch game regulations
CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 TuesdayBritish politicians target sex and violence in games and anime
British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAYKnesset bill calls for game censorship
KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14Singapore moves to ban games
Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern TimeVideo game violence scare reaches China
JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4Sega takes the lead!
Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycleSega enters electronics market
Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY
Sega Moves Into Electronic Toys; Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS
https://segaretro.org/IR_7000_CommunicatorHoward Lincoln becomes Chairman of the Board
Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday
NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D
Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1BSega drops forecasts
Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19
Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19.
Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33
Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9
Nintendo workers first to feel NAFTA
NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCERSega to beef up overseas production
Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAYSony gathers devs
Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, TuesdayNintendo disses CDs
"Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST
Nintendo announces long-awaited format for Project Reality; 64-bit state-of-
the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday"
Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE
https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons
https://en.wikipedia.org/wiki/Nintendo_643DO slashes prices
3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle
Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday
Matushita buys into Interplay
Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pagesLaseractive goes 3D
http://videogamekraken.com/laseractive-by-pioneer-corporation
Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday
https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum
https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhawNEC launches Laseractive
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theaterSega looks to license Saturn tech
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
Court dismisses Fairchild claims
Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday
https://patents.google.com/patent/US4095791A/en
https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_changeCommodore takes on Sega
Amiga Format, Feb. 1994, pg. 10Sega announces CDX
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater
https://segaretro.org/Sega_Multi-MegaJVC to launch X-Eye
https://segaretro.org/Wondermega
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theaterSonic goes Third
Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2
Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#ReleaseNintendo goes big on Ken Griffey promotion
Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, MondayNintendo doesn't like vowels
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theaterViacom goes multimedia
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1Acclaim shows off animation system
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater
https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122Core goes it alone
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theaterGame makers go after Chinese pirates
Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1
https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/
Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1MAS Systems brings arcade controls into the home
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater
https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437Doom gets reviewed
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2upArtist Graphics brings 3D acceleration to the PC
https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up
https://www.youtube.com/watch?v=XmKKyiTCWNc https://www.youtube.com/watch?v=xONCBNipb8k
Master your games with the Games Master
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2upA1200 CD drive a no go
https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up
https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1upXplora 1 released
https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/
https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater
https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48zAris goes MPEG
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater
https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theaterMicroprose's international offices go un-renamed
https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2upThalion loses key talent
Amiga Format, Feb. 1994, pg. 10
https://en.wikipedia.org/wiki/Thalion_SoftwareApple announces entry into settop box market
BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3
Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern TimeHP licenses CD32
https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1upAtari ST User reviews The Whole Internet
https://archive.org/details/wholeinternetuse00krol/mode/2up
https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.
Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day.
Recorded: January-February 2024
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
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Or
Links
Video version of the interview: https://www.patreon.com/posts/michael-hengst-1-98828923
https://www.c64-wiki.com/wiki/Power_Play
https://de.wikipedia.org/wiki/Markt%2BTechnik_VerlagDungeon Master Walkthrough - https://amr.abime.net/issue_1951_pages pg. 47
Michael's first issue of Power Play, March 1989 - http://www.kultmags.com/mags.php?folder=UG93ZXIgUGxheS8xOTg5
Advanced Military Commander write-up - https://www.kultboy.com/index.php?site=t&id=7179 https://www.mobygames.com/game/44860/advanced-daisenryaku-doitsu-dengeki-sakusen/screenshots/
German "Index" explained - https://usk.de/en/the-usk/faqs/what-is-the-index/
Super Mario All Stars Review - https://www.kultboy.com/index.php?site=t&id=4091&s=2
https://de.wikipedia.org/wiki/Computer_Bild_Spiele
Copyright Karl Kuras
-
Famicom rules Japan,
Bushnell leaves Chuck E Cheese &
Vectrex put to restThese stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in February 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/bookGet us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/1005235957 Minutes in Heaven: Campaign '84
Video Version: https://www.patreon.com/posts/7-minutes-in-84-102259801
https://www.mobygames.com/game/158302/campaign-84/Corrections:
January 1984 Ep - https://www.patreon.com/posts/january-1984-100014130
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1954-02
Anti Comic book bill proposed in New York
https://www.nytimes.com/1954/02/17/archives/bills-would-curb-immoral-reading-comicbook-committee-cites-torrent.html?searchResultPosition=11964-02
General Precision shows off 47" disc
https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-02.pdf pg. 541974-02
atari and Kee Games arrangement clarified
https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theaterPong boon leads to arcade bombs
https://archive.org/details/cashbox35unse_32/page/45/mode/1up?view=theater
https://archive.org/details/cashbox35unse_34/page/50/mode/1upMITS introduces Programmer add-on
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 19
https://en.wikipedia.org/wiki/Micro_Instrumentation_and_Telemetry_Systems#CalculatorsSony becomes Heathkit distributor
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 16Heathkit introduces digital color TV
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18Sinclair announces pocket TV
https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-02.pdf pg. 18
https://en.wikipedia.org/wiki/MTV-1
Nixon addresses privacy in the age of the computer
Richard M. Nixon. (February 23, 1974). Radio Address About the American Right of Privacy.. Primary Sources in U.S. Presidential History. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:47DJ-HKP0-01K9-024S-00000-00&context=1516831.LA Flipper ban upheld on appeal https://archive.org/details/cashbox35unse_31/page/51/mode/1up?view=theater
https://www.latimes.com/visuals/photography/la-me-fw-archives-pinball-games-banned-in-los-angeles-20180911-htmlstory.html
https://la.curbed.com/2013/7/15/10219774/pinball-and-claw-games-were-illegal-in-la-from-1939-until-1974
1984-02
Bally/Williams merger called off
Replay Feb. 1984, pg. 10, 21
Bally/Midway cancel game leasing plans
Replay Feb. 1984, pg.Nintendo predicts profit drop
(February 14, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2380-000H-H4N7-00000-00&context=1516831.Nolan steps down at Pizza Time
Replay Feb. 1984, pg. 19
https://archive.org/details/cashbox46unse_2/page/29/mode/1upMore deck chair shuffling at Atari
Replay Feb. 1984, pg.Warner sells Malibu
Replay Feb. 1984, pg. 50Simutrek files for Chapter 11
Replay Feb. 1984, pg. 19CVS declares bankruptcy
Replay Feb. 1984, pg. 10
https://archive.org/details/popular-computing-weekly-1984-02-02/page/n4/mode/1up?view=theaterGoldmanSachs sees arcade decline continuing
https://archive.org/details/cashbox46unse_3/page/34/mode/1up?view=theaterBally/Midway taps Budweiser for cross promotion
https://archive.org/details/cashbox46unse_4/page/30/mode/1up?view=theater
https://archive.org/details/cashbox46unse_3/page/36/mode/1up?view=theaterDon Bluth talks Space Ace
https://archive.org/details/cashbox46unse_3/page/42/mode/1up?view=theaterNintendo promotes Larry Holmes' Punch Out!
Replay Feb. 1984, pg. 10
https://archive.org/details/cashbox46unse_3/page/31/mode/1up?view=theaterTwin Galaxies crowns Video Game Champs
Replay Feb. 1984, pg. 22
Famicom dominates Japanese market
(February 7, 1984). Sales of video games in Japan topped one-million mark last year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2390-000H-H4SN-00000-00&context=1516831.Mattel tells retailers "Show me the money!!"
https://archive.org/details/computer-entertainer-2-11/page/167/mode/1up?view=theaterImagic licenses to Amiga
https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theater
More impressions from CES
https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater
Coleco makes big promises
https://archive.org/details/computer-entertainer-2-11/page/171/mode/1up?view=theater
https://www.mobygames.com/platform/colecoadam/
Commodore rethinking 264
https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theaterCommodore announces next gen
https://archive.org/details/byte-magazine-1984-02/page/n7/mode/2up
https://en.wikipedia.org/wiki/Commodore_900IBM plans to go big on PC production
https://en.wikipedia.org/wiki/Commodore_900PCJr fracass becomes clearer
https://archive.org/details/computer-entertainer-2-11/page/170/mode/1up?view=theaterByte reviews the Mac
https://archive.org/details/byte-magazine-1984-02/page/n31/mode/1up?view=theaterByte bemoans the move to compatibility
https://archive.org/details/byte-magazine-1984-02/page/n5/mode/2upSinclair breaks with Timex
https://archive.org/details/popular-computing-weekly-1984-02-02/page/n1/mode/2up?view=theaterCBM top execs leave
https://archive.org/details/popular-computing-weekly-1984-02-09/page/n4/mode/1up?view=theaterToshiba to develop "Super Chip"
"(FEBRUARY 8, 1984, WEDNESDAY). TOSHIBA TO DEVELOP ""SUPER-CHIP"". Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB50-000F-P04M-00000-00&context=1516831.
(FEBRUARY 7, 1984, TUESDAY). 11 AREAS LIKELY TO BE DESIGNATED AS TECHNOPOLISES. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB60-000F-P064-00000-00&context=1516831.
(FEBRUARY 25, 1984, SATURDAY). MITI STICKING TO ""ARBITRATION"" CLAUSE IN SOFTWARE LAW. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4KT-00000-00&context=1516831.
(February 14, 1984). IC production exceeded Y1 trillion in 1983; to rise 30% to reach Y1.5 trillion this year. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4KH-00000-00&context=1516831."NEC introduces image processing chip
(February 21, 1984). NEC develops high-speed image pipelined processor; World's 1st non-von Neumann type. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2350-000H-H4DW-00000-00&context=1516831.
https://www.shmj.or.jp/english/pdf/ic/exhibi704E.pdfPersonal CPM to be included on Z80s
https://en.wikipedia.org/wiki/Commodore_900Edutainment is the next big thing
https://archive.org/details/computer-entertainer-2-11/page/165/mode/1up?view=theater
https://archive.org/details/computer-entertainer-2-11/page/166/mode/1up?view=theaterAvalon Hill teams up with Toei
(February 14, 1984). Avalon Hill to sell simulation games in Japan. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2370-000H-H4K1-00000-00&context=1516831.TI 99 4/A software not dead yet!
https://archive.org/details/computer-entertainer-2-11/page/164/mode/2up
US eases restrictions on exports to China
(FEBRUARY 23, 1984, THURSDAY). U.S. TO EASE CONTROL ON TECHNOLOGY EXPORTS TO CHINA. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB00-000F-P4NT-00000-00&context=1516831.Japanese copyright reform debate heats up
(FEBRUARY 1, 1984, WEDNESDAY). FIRST JAPAN-U.S. DIALOGUE ON SOFTWARE LAW IN FEBRUARY. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-BB80-000F-P0FP-00000-00&context=1516831.Apple loses IP case in Australia
https://archive.org/details/byte-magazine-1984-02/page/n9/mode/1up?view=theater
Vectrex RIP
https://archive.org/details/computer-entertainer-2-11/page/162/mode/2up
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores. One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System. His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN. Today, he helps game devs test their wares before they hit our screens at VGM.
Jaz has seen every aspect of the games biz, from how the games are made, to how they are presented to the public, to how the press informs us about them. His insights are truly invaluable!
Recorded: August 2023
Watch the video version as a Patron at: https://www.patreon.com/posts/julian-jaz-and-97565043
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
https://en.wikipedia.org/wiki/Zzap!64
https://en.wikipedia.org/wiki/Chris_Anderson_(entrepreneur)
https://en.wikipedia.org/wiki/How_to_Master_the_Video_Games
https://en.wikipedia.org/wiki/Personal_Computer_Games
https://en.wikipedia.org/wiki/Crash_(magazine)
https://www.mobygames.com/game/191/bruce-lee/
https://en.wikipedia.org/wiki/Ascential
https://en.wikipedia.org/wiki/Computer_and_Video_Games
https://en.wikipedia.org/wiki/Mean_Machines
https://en.wikipedia.org/wiki/Official_Nintendo_Magazine
https://en.wikipedia.org/wiki/Neal_Adams
https://www.mobygames.com/company/51/virgin-interactive-entertainment-inc/
https://www.mobygames.com/game/518/toonstruck/
https://www.mobygames.com/company/3300/ea-pacific/
https://en.wikipedia.org/wiki/IGN
https://en.wikipedia.org/wiki/OnLive
https://en.wikipedia.org/wiki/Walmart
https://vgm.co/index.htm
Copyright Karl Kuras -
Commodore hits the skids,
Sega bets big on entertainment centers &
The emulation revolution is born!
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1994.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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Send comments on Mastodon @[email protected]
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Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/100523595
7 Minutes in Heaven: Cliffhanger
Video Version: https://www.patreon.com/posts/100523418
TV ad: https://www.youtube.com/watch?v=0EAfkdgcxb4
https://www.mobygames.com/game/23868/cliffhanger/
Corrections:
December 1993 Ep - https://www.patreon.com/posts/december-1993-99076522
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.imdb.com/title/tt0108255/?ref_=nv_sr_srsg_3_tt_8_nm_0_q_super%2520mario%2520bro
https://en.wikipedia.org/wiki/Nintendo_64_Game_Pak
https://en.wikipedia.org/wiki/RedOctane
https://patents.google.com/patent/US20070232374A1/
https://www.mobygames.com/game/15033/donkey-konga/
1993:
Sega goes all in on big arcades
"(January 17, 1994). Sega plans amusement parks for ASEAN countries. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8R0-004C-929W-00000-00&context=1516831.
Yomiuri Shimbun. (January 1, 1994, Saturday). Sega, French superhero; open amusement centers. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V1K0-001X-J1FP-00000-00&context=1516831."
Play Meter Jan. 1994, pg. 2
https://www.facebook.com/sega.megapolis/
Blockbuster gets in on FEC biz
Replay Jan. 1994 pg. 2
https://parkrovers.com/home/2020/10/18/blockbusters-failed-indoor-theme-park
VR, meet redemption, redemption, meet VR
Play Meter Jan. 1994, pg. 2
Karaoke wars heat up in Japan
(January 19, 1994). 'Karaoke wars' intensifies. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y8P0-004C-9293-00000-00&context=1516831.
NBA Jam beats records
Play Meter Jan. 1994, pg. 2
Japanese recession hitting video game makers
Play Meter Jan. 1994, pg. 18
SF2 Turbo ships a million units
https://archive.org/details/GamePro_Issue_054_January_1994 p. 259
Acclaim numbers skyrocket
https://archive.org/details/GamePro_Issue_054_January_1994 p. 259
Microsoft signs deal with Sega
https://www.nytimes.com/1994/01/18/business/company-news-microsoft-will-supply-software-for-sega.html
https://microsoft.fandom.com/wiki/Sega_Saturn#Microsoft_technology
https://archive.org/details/NEXT_Generation_08/page/n25/mode/2up
https://segaretro.org/Windows_CE
Namco signs on to Playstation
Play Meter Jan. 1994, pg. 20
https://www.mobygames.com/game/company:1043/platform:playstation/sort:-date/page:1/
Sony reveals PSX stats
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up
NEC reveals PCFX stats
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20054%20%28January%201994%29/page/n67/mode/2up
https://www.pcengine-fx.com/forums/index.php?PHPSESSID=cv914932bsf7di7a8k17n7oqoj&topic=1420.0
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 54
NeoGeo enters CDRom race
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 9
Konix Multisystem is back!!
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 7
Sega "delays" SegaVR
https://archive.org/details/GamePro_Issue_054_January_1994 p. 259
Video Game monopoly inquiry begun in the UK
https://www.newspapers.com/article/the-guardian-video-games-under-monopoly/77456435/
https://www.newspapers.com/article/daily-news-video-game-monopoly-accusatio/92066281/
CDi finally gets Digital Video
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 8
Atari test markets expanded
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up
Edge fawns over Cybermorph
https://retrocdn.net/images/6/60/Edge_UK_004.pdf pg. 60
Atari sues Sega
https://archive.org/details/GamePro_Issue_054_January_1994 pg. 258
Lieberman bill a hidden threat during Senate hearings
Play Meter Jan. 1994, pg. 2
https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games#Video_Game_Rating_Act_of_1994
ELSPA agrees on ratings system
https://archive.org/details/amiga-computing-magazine-069/page/n13/mode/2up
https://en.wikipedia.org/wiki/The_Association_for_UK_Interactive_Entertainment
https://en.wikipedia.org/wiki/PEGI
X marks the spot for CDRom drives
https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater
Sony launches CDR
https://archive.org/details/64er_1994_01/page/n8/mode/1up?view=theater
PCI becomes the new standard
https://archive.org/details/Power.Play.N70.1994.01 pg. 112
Tandy expands retail presence
https://www.nytimes.com/1994/01/13/business/company-news-tandy-will-hire-3600-adding-30-superstores.html
Apple adds DOS board
https://wiki.preterhuman.net/Apple_Now_Ships_Macintosh_Quadra_With_MS-DOS_and_Windows_Compatibility
https://en.wikipedia.org/wiki/Macintosh_Quadra_610
https://archive.org/details/eu_BYTE-1994-01_OCR/page/n24/mode/1up?view=theater
Mac gamers get Y2K preview
https://archive.org/details/Electronic-Games-1994-01/page/n13/mode/2up
Chicago enters beta
https://archive.org/details/eu_BYTE-1994-01_OCR/page/n23/mode/1up?view=theater
Novell gives up UNIX trademark
https://archive.org/details/eu_BYTE-1994-01_OCR/page/n41/mode/1up?view=theater
Commodore numbers are bad
https://archive.org/details/commodoreproxystatement1994/page/n4/mode/1up?view=theater
https://archive.org/details/amiga-computing-magazine-069/page/n9/mode/2up
C64 emulator beta released
https://archive.org/details/64er_1994_01/page/n1/mode/2up
https://archive.org/details/64er_1994_01/page/n11/mode/1up?view=theater
Activision gets reboot fever
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up
CES dominated by computers and games
https://www.nytimes.com/1994/01/10/business/for-consumers-multimedia-shines.html
Compton announces patent grant
https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up
https://www.nytimes.com/1994/10/31/business/patent-barred-for-compton-s.html
Race for digital distribution is on!
https://www.nytimes.com/1994/01/19/business/company-news-in-terms-of-technology-viacom-might-have-an-edge.html
https://archive.org/details/Computer_Gaming_World_Issue_114/page/n9/mode/2up
https://www.nytimes.com/1994/01/18/business/company-news-gte-to-test-tv-services.html
https://www.nytimes.com/1994/01/14/nyregion/data-highway-accelerating-in-connecticut.html
https://www.nytimes.com/1994/01/13/business/company-news-digital-and-usa-video-in-market-test-of-new-technology.html
https://www.nytimes.com/1994/01/11/business/company-news-u-s-west-adds-to-voice-and-video-network-plan.html
https://www.nytimes.com/1994/01/24/business/the-media-business-hewlett-packard-to-get-big-pacific-bell-order.html
Other People's Money - https://youtu.be/62kxPyNZF3Q?si=Ez5F8ZTi_j4dneQx
US government pushes for open super highway
Play Meter Jan. 1994, pg. 2
Cable TV enters Internet age
Infoworld January 10, 1994 pg. 3
Multimedia boom doesn't lead to hiring boom
https://www.nytimes.com/1994/01/09/business/the-multimedia-job-mirage.html
Babylon 5 premieres
https://twitter.com/straczynski/status/1751061515875348865
Mighty Morphin' Power Rangers are all the rage
Playthings, January 1994
https://en.wikipedia.org/wiki/Mighty_Morphin_Power_Rangers
Anime is on the rise
https://www.nytimes.com/1994/01/14/arts/home-video-868930.html
EC bans imperial measurements
https://archive.org/details/PC-Player-German-Magazine-1994-01/page/n5/mode/2up
X-Men movie casting rumor is awesome
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.01/page/n113/mode/2up
Worst Ad of the Month:
Wolfenstein 3D - SNES
https://retrogamingaus.com/4326/video-game-ad-of-the-day-wolfenstein-3d-2
Quotes of the Month:
Virtual reality won't merely replace TV, it will eat it alive" Arthur C. Clarke
https://archive.org/details/amiga-computing-magazine-069/page/n31/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
-
Jack Tramiel leaves Commodore,
Apple advertises the Mac &
Amstrad enters the home computer market
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Alex's Humble Bundle Inclusion:
https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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Send comments on Mastodon @[email protected]
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Or
Links:
Complete Links for this episode can be found here:
https://www.patreon.com/posts/100014130
7 Minutes in Heaven: Moon Dust
Video Version: https://www.patreon.com/posts/100007281
https://www.jaronlanier.com/
https://www.mobygames.com/game/47859/moondust/
Corrections:
December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1974:
D&D is released
https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons
Blue Sky operators catch Pong fever
https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/
https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/
Atari sells Syzygy
https://archive.org/details/cashbox35unse_30/page/53/mode/1up
https://en.wikipedia.org/wiki/Atari
Odyssey begins to get noticed
https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/
https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/
The Times-Picayune, January 5 1974, Section 1, pg. 9
https://en.wikipedia.org/wiki/Magnavox_Odyssey
https://en.wikipedia.org/wiki/Elvis_(1968_TV_program)
Despite funding cuts, high schools continue to add computers
https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html
https://en.wikipedia.org/wiki/Minicomputer
HP introduces programmable pocket calculator
https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html
https://en.wikipedia.org/wiki/HP-65
Watson Jr. steps down
Computerworld Jan 9, 1974, pg. 1,2
https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr.
https://en.wikipedia.org/wiki/Thomas_J._Watson
Japan braces for oil embargo triggered downturn
https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html
Computer animation conference to feature at 2nd Annual New York animation festival
https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html
https://www.youtube.com/watch?v=SgCxCZNkQ9E
1984 meets suburban gridlock in kids book
https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html
https://archive.org/details/endlesspavement00jack/mode/2up?view=theater
Travelers Insurance Co adopts SSNs
Computerworld Jan. 16, 1974 pg. 1
1984:
Chuck E Cheese grows up
https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up
https://chucke.fandom.com/wiki/Wolfman_Zapp
Chuck E Cheese isn't Bushnell's only restaurant edeavor
https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html
https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/
Unlicensed arcade shutters after killing
https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html
Nintendo sees profits drop
(January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831.
As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT
Game Retailers hit hard
https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
Mattel takes second place in list of biggest stock market losers of 1983
https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html
https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html
https://en.wikipedia.org/wiki/Michael_Milken
Mattel reports further losses
Toys Hobbies & Crafts January 1984
Industry predicts Mattel's exit
https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s
Murdoch announces intent to buy big stake in Warner
https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html
https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html
https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/
https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch
https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/
https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html
Coleco announces losses
https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html
https://en.wikipedia.org/wiki/Coleco_Adam
MB closes GCE
Toy and Hobby World, January 1984.
https://en.wikipedia.org/wiki/Vectrex
Imagic turns freelance
computer entertainer page 152
https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/
game cancelations continue to mount
computer entertainer page 147
Sega signs deal with Broderbund
(January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal.
https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831.
https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/
Video tape and compact discs wow at CES
https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html
https://archive.org/details/cashbox45unse_30/page/n6/mode/1up
Commodore introduces the 264 and 364
https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html
https://archive.org/details/popular-computing-weekly-1984-01-12
https://en.wikipedia.org/wiki/Commodore_Plus/4
https://en.wikipedia.org/wiki/Commodore_16
Jack resigns
https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html
https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater
https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html
https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater
Marshall Smith named new head of Commodore
https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up
Game selling terminal competition heats up
https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html
https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf
Palmtex launches PVS
https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up
https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System
https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
1984 won't be like 1984
https://en.wikipedia.org/wiki/1984_(advertisement)
Sinclair Introduces the QL
https://archive.org/details/popular-computing-weekly-1984-01-12
https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up
https://en.wikipedia.org/wiki/Motorola_68008
Amstrad announces home computer
https://archive.org/details/popular-computing-weekly-1984-01-05
Inmos promotes their Transputer
https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater
https://en.wikipedia.org/wiki/Transputer
Sierra teases 3rd generation adventure game
computer entertainer page 151
https://en.wikipedia.org/wiki/King%27s_Quest
Warner buys into First Star
computer entertainer page 151
https://en.wikipedia.org/wiki/First_Star_Software
https://www.mobygames.com/game/4632/boulder-dash/
Developers eager for the PCJr give Adam the cold shoulder
computer entertainer page 151
https://en.wikipedia.org/wiki/IBM_PCjr
MECC goes Commodore
Ahoy Jan. 1984 pg. 13
https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/
Ahoy! magazine premieres
Ahoy Jan. 1984
CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ=
Baby Bells are coming for you, modem users
https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up
SCOTUS hears "Beta Max" case
https://archive.org/details/cashbox45unse_30/page/n13/mode/1up
https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.
Nintendo beats Universal
https://archive.org/details/cashbox46unse/page/31/mode/1up
(JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831.
https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd.
https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2
Software copyright debate heads to showdown in Japan
(January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831.
Former Atari employees sue
https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
Computer Trade Association files stolen
https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up
The Great White North will teach yanks about computers, eh?
https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html
Atari signs deal with Androbot
https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html
Learning with Leeper cover art sets Sierra standards
https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up
Barbera spills the beans on Pacman TV show
https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
https://en.wikipedia.org/wiki/Pac-Man_(TV_series)
Mattel airlifts toys
Playthings, January 1984
TSR gets new management
https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up
https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR
http://playingattheworld.blogspot.com/
Quotes of the Month:
William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves."
https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html
A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984."
Toy and Hobby World, January 1984.
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
-
Few developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more.
Sit back and enjoy the insights, memories, and experience of a true legend of the industry!Recorded October 2023
Get us on your mobile device:
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Links:
https://www.anagramquest.com/
https://www.mobygames.com/person/3264/william-d-volk/
He Put in a Bar, in the Back of His Car - https://youtu.be/pEQ_VLo4pBY?si=mw5p8i7-dlDo5-Zp
https://en.wikipedia.org/wiki/Homestake_experiment
https://en.wikipedia.org/wiki/Cromemco
https://en.wikipedia.org/wiki/Avalon_Hill
https://www.nytimes.com/1985/03/24/jobs/the-computer-telecommuters-say-theres-no-workplace-like-home.html
https://en.wikipedia.org/wiki/Marvin_Minsky
https://www.mobygames.com/game/7390/ports-of-call/
https://www.mobygames.com/company/3165/aegis-interactive-entertainment/
https://www.macintoshrepository.org/6195-mac-challenger
Infinite Loop - https://youtu.be/clxpPQbj234?si=aN1f215CSDnRmkVj
https://en.wikipedia.org/wiki/LightWave_3D
https://www.mobygames.com/game/9222/the-manhole/
https://en.wikipedia.org/wiki/HyperCard
https://www.mobygames.com/game/1219/return-to-zork/
https://www.mobygames.com/game/44036/cosmic-osmo/
https://www.mobygames.com/company/434/cyan-worlds-inc/
https://www.mobygames.com/game/39698/rodneys-funscreen/
https://youtu.be/yZbJL5Egyzs?si=abJ5FJ_CS9O-wZju
https://www.mobygames.com/company/42078/lightspan-inc/
https://en.wikipedia.org/wiki/Realtime_Associates
https://kidscreen.com/2001/10/01/lightspan-20011001/
https://psxdatacenter.com/games/U/L/LSP-010360.html
https://www.gamezone.com/news/wayans_brothers_the_dozens_announced_at_e3/
https://www.pgconnects.com/hong-kong/speakers/william-volk/
https://www.gamedeveloper.com/production/william-volk-veteran-game-developer-mobile-pioneer
https://apps.apple.com/us/app/trump-dump/id1070999857
https://www.apple.com/de/tv-pr/originals/extrapolations/
https://www.theclimatetrail.com/
https://www.calstate.edu/attend/student-services/Pages/esports.aspx
https://www.amazon.de/-/en/Oscar-Clark/dp/1138428302
https://www.mobygames.com/game/52384/controller/
https://www.gamedeveloper.com/production/why-johnny-can-t-ship
https://en.wikipedia.org/wiki/No_Child_Left_Behind_ActCopyright Karl Kuras
-
Night Trap gets Lieberman's panties in a bunch,
Id unleashes Doom &
Apple II is no moreThese stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/bookGet us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]Links:
In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522
7 Minutes in Heaven: Street Fighter II
Video Version: https://www.patreon.com/posts/7-minutes-in-ii-99045806
Nostalgia Nerd's video about the game - https://www.youtube.com/watch?v=haAxGfvCitE&t=447s
https://www.mobygames.com/game/6239/street-fighter-ii/screenshots/c64/
https://www.c64-wiki.com/wiki/Street_Fighter_IICorrections:
November 1993 Ep - https://www.patreon.com/posts/november-1993-97323863
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/Nintendo_64
https://en.wikipedia.org/wiki/MIPS_Technologies
https://en.wikipedia.org/wiki/Killer_Instinct_Gold
https://en.wikipedia.org/wiki/The_3DO_Company
htps://sites.google.com/view/sources-why-we-hate-each-other/
https://www.internethistorypodcast.com/1993:
Capcom sues Data East
https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater
RePlay Dec. 1993 pg. 32
https://www.mobygames.com/game/6239/street-fighter-ii/
https://www.mobygames.com/game/17110/fighters-history/Tournament Battle brings networking to arcades
https://archive.org/details/micromania-segunda-epoca-67/page/n41/mode/1up
https://en.wikipedia.org/wiki/Super_Street_Fighter_II#Tournament_BattleJapanese mix video game and parks shows
RePlay Dec. 1993, pg. 9
https://segaretro.org/Amusement_Machine_Show_1993Namco teams up with magic Edge
Play Meter Dec. 1993 pg. 3
https://www.system16.com/hardware.php?id=832WMS suspected of stock market shenanigans
https://www.nytimes.com/1993/12/07/business/redstone-tied-concern-invested-in-viacom.html
https://wondery.com/shows/business-wars/season/73/Al Stone defects to Sega
Play Meter Dec. 1993 pg. 18
https://segaretro.org/Alan_StoneSega set for world domination
RePlay Dec. 1993. pg. 52
http://podcast.theycreateworlds.com/e/dreams-of-sega/Sonic tops Q survey
https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater
https://archive.org/details/Electronic-Games-1993-12/page/n53/mode/1up?view=theaterBill Kunkel calls it for Say-Guh!
https://archive.org/details/Electronic-Games-1993-12/page/n147/mode/1up?view=theater3DO launch a dud
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n16/mode/1up?view=theaterAtari announces Jaguar devs
https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater
Atari launches Jaguar ad campaign
https://archive.org/details/video-games-december-1993/page/n19/mode/2up?view=theaterBit Hype forces Sega's hand
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n6/mode/1up?view=theater
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n70/mode/1up?view=theater
Nintendo announces Project Reality chip makers
(December 20, 1993). NINTENDO PICKS 64-BIT CHIP SUPPLIERS. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4KR0-000H-H3WP-00000-00&context=1516831.Nintendo disses CDs
Edge Dec. 1993, pg. 15
https://en.wikipedia.org/wiki/Bleem!Lieberman attacks video game violence
https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html
Our Commentary of the hearings - https://youtu.be/-dWCFp_hmNU?si=7dC4UG9X2VOEkiaFLethal Enforcers is on Genesis... and maybe coming to SNES
https://www.mobygames.com/game/15901/lethal-enforcers/cover/group-103113/cover-279819/
https://archive.org/details/Electronic-Games-1993-12/page/n47/mode/2up?view=theaterToys R Us stops selling Night Trap
https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.htmlMK gets cut for Japan
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n92/mode/1up?view=theater
Nintendo is only after kids...
https://archive.org/details/Electronic-Games-1993-12/page/n37/mode/1up?view=theater
https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theaterNintendo releases game content guidelines
Gamepro Dec. 1993, pg. 267Video Game industry agrees on a rating system
https://www.nytimes.com/1993/12/09/business/industry-set-to-issue-video-game-ratings-as-complaints-rise.html
Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120MPAA threatened to sue video game makers
https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theaterVictorMaxx Stuntmaster VR headset reviewed
https://archive.org/details/Electronic-Games-1993-12/page/n153/mode/1up?view=theaterMovies and games should stay in their own lanes
https://www.nytimes.com/1993/12/10/arts/home-video-290893.html
https://www.nytimes.com/1993/12/28/business/market-place-home-software-s-treasure-hunt.html
William Volk - Activision, Avalon Hill, Lightspan, PlayScreen - https://www.patreon.com/posts/william-volk-95625819
https://www.mobygames.com/game/6142/the-horde/Interactivity is the new hype word.
https://archive.org/details/Electronic-Games-1993-12/page/n5/mode/1up?view=theater
https://archive.org/details/Electronic-Games-1993-12/page/n9/mode/1up?view=theater
Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733
Edge sees the future in 3D
Edge Dec. 1993, pg. 3Id to make modding Doom easy
https://archive.org/details/Electronic-Games-1993-12/page/n57/mode/1up?view=theater
American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970Origin announces Interactive Movie
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up ' https://archive.org/details/bioforge
Sierra sees stars
https://archive.org/details/Electronic-Games-1993-12/page/n93/mode/1up?view=theater
https://archive.org/details/Electronic-Games-1993-12/page/n95/mode/1up?view=theater
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1upStandardization is the future
https://archive.org/details/eu_BYTE-1993-12_OCR/page/n45/mode/1up?view=theater
https://archive.org/details/eu_BYTE-1993-12_OCR/page/n41/mode/1up?view=theater
https://archive.org/details/eu_BYTE-1993-12_OCR/page/n35/mode/1up?view=theaterBill Gates wants Little Johnny to learn to be an office drone
https://www.nytimes.com/1993/12/07/business/microsoft-aims-for-younger-market.html
https://en.wikipedia.org/wiki/Microsoft_Home#Kids
https://timesmachine.nytimes.com/timesmachine/1993/12/14/495893.html?pageNumber=58
https://www.nytimes.com/1993/12/12/business/sound-bytes-a-glimpse-into-the-future-as-seen-by-chairman-gates.htmlAhead Inc readies virtual guitar
https://www.nytimes.com/1993/12/26/business/interface-people-and-technology-are-virtual-groupies-included.html
https://archive.org/details/virtual-guitar/PXL_20211230_050908168.jpg
https://www.mobygames.com/game/20009/quest-for-fame/ https://www.ebay.com/itm/173062395733
https://archive.seattletimes.com/archive/?date=19941120&slug=1942916
https://www.linkedin.com/in/alexdonnini/details/experience/
Michael Dornbrook Part 2 - Infocom - Guitar Hero - https://www.patreon.com/posts/44632017Sierra buys Coktel Vision
Amiga Joker Dec. 1993, pg. 10
https://archive.org/details/powerplaymagazine-1993-12/page/28/mode/1up
https://archive.org/details/Computer_Gaming_World_Issue_113/page/n11/mode/1up
Ken Williams - Sierra https://www.patreon.com/posts/42700706
https://www.mobygames.com/company/1127/coktel-vision/Maxis breaks free from Broderbund
https://www.nytimes.com/1993/12/24/business/company-reports-broderbund-stock-tumbles-on-growth-concerns.htmlSinclair gets into software retailing
https://archive.org/details/PCZone009 pg. 55
https://archive.org/details/PC_Zone_11_February_1994/page/n7/mode/2up?view=theaterRIP Apple II
https://en.wikipedia.org/wiki/Apple_IIe
https://www.nytimes.com/1993/12/26/business/the-executive-computer-from-novelty-to-necessity-reminiscences-of-a-pc-fanatic.htmlAmiga dead? Not at the World of Commodore show in Cologne it ain't
https://archive.org/details/CommodoreUserIssue1231993Dec/page/n9/mode/1upBrian Moriarty leaves The Dig
https://archive.org/details/Electronic-Games-1993-12/page/n15/mode/1up?view=theater
3DO goes online in Omaha
https://archive.org/details/Computer_Gaming_World_Issue_113/page/n13/mode/1up
https://en.wikipedia.org/wiki/US_WestBusinesses see the future of commerce in Mosaic
https://www.nytimes.com/1993/12/08/business/business-technology-a-free-and-simple-computer-link.html
https://www.nytimes.com/1993/12/09/garden/interactive-video-armchair-activities.html
Fantastic Four movie pushed back
https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater
https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n27/mode/1up?view=theater
Quotes of the Month:
Edge Dec. 1993 pg. 43
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n53/mode/1up?view=theater
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
Toys push games off of shelves,
GUIs vie for supremacy &
Coinops' laserdisc dreams dashed
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
(If you can't see all the links for this episode, please, check out this episode on our patreon page for the complete set.)
7 Minutes in Heaven: Porky's
Video Version: https://www.patreon.com/posts/7-minutes-in-98182124
https://www.mobygames.com/game/22975/porkys/
Corrections:
November 1983 Ep - https://www.patreon.com/posts/november-1983-96193251
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1973
Coinop braces for oil-crisis fallout
https://archive.org/details/cashbox35unse_23/page/43/mode/1up
https://archive.org/details/cashbox35unse_24/page/42/mode/1up
http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/
Ball and paddle goes color
https://archive.org/details/cashbox35unse_23/page/43/mode/1up
http://allincolorforaquarter.blogspot.com/2016/06/the-ultimate-so-far-history-of-nutting_21.html
https://archive.org/details/cashbox35unse_23/page/n47/mode/1up
Kee Games teams up with Atari
https://archive.org/details/cashbox35unse_24/page/42/mode/1up
https://en.wikipedia.org/wiki/Kee_Games
https://archive.org/details/cashbox05unse_9/mode/2up?view=theater
1983
Marschfield kicks games out
https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html
https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/
AMOA a dud
Play Meter Dec. 31, 1983
Laserdisc is DOA in the UK
https://archive.org/details/play-meter-december-15-1983/page/60/mode/2up
Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798
Laserdisc games coming home... just not any time soon.
Play Meter Dec. 1, 1983
Sente debuts the Sente Computer System
NewsBytes 12/20/83 - Entering the Snakepit - A Winner:
https://arcadeblogger.com/2019/11/10/bally-sente-saviour-of-the-arcades/
Games People Dec. 18, 1983, pg. 1
https://flyers.arcade-museum.com/videogames/search/gallery?manuf_id=63
https://youtu.be/dSwR9ra57uk?si=nY7UQORTBVaK-mLa
Battle of the Cons is over
RePlay, Dec. 1983 pg. 13
Play Meter Dec. 1, 1983
Rosen steps down
Playthings, Dec. 1983, p. 11
RePlay, Dec. 1983, pg. 18
Nintendo profits drop
(DECEMBER 21, 1983, WEDNESDAY). NINTENDO'S CONSOLIDATED NET DOWN 2.3 PCT. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P360-001B-N1P6-00000-00&context=1516831.
Nintendo buys Pizza Time franchise
(December 6, 1983). Family restaurant will be opened in Vancouver. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1MS0-000H-H0FJ-00000-00&context=1516831.
https://archive.org/stream/0966961706/0966961706_djvu.txt pg. 114
Atari opens first Atari Adventure location
https://archive.org/details/Atari_Coin_Connection_Volume_7_Number_11_December_1983
https://atari-computermuseum.de/aac.htm
https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fpaot66m84vm41.jpg
Dragon's Lair merch on the way
Playthings, Dec. 1983
http://www.dragons-lair-project.com/games/related/merchandise/trading_cards_stickers.asp
Video game prices drop as toys take Xmas center stage
Playthings, Dec. 1983
Intellivision System Changer launched
https://archive.org/details/computer-entertainer-2-9/page/130/mode/1up?view=theater
https://archive.org/details/computer-entertainer-2-9/page/143/mode/1up?view=theater
https://retroconsoles.fandom.com/wiki/System_Changer
Wagner out at Mattel
Playthings, Dec. 1983
https://www.latimes.com/archives/la-xpm-1985-02-19-me-412-story.html
Warner sells movie and TV rights
https://www.nytimes.com/1983/12/22/business/warner-will-sell-existing-contracts.html
(December 23, 1983, Friday). Warner sells film contracts for $350m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-29G0-000F-5467-00000-00&context=1516831.
Atari teams with Activision to bring games home
(December 16, 1983, Friday, AM cycle). Atari, Activision To Broadcast Video Games to Homes. The Associated Press. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-K6B0-0011-5089-00000-00&context=1516831.
NewsBytes 12/20/83 - Software Through the Airwaves
Romox test units hit the streets
https://archive.org/details/computer-entertainer-2-9/page/141/mode/1up?view=theater
Vidco brings piracy to the 2600
https://www.retrothing.com/2006/06/vintage_video_g.html
Electronic Games Hotline Dec. 4, 1983 pg. 4
Move over 5200 joystick, 5200 controller buttons shoddy too!
https://archive.org/details/computer-entertainer-2-9/page/135/mode/1up?view=theater
Comdex fails to impress
https://www.nytimes.com/1983/12/06/science/personal-computers-windows-and-gateways-loom-in-near-future.html
VisiOn launch fails to impress
https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n5/mode/2up
Really, windows? Who needs it?
https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up
https://www.youtube.com/watch?v=1VNS8TE4XhU&t=250s
Apple introduces Lisa development tools
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Sierra's Homeword makes word processing easy
https://archive.org/details/computer-entertainer-2-9/page/142/mode/1up?view=theater
http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html
https://archive.org/details/Creative_Computing_1983-12/page/n195/mode/2up?view=theater
EA gets into productivity
https://archive.org/details/Creative_Computing_1983-12/page/n69/mode/2up?view=theater
https://archive.org/details/Creative_Computing_1983-12/page/n161/mode/2up?view=theater
Tandy goes PC compatible
https://www.nytimes.com/1983/12/01/business/tandy-s-personal-computer.html
https://en.wikipedia.org/wiki/Tandy_2000
PCJr gets tested
https://www.nytimes.com/1983/12/27/science/personal-computers-the-little-ibm-finally-arrives-for-a-test.html
Computers are the hottest item this Xmas...
https://www.nytimes.com/1983/12/10/business/under-1983-christmas-tree-expect-the-home-computer.html
https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater
https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 1
https://www.nytimes.com/1983/12/25/nyregion/the-guilt-of-computerless-parents.html
JCPenney drops computers
NewsBytes 12/20/83 Next Casualty
Coleco tries to calm markets
https://www.nytimes.com/1983/12/02/business/market-placevartanig-g-vartan-split-view-on-coleco-continues.html
https://www.nytimes.com/1983/12/01/business/coleco-says-its-adam-is-in-very-short-supply.html
https://www.nytimes.com/1983/12/09/business/coleco-can-t-savor-a-success.html
https://archive.org/details/computer-entertainer-2-9/page/136/mode/1up?view=theater
Commodore plagued by defective machines
Electronic Games Hotline Dec. 4, 1983, pg. 2
Atari announces Translator for the XL
https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater
http://www.atarimania.com/utility-atari-400-800-xl-xe-translator-_29943.html
Apple gets sprites
https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_02_1983-12_Fun_Games_Publishing_US/page/n19/mode/2up
Apple to enter home computer market
https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_IIc
Computer game sales expected to rise dramatically in 1983
Playthings, Dec. 1983
TI99 software draught is over
electronic Games Hotline Dec. 4, 1983 pg. 2
MSX unites Japanese appliance makers
(DECEMBER 22, 1983, THURSDAY). TOKYO REPORT; SALES DRIVE FOR 'MSX' LAUNCHED. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P320-001B-N1F3-00000-00&context=1516831.
CHARLES SMITH. (December 12, 1983, Monday). Adoption of MSX brings a new era. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C80-000F-51NS-00000-00&context=1516831.
Speccy hits 1 million
https://archive.org/details/popular-computing-weekly-1983-12-22/page/n3/mode/2up
British hunger for computers outstrips supply
By Jason Crisp. (December 12, 1983, Monday). 'They're walking off the shelves'; BRITAIN'S HOME COMPUTER BOOM. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C70-000F-51JX-00000-00&context=1516831.
https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up
The Welsh give it another go
https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n23/mode/2up
Manic Miner moves publishers
https://archive.org/details/popular-computing-weekly-1983-12-08
Hungarian software makes a splash in the UK
https://archive.org/details/popular-computing-weekly-1983-12-01
Marvel gets Adventure-ous
https://archive.org/details/popular-computing-weekly-1983-12-22
https://www.mobygames.com/group/256/scott-adams-questprobe-series/
Richard Scarry signs deal with Coleco
https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4
https://www.mobygames.com/game/174878/richard-scarrys-best-electronic-word-book-ever/
Might & Magic: Adventure Number 1: The Lava Pits of Aznar goes on sale
https://archive.org/details/Creative_Computing_1983-12/page/n339/mode/2up?view=theater
https://www.mobygames.com/game/132448/might-magic-the-lava-pits-of-aznar/
Quicksoft goes shareware
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
https://en.wikipedia.org/wiki/PC-Write
Penguin Publishing enters software market
https://archive.org/details/MicroAdventurer02-Dec83/page/n5/mode/2up
https://www.mobygames.com/game/26582/the-warlock-of-firetop-mountain/screenshots/
https://www.mobygames.com/company/8195/puffin-books-ltd/
Microsoft gets into book publishing
electronic Games Hotline Dec. 4, 1983 pg. 3
6502 goes 16 bit
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n8/mode/1up
https://en.wikipedia.org/wiki/WDC_65C816
https://www.westerndesigncenter.com/wdc/index.php
Hey baby, I got a gig on 12 inches...
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Online banking gaining steam
By PHILIP T. SUDO. (December 2, 1983, Friday). Pronto Tailored for More Systems; Home Banking Program Supported by Apple, IBM Computers. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y90-000F-R551-00000-00&context=1516831.
Shopping goes online
https://archive.org/details/family-computing-04/page/n55/mode/2up
https://www.referenceforbusiness.com/history2/69/CUC-International-Inc.html
Compuserve introduces online ads
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Political scandal inspires Japanese computer game
Play Meter Dec. 15, 1983 pg. 92
PBS brings computer education to US TV
By DAVID O. TYSON. (December 2, 1983, Friday). Chase Promoting Public TV Series; Bank Is Taking Out Full-Page Ads in Newspapers To Boost 'Academy on Computers,' a 12-Week Course. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y80-000F-R54S-00000-00&context=1516831.
Automan premieres
https://www.nytimes.com/1983/12/03/arts/tv-notes-cbs-tops-fall-sweeps-fifth-time.html
https://youtu.be/kA1NT4I0s34?si=sAQgPQyUimj-hqIi
Quotes of the Month:
https://archive.org/details/family-computing-04/page/n69/mode/2up
Al Lowe - Sierra https://www.patreon.com/posts/29977733
https://archive.org/details/popular-computing-weekly-1983-12-15/page/n3/mode/2up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
-
40 years ago, American television saw the dawn of a nationwide show updating viewers on the latest developments in the exciting world of computers, The Computer Chronicles.
We dive into the history of this show with blogger S.M.Oliva, author of The Computer Chronicles Revisited, to find out what it was, what it achieved, and how it left us an invaluable record of the early consumer computer industry.
Recorded: October 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
https://www.smoliva.blog/
https://archive.org/details/computerchronicles?tab=about
https://en.wikipedia.org/wiki/Halcyon_(console)
Halcyon Demo: https://www.youtube.com/watch?v=QeI5zKeGELA
Halcyon NFL game: https://www.youtube.com/watch?v=K9EbCv48z84
https://www.youtube.com/watch?v=_4HyBLgmRlw
https://en.wikipedia.org/wiki/George_Morrow_(computers)
https://www.mobygames.com/game/1775/amnesia/
Julie - https://www.youtube.com/watch?v=ewu_NBUHePU
Mr. Gameshow Game - https://youtu.be/OKR5nxQcj3M?si=tUAW5Jw9msonwEvF
https://www.mobygames.com/game/54306/apache-strike/
https://www.mobygames.com/company/1338/pbi-software-inc/
https://www.smoliva.blog/post/computer-chronicles-revisited-100-strategic-conquest-beyond-dark-castle-apache-strike-chuck-yeager-advanced-flight-trainer-mean-18/
https://www.mobygames.com/person/12686/richard-l-seaborne/
https://en.wikipedia.org/wiki/John_McCarthy_(computer_scientist)
https://en.wikipedia.org/wiki/Gary_Kildall
Gary Kildall Special - https://www.youtube.com/watch?v=Tdj8gh9GPc4
Copyright Karl Kuras
-
Next gen trash talk heats up,
Nintendo and Sega trapped by strong yen &
CDROM can't pay the rentThese stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in November 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
7 Minutes in Heaven: Aladdin - Genesis
Video Version: https://www.patreon.com/posts/7-minutes-in-97263025
https://www.mobygames.com/game/2069/disneys-aladdin/
Corrections:
October 1993 Ep - https://www.patreon.com/posts/october-1993-95287239
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://store.steampowered.com/app/402330/Press_X_to_Not_Die/
https://tokyo-joypolis.com/
1993:
AMOA shows little promise for street ops
Play Meter, Nov. 1993, pg. 3
EA beefs up coinop efforts
Play Meter, Nov. 1993, pg. 5
https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=7
Nintendo returns to coinop
Play Meter, Nov. 1993, pg. 18
FunExpo attracts burgeoning family fun center biz
Play Meter, Nov. 1993, pg. 38
Operators and Manufacturers agree on violence in games
RePlay Nov. 1993, pg. 78, 88
Operators and Manufacturers don't agree on revenue sharing
RePlay Nov. 1993, pg. 78
The Moloney's are back!
Replay Nov. 1993, pg. 32 , 33, 35
https://www.arcade-history.com/?n=tap-a-tune&page=detail&id=4249
Virtuality goes public
Replay Nov. 1993, pg. 34
James Clark disses 3DO
Paula Parisi. (November 4, 1993, Thursday). SGI's Clark: 3DO doesn't add up. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CDB0-006P-R3MS-00000-00&context=1516831.
https://archive.org/details/Electronic-Games-1993-11/page/n121/mode/1up?view=theater
Trip Hawkins gets defensive
Edge, November 1993, pg. 6, 12, 19 https://archive.org/details/Computer_Gaming_World_Issue_112/page/n9/mode/2up
Where's the money in interactivity?
BY CYNTHIA LITTLETON. (November 4, 1993, Thursday, BC cycle). Panel: Interactive tech ready, but viewers aren't. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0R0-001S-60JY-00000-00&context=1516831.
Paula Parisi. (November 5, 1993, Friday). Goodson: Lose interactive game shows. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3K8-00000-00&context=1516831.
Paula Parisi. (November 8, 1993, Monday). CD-ROM players: next VCRs?; Multimedia format is poised for major growth in '90s, study finds. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3HS-00000-00&context=1516831.
King World invests in Crystal Dynamics
https://en.wikipedia.org/wiki/King_World_Productions
https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater
VideoCD logo coming
Edge November 1993, pg. 8
First look at CDi Zelda
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n97/mode/1up?view=theater
Sony decides to go it alone
BY STEVE McCLURE. (November 20, 1993). Sony Ventures Into Video Game Biz; With A New Integrated Hardware/Software System. Billboard. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-0NJ0-002S-H3KS-00000-00&context=1516831.
BY SONOKO WATANABE Staff writer. (November 1, 1993). Sony to set up video-game unit Shelves plan to hook up with Nintendo, zooms in on low end of market. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4N60-000H-H552-00000-00&context=1516831.
(November 1, 1993). NEW SONY VIDEOGAME FACES UNCERTAIN PROSPECTS. Consumer Electronics. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKP-XDT0-006B-64X1-00000-00&context=1516831.
Commodore preps US CD32 launch
https://archive.org/details/Computer_Gaming_World_Issue_112/page/n11/mode/2up
https://archive.org/details/CommodoreUserIssue1221993Nov/page/n17/mode/2up
Wall street bullish on Atari
(November 4, 1993, Thursday, BC cycle). Wall Street impressed with Atari's propsects. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0P0-001S-60HN-00000-00&context=1516831.
Generation transition concerns an issue for Sega
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n65/mode/1up?view=theater
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n67/mode/1up?view=theater
Nintendo Extends Super Mario All Stars giveaway
(November 1, 1993). Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYS0-000S-845B-00000-00&context=1516831.
Nintendo sales and profits down
By MICHIYO NAKAMOTO. (November 19, 1993, Friday). Tough new players in video games - Michiyo Nakamoto watches Matsushita and Sony enter the field. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-MTT0-006F-W3FM-00000-00&context=1516831.
Yomiuri Shimbun. (November 19, 1993, Friday). Nintendo sales, profits down. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V290-001X-J39V-00000-00&context=1516831.
(NOVEMBER 18, 1993, THURSDAY). Nintendo posts 23.9% pretax drop for fiscal half. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-GS90-000F-P13B-00000-00&context=1516831.
Sega begins mnaufacturing in Wales
MARY FAGAN, Industrial Correspondent. (November 1, 1993, Monday). Welsh factory to produce Sega video-game catridges; First contract outside Far East goes to AB Electronic. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-89T0-0021-R536-00000-00&context=1516831.
Sega downgrades forecast
GAIL COUNSELL. (November 10, 1993, Wednesday). Sega slashes profit forecast; Video game group says strength of yen will hit earnings. Gail Counsell reports. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-88T0-0021-R2N1-00000-00&context=1516831.
EA suspends SNES lineup
https://segaretro.org/index.php?title=File:CVG_UK_144.pdf&page=8
https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=33
EA resumes SNES lineup
Sega decides to crash Mario's big bash
(November 4, 1993). Lancaster: Sega's big self-projection racket. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-5BV0-00X8-J51R-00000-00&context=1516831.
Ad games on the rise
By Kate Fitzgerald. (November 1, 1993). Videogames attract advertisers; McDonald's signs on as number of games tied to products grows. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-844B-00000-00&context=1516831.
By David Kilburn. (November 1, 1993). Dentsu already deep into interactive; Japanese agency links with 3DO, creates videogames for clients. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-8446-00000-00&context=1516831.
Nitendo wins big in South African court
(November 8, 1993, Monday). SOUTH AFRICAN SUPREME COURT RULES FOR NINTENDO IN MAJOR VICTORY AGAINST VIDEO GAME PIRATES. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3CT0-007J-72FH-00000-00&context=1516831.
Console game pirates start to train
https://amr.abime.net/amr_popup_picture.php?src=amiga_joker/magscans/aj_1993_11/040.jpg&c=92625
Pad computing more of an Uh? than an Aahhh!
https://www.nytimes.com/1993/11/09/science/personal-computers-zoomers-newtons-real-life-so-far-promise-exceeds-usefulness.html
Big Blues chronicles fall of IBM
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n86/mode/1up?view=theater
AI puts help desks on disk
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n47/mode/1up?view=theater
Smartec bets on dual scan
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n54/mode/1up?view=theater
Broderbund announces Living Books
https://archive.org/details/Electronic-Games-1993-11/page/n9/mode/1up?view=theater
Shakespeare does Karaoke
https://www.youtube.com/watch?a&v=CpHnp9JKgcY&feature=youtu.be Minute 1:30
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n69/mode/1up?view=theater
Komisar becomes CEO of Lucasarts
https://www.nytimes.com/1993/11/02/business/company-news-chief-executive-named-at-lucas-s-software-unit.html
(November 1, 1993, Monday). LUCASARTS ENTERTAINMENT NAMES RANDY KOMISAR PRESIDENT; LUCASARTS TOPS BEST YEAR IN ITS HISTORY WITH NEW LEADER. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3G30-007J-7008-00000-00&context=1516831.
Logitech goes 3D with the Cyberman
https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater
Larry Probst sees software download future
STUART VARNEY. (November 2, 1993). Exec Explains Interactive Lane of Electronic Highway. CNN. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3TD9-1JJ0-0029-50P8-00000-00&context=1516831.
Wireless Email taking off
https://archive.org/details/eu_BYTE-1993-11_OCR/page/n31/mode/2up
Free lunches on the internet may be coming to an end
https://www.nytimes.com/1993/11/03/business/business-technology-jams-already-on-data-highway.html
By KATE MADDOX, Staff reporter. (November 8, 1993). The big picture; Visions of a new TV begin to emerge. Electronic Media. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-X370-002S-52YW-00000-00&context=1516831.
Renegade ports to Interactive TV
Edge November 1993, pg. 75
Sex sells
Edge November 1993, pg. 63
Cable News fuels tech stock rollercoaster
https://www.nytimes.com/1993/11/07/business/market-watch-watch-what-they-pay-not-what-they-say.html
Video Games move into museum
https://www.nytimes.com/1993/11/07/style/token-art.html
Tom Quinn, RIP
https://archive.org/details/Electronic-Games-1993-11/page/n15/mode/1up?view=theater
Man!ac launches
http://www.kultmags.com/mags.php?folder=TUFOIUFDLzE5OTM=
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
-
IBM introduces the PCJr
Coleco ships the Adam
Infocom disses graphics
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in November 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]
Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:
7 Minutes in Heaven: Beach Head
Video Version: https://www.patreon.com/posts/96037276
https://www.mobygames.com/game/19932/beach-head/
Corrections:
October 1983 Ep - https://www.patreon.com/posts/october-1983-94392565
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Chronicles Revisited Podcast 14 — Touch the Screen! Touch the Screen! https://www.smoliva.blog/post/chronicles-revisited-podcast-014/
The Computer Chronicles 40th Anniversary with S.M. Oliva https://www.patreon.com/posts/computer-40th-s-95453094
https://www.cashbox-magazine.com/about
https://www.mobygames.com/game/11121/chiller/
1973
Video Games take center stage at MOA show
https://archive.org/details/cashbox35unse_18/page/51/mode/1up
https://archive.org/details/cashbox35unse_21/page/47/mode/1up
https://archive.org/details/cashbox35unse_19/page/55/mode/1up
Atari asks ops to steer clear of copycats
https://archive.org/details/cashbox35unse_19/page/61/mode/1up
German arcade owners seeth
https://archive.org/details/cashbox35unse_21/page/48/mode/1up
Heathkit offers budget priced calculator kit
https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 89
Electronic watches on the rise
https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 5
Video Phone shown at CeBit
https://www.worldradiohistory.com/Archive-Poptronics/70s/1973/Poptronics-1973-11.pdf pg. 19
https://www.youtube.com/watch?v=WzdCKBZP4Jo
1983-11
Williams loses $6 million in fourth quarter
Games People, Nov. 19, 1983, pg. 11 https://www.youtube.com/watch?v=ecVcA3l6v3E
Atari is the (coinop) come-back kid
RePlay Nov. 1983, pg. 123
Battle of the Cons
Replay, Nov. 1983, pg. 15
Tokyo Amusement Machine Show side steps laser craze
Replay Nov. 1983, pg. 23
Games People Nov. 28, 1983, pg. 9
Replay Nov. 1983, pg. 86
Monitor maker TSK cuts credit
Games People, Nov. 19, 1983, pg. 1
Activision to lay off a quarter of its workforce
https://www.nytimes.com/1983/11/12/business/activision-sets-layoffs-for-90.html
Odyssey2 is no more
https://archive.org/details/computer-entertainer-2-8/page/120/mode/1up?view=theater
Starpath bows out
https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater
Fox drops out of games
https://www.nytimes.com/1983/11/10/business/fox-quitting-video-games.html
Milton Bradley expects losses
https://www.nytimes.com/1983/11/15/business/milton-bradley-expects-deficit.html
Vectrex debuts 3D Imager
https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up
Spectravideo's Compumate gets reviewed
Personal Computer News, Nov. 23, 1983 pg. 38
Amiga to release computer/game combo machine
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n105/mode/2up
Berlin Consumer Trade Show sees micros and video games galore
http://www.atarimuseum.de/gamesum.htm https://en.wikipedia.org/wiki/Sharp_MZ
https://www.videospielgeschichten.de/die-fans-fragen-klaus-ollmann-antwortet/
https://en.wikipedia.org/wiki/Philips_Videopac%2B_G7400
https://de.wikipedia.org/wiki/IFA_(Messe)#1970%E2%80%931990
http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM=
https://youtube.com/playlist?list=PLp7z5j6N5lhyqNEEtxz1bnkhjCTbJ_rqS&si=GVvJ9SIMYkaOO7av
TI stock shoots up
https://www.nytimes.com/1983/11/01/business/a-seesaw-day-for-computers.html
IBM Introduces the PC Jr
https://www.nytimes.com/1983/11/02/business/the-debut-of-ibm-s-junior.html
https://www.nytimes.com/1983/11/02/business/ibm-s-speedy-redirection.html
https://www.nytimes.com/1983/11/06/business/week-in-business-japan-s-car-makers-are-sent-a-message.html
https://en.wikipedia.org/wiki/IBM_PCjr
Small Idaho company to supply PCJr keyboard
https://www.nytimes.com/1983/11/26/business/advanced-input-s-ibm-coup.html
Atari and Coleco hike prices
https://www.nytimes.com/1983/11/10/business/atari-coleco-raise-computer-prices.html
Personal Computer News Nov. 9, 1983, pg. 6
https://www.nytimes.com/1983/11/12/business/commodore-corp-reports-earnings-for-qtr-to-sept-30.html?searchResultPosition=1
Atari backs away from home computers
https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater
Coleco lowers Adam shipment targets
Toy & Hobby World November 1984, pg. S1
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_01_1983-11_Fun_Games_Publishing_US/page/n11/mode/2up
https://archive.org/details/logical_gamer_novdec83/page/5/mode/2up
JCPenney and KMart pass on Adam
https://www.nytimes.com/1983/11/15/business/penney-s-holiday-line-omits-adam-computer.html
Adam shipments lower than expected
https://www.nytimes.com/1983/11/24/business/dow-declines-0.20-in-heavy-trading.html
Adam review
https://www.nytimes.com/1983/11/29/science/personal-computers-the-new-adam-arrives-for-a-test.html
Cabbage Patch Doll Mania ensues
https://www.nytimes.com/1983/11/29/us/adoptable-dolls-aren-t-having-any-trouble-finding-homes.html
https://en.wikipedia.org/wiki/Cabbage_Patch_Kids
https://youtu.be/qR0aVHlXpvM?si=PoN1JgbZkmkA39Hi
Aquarius discounted
https://timesmachine.nytimes.com/timesmachine/1983/11/27/issue.html
Commodore teases TED
https://archive.org/details/popular-computing-weekly-1983-11-24/mode/1up?view=theater
https://en.wikipedia.org/wiki/Commodore_Plus/4
Comdex to be swamped by PC clones
https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1983-11.pdf pg. 7
Tandy to enter PC compatible market
https://www.nytimes.com/1983/11/30/business/tandy-computer-s-hard-test.html
https://en.wikipedia.org/wiki/Tandy_1000
HP moves to reduce OS options
Personal Computer News, Nov. 2, 1983 pg. 3
Reflex launches Hercules
Personal Computer News, Nov. 2, 1983 pg. 3
Apple outlook flat
https://www.nytimes.com/1983/11/08/business/apple-sees-flat-profit-outlook.html
Apple funds IBM clone adapter
Personal Computer News, Nov. 23, 1983 pg. 2, 5
Personal Computer News, Nov. 30, 1983, pg. 4
Microsoft Debuts Windows
https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html
https://www.nytimes.com/1983/11/11/business/microsoft-displays-window-program.html?searchResultPosition=1
Personal Computer News, Nov. 30, 1983, pg. 4, 6
Lightpens, the interface choice of the future
https://archive.org/details/1983-11-computegazette/page/n33/mode/2up
https://archive.org/details/commodore-user-magazine-02/page/n5/mode/2up
https://archive.org/details/1983-11-compute-magazine/page/n170/mode/1up?view=theater
https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US/page/n13/mode/2up
Newbrain to return from the dead
Personal Computer News, Nov. 2, 1983 pg. 3
Electron deliveries fall short
Personal Computer News, Nov. 2, 1983 pg. 2
Personal Computer News, Nov. 30, 1983, pg. 2
Acorn second processor sticker shock
Personal Computer News, Nov. 30, 1983, pg. 2
Dynasty Computer corp wants to sell you a computer in your home
https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2
http://www.atariprotos.com/othersystems/sorcerer/hardware/smartalec.htm
Broderbund announces partnership with TI
https://archive.org/details/computer-entertainer-2-8/page/119/mode/1up?view=theater
Toy and Hobby World Nov. 1984, pg. S12
https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 8
https://archive.org/details/1983-11-computegazette/page/n49/mode/2up
Infocom disses graphics
https://archive.org/details/1983-11-computegazette/page/n23/mode/2up
https://archive.org/details/1983-11-computegazette/page/n29/mode/2up
https://archive.org/details/family-computing-03/page/n15/mode/2up
EA brings album cover aesthetics to game software packaging
https://archive.org/details/family-computing-03/page/n15/mode/2up
Quicksilva arrives in the US
https://archive.org/details/1983-11-computegazette/page/n133/mode/2up
Mirror Group jumps into software
https://archive.org/details/popular-computing-weekly-1983-11-17/mode/1up?view=theater
Computer magazines boom
https://www.nytimes.com/1983/11/09/business/boom-in-computer-magazines.html
Hobby Computer magazine debuts
http://www.kultmags.com/mags.php?folder=SGFwcHkgQ29tcHV0ZXIvMTk4Mw==
Info64 debuts
https://archive.org/details/Info-64_Issue_2_Winter_83-84_1983_Cybertech_US
GameLine adds stock info and email
https://www.retromags.com/files/file/5858-electronic-games-hotline-volume-2-no-7-november-6-1983/ pg. 2
Time exits Teletext
https://www.nytimes.com/1983/11/22/business/time-inc-drops-teletext-experiment.html
Online education may be the future
https://www.nytimes.com/1983/11/20/us/from-1500-miles-professor-teaches-his-class-by-computer.html
Bond plays games
https://www.youtube.com/watch?v=vUc4GkMN1qs
RePlay Nov. 1983, pg. 178
https://archive.org/details/computer-entertainer-2-8/page/117/mode/1up?view=theater
Atari 5200 ad mentioned in Videogaming and computergaming illustrated
https://www.youtube.com/watch?v=vS-pingC-xY
https://archive.org/details/Videogaming_and_Computer_Gaming_Illustrated_1983-11_Ion_International_US/page/n3/mode/1up
https://www.nytimes.com/1983/11/09/business/advertising-changes-by-atari-and-ibm.html
Japan agrees to loosen restrictions on the Yen
https://www.nytimes.com/1983/11/13/business/wekk-in-business-more-good-news-about-inflation.html
New study finds games designed to be addictive
Games People, Nov. 19, 1983, pg. 1
https://archive.org/details/mindatplaypsycho0000loft/page/n9/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
-
Gregg Barnett is a 40 year veteran of the gaming industry, having started with porting The Hobbit to the C64, developing the legendary Way of the Exploding Fist, bringing Discworld to computers and today working on high tech VR based training gear for firefighters. Gregg opens up about all the massive shifts in the industry he has witnessed, as well as the good and the bad involved with being a game dev.
Recorded October 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
[email protected]
Links:
https://www.linkedin.com/in/greggbarnett/
https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game)
https://en.wikipedia.org/wiki/Horace_(video_game_series)
https://en.wikipedia.org/wiki/Cinema_of_Australia#Renaissance_%E2%80%93_1970s_and_1980s
https://www.mobygames.com/company/27/krome-studios-melbourne/
https://en.wikipedia.org/wiki/The_Way_of_the_Exploding_Fist
https://en.wikipedia.org/wiki/Karate_Champ
https://en.wikipedia.org/wiki/Karateka_(video_game)
https://en.wikipedia.org/wiki/1983_America%27s_Cup#Aftermath
https://www.mobygames.com/game/19426/bedlam/
https://www.mobygames.com/company/18/cinemaware-corporation/
https://www.mobygames.com/game/181/defender-of-the-crown/screenshots/nes/
https://www.mobygames.com/game/8662/shadowrun/
https://en.wikipedia.org/wiki/FASA
https://en.wikipedia.org/wiki/Terry_Pratchett
https://www.mobygames.com/group/199/discworld-universe/
https://www.mobygames.com/company/63/psygnosis-limited/
https://www.mobygames.com/company/2602/sony-electronic-publishing-ltd/
https://www.mobygames.com/company/2221/sick-puppies-studio/
https://www.mobygames.com/game/9400/ghost-master/
https://www.mobygames.com/person/4217/will-wright/
https://flaimsystems.com/ -
Nintendo profits crash,
Next gen console battle begins &
Arcades go 3D
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in October 1993.As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:A complete set of links can be found here:
https://www.patreon.com/posts/95287239
7 Minutes in Heaven: Hired Guns
Video Version: https://www.patreon.com/posts/7-minutes-in-95284763
https://www.mobygames.com/game/6742/hired-guns/
https://www.mobygames.com/game/83985/overcooked/
https://www.mobygames.com/game/59006/spaceteam/Corrections:
September 1993 Ep - https://www.patreon.com/posts/september-1993-93580366
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Video Game Historian - Aladdin Deck Enhancer - https://youtu.be/_eG-PSZU5MI?si=UkmcQ6RDEs_Ljm-w
1993-10:
JAMMA show brings the tech
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/222/mode/1up?view=theaterRiiiiiiiiiiiiidge Racer debuts, remember that one?
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/64/mode/1up?view=theater
https://www.youtube.com/watch?v=eaBUeINW_3sSega takes fighting 3D
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/66/mode/1up?view=theaterSega teams up with W Industries
https://segaretro.org/Press_release:_1993-07-01:_W_INDUSTRIES_MAKES_VIRTUAL_REALITY_A_REALITY_FOR_SEGA
https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theaterWilliams sues Capcom
Play Meter Oct. 1993, pg. 37-Eleven's coinop exodus continued
Play Meter Oct. 1993, pg. 3
Nintendo reduces profit outlook
(October 5, 1993, Tuesday). Nintendo. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8VY0-00H1-F1G8-00000-00&context=1516831.
https://www.poundsterlinglive.com/bank-of-england-spot/historical-spot-exchange-rates/usd/USD-to-JPY-1993
They expect exports to make up 59% of their sales in the first half of the year and only 42% in the second half. (October 5, 1993). Nintendo to suffer 1st profit decline in 10 years. Report From Japan. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKM-Y970-004C-93PW-00000-00&context=1516831. BY YUZO SAEKI, Staff writer. (October 11, 1993).
Nintendo expects profits to fall 26%; HIGH YEN, COMPETITION HURT PERFORMANCE. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4NH0-000H-H0BX-00000-00&context=1516831. Garth Alexander and Helen Davidson. (October 10, 1993, Sunday).
Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831.
Garth Alexander and Helen Davidson. (October 10, 1993, Sunday). Super Mario under threat as Sega closes profits gap. The Sunday Times (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8WK0-00H1-F37F-00000-00&context=1516831.Sega calls for truce
By MAT TOOR. (October 21, 1993). Sega calls for truce. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-59R0-00X8-J073-00000-00&context=1516831.Sega beats Nintendo in UK
Dominic Mills. (October 30, 1993, Saturday). Ad of the Week. The Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T2M-8YV0-00H1-F3G0-00000-00&context=1516831. https://youtu.be/X-LGs3AkkXY?si=tuzHTmEqjM2fSFucJaguar role out plans revealed
https://archive.org/details/GamePro_Issue_051_October_1993 pg. 16
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/58/mode/1up?view=theaterEGM goes hands-on with 3DO
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater
Edge 1, pg. 49
Edge 1 pg. 54
Edge1 pg. 58Nintendo signs up Silicon Graphics
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/n5/mode/1up?view=theater https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/70/mode/1up?view=theaterCGI vs clayamation vs. Digitization
https://archive.org/details/play-time-1993-10/page/n9/mode/1up?view=theater
https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theater
https://archive.org/details/play-time-1993-10/page/n13/mode/1up?view=theater
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1upNintendo gives away Mario All-Stars
https://archive.org/details/GamePro_Issue_051_October_1993 pg. 168
https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n13/mode/1up?view=theaterWolfenstein 3D to come to the SNES
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/220/mode/1up?view=theaterSega does Sports
https://archive.org/details/GamePro_Issue_051_October_1993 pg. 132EA announces EA Sports Soccer
https://archive.org/details/GamePro_Issue_051_October_1993 pg. 149Sega introduces the Activator
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/60/mode/1up?view=theater
https://segaretro.org/ActivatorMove Over Gameboy, Newton is here
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/207/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_NewtonReelMagic wants to bring FMV to the PC
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theaterBuggy software on the rise
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/4/mode/1up?view=theaterCentergold prepares for stock launch
By PAUL TAYLOR. (October 7, 1993, Thursday). CentreGold valued at Pounds 50m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-N110-006F-W48W-00000-00&context=1516831.
GAIL COUNSELL, Business Correspondent. (October 5, 1993, Tuesday). Nintendo losing ground to Sega ; Video games giant blames profit warning on soaring yen. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-8F30-0021-R1WR-00000-00&context=1516831.Apple goes Multimedia
https://archive.org/details/powerplaymagazine-1993-10/page/n32/mode/1upEA plans to ditch floppies
Edge 1, pg. 21Sam & Max undergoes pizza party testing
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.10/page/n9/mode/1upMore details of AT&T deal to buy TSN emerge
https://archive.org/details/GamePro_Issue_051_October_1993 pg. 168
https://www.nytimes.com/1993/08/31/business/company-encountering-digital-age-occasional-look-computers-everday-life-keyboard.htmlArnie Katz argues for National Electronic Gaming Convention
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/52/mode/1up?view=theaterZiff Davis buys CGW
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-october-1993/page/56/mode/1up?view=theaterEdge 1 premieres
Edge 1
Mario teaches... English?
https://archive.org/details/powerplaymagazine-1993-10/page/n29/mode/2up
https://www.nexgam.de/artikel/buch-super-mario-super-englisch-multiMortal Kombat goes multimedia
https://archive.org/details/cashbox57unse_6/page/30/mode/1upTSR brings video to board games
https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n14/mode/1up?view=theaterMatt Groening launches Bongo Comics
https://archive.org/details/electronic-gaming-monthly-issue-51-october-1993/page/208/mode/1up?view=theater
Recommended Links:The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Modo Historia - https://www.youtube.com/c/ModoHistoriaPodcastSound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
The Boom is over,
Texas Instruments is out &
Nintendo becomes stock market darling
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in October 1983.As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!https://www.patreon.com/VGNRTM
Send comments on Mastodon @[email protected]Or
twitter @videogamenewsr2
Or
Instagram https://www.instagram.com/vgnrtm
Or
Links:Complete links can be found at:
https://www.patreon.com/posts/943925657 Minutes in Heaven: Kool-Aid Man
Video Version: https://www.patreon.com/posts/7-minutes-in-aid-94380376
https://www.mobygames.com/game/16706/kool-aid-man/
https://www.mobygames.com/game/40671/kool-aid-man/
https://youtu.be/mpbaznILT3s?si=oGZ8BCrVkhGu_aeG
Corrections:
September 1983 Ep - https://www.patreon.com/posts/september-1983-92463308
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.youtube.com/watch?v=Nio3hYAx_Tc
https://youtu.be/zONxBXLw4YY
1973-10
Sega joins pong craze
https://archive.org/details/cashbox35unse_16/page/n108/mode/1upMidway announces Space Race clone
https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theater.Kee Games plant opens
https://archive.org/details/cashbox35unse_14/page/52/mode/1up?view=theaterVideo game sales exceed 45,000
https://archive.org/details/cashbox35unse_17/page/59/mode/1up?view=theater1983-10
Supreme Court refuses to hear speed up kit case
"Economy At A Glance, United Press International, October 3, 1983, Monday, AM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6H0-001X-R0FX-00000-00&context=1516831.
By ELIZABETH OLSON, United Press International, October 3, 1983, Monday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F6M0-001X-R0W3-00000-00&context=1516831."
https://www.nytimes.com/1983/10/23/business/the-gavel-comes-down-on-computer-copycats.htmlLasermania grips coinop
Replay Oct. 1983, pg. 8
Replay, Oct. 1983, pg. 97, 41, 136
Coleco catches Singe
https://archive.org/details/computer-entertainer-2-7SENTE is a go...
Replay Oct. 1983 pg. 22, 8Nintendo dividend tops charts
NINTENDO INCREASES ANNUAL DIVIDEND BY 6.5 YEN, Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7J0-001B-N4KX-00000-00&context=1516831. Copyright 1983 Jiji Press Ltd., Copyright 1983 Jiji Press Ltd.Jiji
Press Ticker Service, OCTOBER 11, 1983, TUESDAY, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P7G0-001B-N4GD-00000-00&context=1516831.
Matsushita Electric tops 807 firms in consolidated earnings figures, The Japan Economic Journal, October 11, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1PT0-000H-H1RH-00000-00&context=1516831.
https://www.jstor.org/stable/43294923Konami opens US operations
Replay Oct. 1983 pg 136Atari opens Chicago dealership
Replay Oct 1983 pg. 10Harry Williams, RIP
Replay Oct. 1983 pg. 28Bars need not fear arcades
PR Newswire, October 5, 1983, Wednesday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-2S40-000D-81GN-00000-00&context=1516831.The boom is over
https://www.nytimes.com/1983/10/17/business/video-games-industry-comes-down-to-earth.htmlWarner loses $122.4 million in third quarter
New York Times, October 15, 1983, pg. 37Warner cuts 250 jobs at New York HQ
https://www.nytimes.com/1983/10/14/business/warner-cuts-corporate-staff-by-250.html2600 being sold off for $60
Playthings, Oct. 1983, pg. 24
Activision supports 5200
https://archive.org/details/computer-entertainer-2-7/page/105/mode/1upMattel revenues collapse
By James E. Braham, Profit's a question on home screens, Industry Week, October 3, 1983, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SPF-0RB0-0010-M0WW-00000-00&context=1516831.
Mattel Computer Adaptor tested
https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n19/mode/1up?view=theaterColeco revenue plummets
https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html
https://www.nytimes.com/1983/10/05/business/market-placedaniel-f-cuff-coleco-s-adam-betting-heavy.html
https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n5/mode/1up?view=theater
https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1upCBS posts gains
https://www.nytimes.com/1983/10/13/business/cbs-inc-profits-surge-3-groups-help-results.htmlToys R Us sees drop in video games and computers
https://www.nytimes.com/1983/10/13/business/toys-r-us.htmlApple earnings plummet
https://www.nytimes.com/1983/10/25/business/declines-sharp-for-apple-and-coleco.html
https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n3/mode/1upCommodore numbers surge
https://www.nytimes.com/1983/10/27/business/results-are-mixed-for-xerox.htmlMacNeil Lehrer Newshour interviews Jack Tramiel
https://youtu.be/U5skpKlVOqc?si=6vDkO5DnwZJZIbrd
https://americanarchive.org/catalog/cpb-aacip_507-mp4vh5d74j#at_2421.316381_s
TI drops out
https://www.nytimes.com/1983/10/29/business/retreat-set-by-texas-instruments.html
https://www.nytimes.com/1983/10/31/business/ibm-may-benefit.html
https://archive.org/details/eu_BYTE-1983-10_OCR/page/n8/mode/1up?view=theaterDavid Ahl presents Price Wars, the Graphic Novel
https://archive.org/details/Creative_Computing_1983-10/page/n187/mode/1up?view=theaterIBM profits up
https://www.nytimes.com/1983/10/15/business/ibm-net-up-24.8-in-quarter.htmlIBM welcomes Taiwanese imitators
https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n3/mode/1up?view=theaterApple cuts price of Lisa by 15%
https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theaterFormats, formats everywhere
https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1upJapanese show off at SICOB
https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater
http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm
https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater
https://archive.org/details/PersonalComputerNews/PersonalComputerNews033-26Oct1983/page/n19/mode/1up?view=theaterTandy introduces Coco2
"https://oldcomputermuseum.com/tandy_coco2.html
NEW PRODUCTS ON THE MARKET, United Press International, October 5, 1983, Wednesday, BC cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJB-F670-001X-R50S-00000-00&context=1516831."Tandy introduces the MC10
https://archive.org/details/Creative_Computing_1983-10/page/n42/mode/1up?view=theater https://en.wikipedia.org/wiki/TRS-80_MC-10Osborne effect postulated as cause of death
https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n4/mode/1up?view=theaterComputer industry shakeup not affecting jobs
https://www.nytimes.com/1983/10/16/jobs/computer-industry-more-jobs-despite-layoffs.html https://en.wikipedia.org/wiki/HP-150UK computer makers want to make Acorn a standard
https://archive.org/details/PersonalComputerNews/PersonalComputerNews030-05Oct1983/page/n6/mode/1up?view=theaterBritish homes in love with micros
Computer buying bonanza awaited; Jason Crisp reveals problems behind the Christmas surge, Financial Times (London,England), October 8, 1983, Saturday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PT0-000F-54WF-00000-00&context=1516831. By BARNABY J. FEDER. (October 10, 1983, Monday, Late City Final Edition).
COMPUTER MARKET STRONG IN BRITAIN. The New York Times. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8G-J7J0-0008-Y1B4-00000-00&context=1516831.
Teenage programming superstars blossom in the UK
Joan Gray, A world of asteroids and whizz-kid programmers, Financial Times (London,England), October 10, 1983, Monday, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2PS0-000F-54VH-00000-00&context=1516831.Spectrum goes cartridge
https://archive.org/details/PersonalComputerNews/PersonalComputerNews031-12Oct1983/page/n6/mode/1up?view=theater
http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Cartridges.htm
https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n62/mode/1up?view=theater
http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htmMicrodrive weakness becomes more apparent
https://archive.org/details/nzbitsandbytes-2-03/page/n5/mode/1up?view=theater
sinclair recommends photocopying printouts
https://archive.org/details/nzbitsandbytes-2-03/page/n3/mode/1up?view=theaterGame software prices begin to drop in England
https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n90/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n4/mode/1up
Martin Wheeler - Virgin, BITS, Recluse https://www.patreon.com/posts/72185638
Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024Guild of Software Houses forms
https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2upCGW hates on the c64
https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n26/mode/1up
http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODM= CPU 10-1983 pg. 30, 25, 1
https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n39/mode/1upCmmodore User magazine debuts
https://archive.org/details/CommodoreUserIssue011983Oct/page/n5/mode/2upAtarisoft launches
https://www.nytimes.com/1983/10/27/business/atari-s-new-games-fit-other-machines.html
https://archive.org/details/computer-entertainer-2-7
https://archive.org/details/computer-entertainer-2-7/page/105/mode/1upTrip is bringing the hotness
https://archive.org/details/eu_BYTE-1983-10_OCR/page/n101/mode/1up?view=theater
https://archive.org/details/Computer_Gaming_World_Issue_3.5/page/n11/mode/1up
Epyx launches the "Preview Disk"
https://archive.org/details/computer-entertainer-2-7/page/108/mode/1up
https://archive.org/details/a8b_Epyx_Preview_Disk_1983_Epyx_USComputer games go 3D
https://www.youtube.com/watch?v=4RoNTTPcPwI
https://archive.org/details/Computer_Video_Games_Issue_024_1983-10_EMAP_Publishing_GB/page/n18/mode/1up?view=theaterTurn your micro into an animation studio
https://archive.org/details/eu_BYTE-1983-10_OCR/page/n357/mode/1up?view=theaterTom Carter Productions goes interactive
Replay Oct. 1983 pg. 137
https://cartoonresearch.com/index.php/hucks-landing/Animated features are dead... except for Disney
TODAY'S TOPIC: Little Life Left In Full-Length Animated Feature Production, The Associated Press, October 3, 1983, Monday, PM cycle, available at https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-M6D0-0011-523X-00000-00&context=1516831.
Activists go after commercial length TV shows aimed at kids
https://www.nytimes.com/1983/10/12/arts/eight-children-s-tv-shows-assailed.html
Wherehouse goes public
(October 6, 1983, Thursday). WHEREHOUSE; Public offering. Business Wire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-MK90-001B-R0VJ-00000-00&context=1516831
https://en.wikipedia.org/wiki/Wherehouse_EntertainmentFirst commercial cellphone service introduced
https://www.nytimes.com/1983/10/14/business/cellular-mobile-phone-debute.html
Best Quote of the month: https://archive.org/details/PersonalComputerNews/PersonalComputerNews032-19Oct1983/page/n5/mode/1upRecommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
Mortal Monday,
F-15 Strike Eagle saved by Falcon,
Sega announces SaturnThese stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in September 1993.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
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Send comments on Mastodon @[email protected]
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Links:7 Minutes in Heaven: General Chaos
Video Version: https://www.patreon.com/posts/7-minutes-in-93420048
https://www.mobygames.com/game/23830/general-chaos/
Corrections:
August 1993 Ep - https://www.patreon.com/posts/august-1993-91387119
5th Anniversary Interview - https://www.patreon.com/posts/5th-anniversary-92773072
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.mobygames.com/game/63391/battletoads/
https://www.mobygames.com/game/8131/virtua-racing/
https://en.wikipedia.org/wiki/Super_Famicom_Naizou_TV_SF1
https://lmo.wikipedia.org/wiki/Sharp_Nintendo_Television
Ethan, in fact, playing Wizkid - https://www.patreon.com/posts/710579431993
September 13th is Mortal Monday
https://archive.org/details/Electronic-Games-1993-09/page/n16/mode/1up?view=theater
Gregory Fischbach Part 2 - Acclaim https://www.patreon.com/posts/47720122
Gregory Fischbach Part 1 - Activision - Acclaim https://www.patreon.com/posts/46578120
Chris Garske - EA - Activision - Sierra - Sega - GT Interactive https://www.patreon.com/posts/39835860Street Fighter 2 sequels not as pricey as expected
https://archive.org/details/game-pro-issue-50-september-1993/page/133/mode/1up?view=theaterBill White switches sides
https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater
https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theaterNintendo Espana founded
https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1upSega beats Nintendo at CES
https://archive.org/details/Electronic-Games-1993-09/page/n85/mode/1up?view=theaterCES closes to the public
https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theaterMultimedia is the new hotness
https://archive.org/details/Electronic-Games-1993-09/page/n45/mode/1up?view=theater
https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater
https://www.youtube.com/watch?v=aW4OQcBaV5c&list=PLBw24bgyD-sJkM_K9uPP6N73WwyxRFLaW
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/61/mode/1up?view=theater
https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theater
https://www.filfre.net/2023/10/a-digital-pornutopia-part-1-the-seedy-rom-revolution/
https://www.filfre.net/2023/11/a-digital-pornutopia-part-2-the-internet-is-for-porn/MPEG becomes standard
https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theaterCommodore sets big goals for CD32
The One , Sept. 1993, pg. 14CDI gets FMV add-on
https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater
https://archive.org/details/CommodoreUserIssue1201993Sep/page/n8/mode/1up?view=theaterSaturn is Sega's future
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n49/mode/2up
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n53/mode/2upJapanese turn to yanks
https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theater
https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n22/mode/1up?view=theaterGame crossovers taking off
https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theaterAcclaim is wheeling and dealing
https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n19/mode/1up?view=theaterAcclaim signs deal with James Cameron
https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater
Barkley signs with Accolade
https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater
https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n7/mode/1upGame while you fly in Europe
https://archive.org/stream/FinancialTimes1993UKEnglish/Jul%2007%201993%2C%20Financial%20Times%2C%20%23606%2C%20UK%20%28en%29_djvu.txt
https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater
https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20050%20%28September%201993%29/page/n79/mode/2upTop Guy takes the NES on the go
https://bootleggames.fandom.com/wiki/Top_Guy
https://archive.org/details/game-pro-issue-50-september-1993/page/112/mode/1up?view=theater.
Microprose bought by Spectrum Holobyte
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up
https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater
https://archive.org/details/computer-game-review-and-cd-rom-entertainment-september-1993/page/60/mode/1up?view=theater
Wild Bill Stealey - Microprose https://www.patreon.com/posts/36710924Windows goes to the Arcade
https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n9/mode/1up?view=theater
https://www.mobygames.com/game/2842/microsoft-arcade/Lucasfilm sends Amiga owners mixed messages
http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw==
Amiga Games September 1993 pg. 8
https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.09/page/n8/mode/1up
https://archive.org/details/CommodoreUserIssue1201993Sep/page/n12/mode/1up?view=theaterSSI diversifies D&D
https://archive.org/details/Electronic-Games-1993-09/page/n41/mode/1up?view=theater
Joel Billings - SSI https://www.patreon.com/posts/36827469
Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI https://www.patreon.com/posts/39095819
Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119Psygnosis partners with MDI
https://www.computinghistory.org.uk/det/49109/Dictionary%20of%20the%20Living%20World/
https://archive.org/details/micromania-segunda-epoca-64/page/n7/mode/1up
https://www.mobygames.com/company/3187/media-design-interactive/Ad games continue to proliferate in Germany
https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n9/mode/1up?view=theater
https://archive.org/details/PC.Games.N012.1993.09-fl0n/page/n15/mode/1up?view=theater
http://www.kultmags.com/mags.php?folder=QW1pZ2EgR2FtZXMvMTk5Mw== Amiga Games September 1993 pg. 9Tandy to sell off computer manufacturing operations
https://archive.org/details/Electronic-Games-1993-09/page/n10/mode/1up?view=theater
https://en.wikipedia.org/wiki/List_of_TRS-80_and_Tandy-branded_computers#PC-compatible_computers
MediaVision give Soundblaster a run for its money
https://en.m.wikipedia.org/wiki/Media_Vision_Pro_AudioSpectrum
https://archive.org/details/powerplaymagazine-1993-09/page/n15/mode/1up?view=theater
https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theaterMediavision gets into interactive movie biz
https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theater
https://www.mobygames.com/company/47/hyperbole-studios/Scorched Earth reviewed in CGW
https://archive.org/details/Computer_Gaming_World_Issue_110/page/n75/mode/1up
http://www.whicken.com/scorch/index.html
http://www.cafepress.com/officialscorchSega gets into toys
https://archive.org/details/Electronic-Games-1993-09/page/n9/mode/1up?view=theater
https://en.wikipedia.org/wiki/Sega_ToysTSN goes paperless
https://archive.org/details/Electronic-Games-1993-09/page/n94/mode/1up?view=theater
Ken Williams - Sierra https://www.patreon.com/posts/42700706
Andy Eddy leaves Video Games and Computer Entertainment
https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n5/mode/1up?view=theater
Smithsonian inducts software
https://archive.org/details/PC-Player-German-Magazine-1993-09/page/n13/mode/1up?view=theaterVectrex makers post OG files online
https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_56_Sept_1993/page/n14/mode/1up?view=theater
https://en.wikipedia.org/wiki/Vectrex
Camerica shuts down
https://archive.org/details/game-pro-issue-50-september-1993/page/136/mode/1up?view=theaterRecommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras -
After 5 years of asking the questions, the tables get turned and Karl finally has to get grilled. You, the listener (or at least some of you) asked for it, so by multiple demand, the Karl interview!
Recorded: November 2023
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machineAnd if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTMSend comments on twitter @videogamenewsr2
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[email protected]Links:
Some of the following links may not be fully functional:
Trantor's C64 Sight
https://web.archive.org/web/20050320163500/http://www.trantornator.com/c64.htmlTrantor's Ami-Crypt
https://community.fortunecity.ws/skyscraper/fdisk/1548/amiga.htmlTrantor Comics Leisure Suit Larry Page
https://community.fortunecity.ws/skyscraper/fdisk/1548/larry/index.htmRetro Gaming Club blog:
http://retrogamingclub.blogspot.com/
Copyright Karl Kuras - Laat meer zien