Afgespeeld
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Kiramode and CoDameron evaluate what Dis can do as a Main house, Burst house, and Support house for Keyforge decks.
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Final episode in the Keyforge House Roles series ends with Kiramode and CoDameron breaking down one of the more difficult houses to evaluate in Mars. This episode is here to give players a better understanding on how to evaluate Mars and play towards their strengths.
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In this episode Kiramode and CoDameron talk about the different roles houses play in a well structured Keyforge deck. The roles are named (Main, Burst, Support) and explained in a general abstract form.
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Kiramode and CoDameron give players the secret sauce to identify Keyforge racing decks that can punch above their weight class.
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In this episode Kiramode and CoDameron go over what considerations players should make when evaluating how valuable a card is on any given turn.
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In this episode Kiramode and CoDameron give an overview of what to take into account when deciding to deliberately not play cards on any given turn.
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Kiramode and CoDameron wrap up racing decks by analyzing how racing decks fare in different match-ups and what cards can help swing each one.
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Kiramode and CoDameron sit down with Tyler Parrott (davflamerock) to talk about the process of designing cards and the process for creating prize support and rules changes. How his process can be applied to Keyforge and what things can't be applied to Keyforge are important for the community to understand what we can demand from our own designers.
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Kiramode and CoDameron talk about what considerations players should make when deciding what deck to bring to a Vault Tour or any other event that could qualify a deck to play in higher level tournaments. These considerations are also relevant for people looking to spend on the secondary market.
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Kiramode and CoDameron break down how Sanctum can function within Keyforge decks as a main house, burst house, and support house.
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Before jumping onto house specific roles for each house, Kiramode and CoDameron break down the general deck composition of Racing Decks primarily through the lens of the pyramid from the Hierarchy of Winning episode(4) that was done earlier.
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Kiramode goes solo talking about how to go about buying Keyforge decks online.
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Please visit Facebook or Twitter @deathquark for deck list. Kiramode and CoDameron give instant analysis on a random deck under a timed structure. Grekkoistan, the Witch of Thirst.
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Kiramode and CoDameron talk about the fleeting nature of board advantage in Keyforge and why using a board in Keyforge is fundamentally different than using a board in any other card game.
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Kiramode and CoDameron talk about how they evaluate a deck by only using the Archon card and a limited amount of time.
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In this episode Kiramode and CoDameron talk about the hierarchy of winning card effects in Keyforge. We often refer to it as the the Pyramid. Infrastructure at the base, key denial in the middle, and big plays at the top.
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Kiramode and CoDameron talk about the various Keyforge formats. What do we like, what don't we like, and how should each of the various formats be handled at a local level. You can find the links for the tournament rules on our Twitter which is Bouncing Deathquark @deathquark.
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Kiramode and CoDameron talk about how to evaluate card draw in Keyforge
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In the inaugural episode of Bouncing Deathquark Kiramode and CoDameron introduce themselves and talk about their card game backgrounds. Additionally, a sales pitch for why players should look into Keyforge is given.