Afleveringen
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We kick off by recapping Sony’s State of Play, in which Rob unfairly asks the rest of the group to restrain themselves from spending the entire hour talking about Astro Bot. But that gives Cado, Patrick, and Janet plenty of time to unpack Infinity Nikki and consider gaming’s open world dress up future. Elsewhere, we chat about Amazon making a Yakuza TV show and Google workers leaking Nintendo information. On the games front, Rob’s finished up F1 23’s campaign, Cado’s trying to play Destiny, and Patrick’s really digging two new indies, RKGK and Nine Sols.
Discussed: Yakuza Game In the Works 3:23, Playstation State of Play 18:43, Silent Hill 2 Remaster 19:22, Concord 21:56, Marvel Rivals 34:36, Infinity Nikki 37:41, Until Dawn Remaster 45:42, Astro Bot 49:29, Google Contractor Used Admin Access to Leak Info From Private Nintendo YouTube Video 1:09:01, Rob's Tire Woes 1:19:20, F1 Flashpoint 1:30:53, RKGK 1:50:46, Nine Sols 1:52:44, Destiny 2: The Final Shape 2:06:29, The Question Bucket 2:13:33, Outro and Announcements 2:41:14
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How do you weave narrative into gameplay? How do you balance the two, and when should they overlap? Join a roundtable discussion with developers behind the exciting upcoming games Cryptmaster (Lee Williams), Nirvana Noir (Evan Stark), and Wander Stars (Andie Gallo) as they unpack their individual approaches to this topic.
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Zijn er afleveringen die ontbreken?
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The great fear is that AI will replace tons of jobs, including journalists, which makes the decisions by Vox Media, The Atlantic, and others to actively partner with AI companies all the more puzzling to Patrick, Rob, Janet, and Cado. It neatly lines up with confusing (and wrong?) comments from Naughty Dog’s Neil Druckmann about AI that Sony have since retracted. We also consider news that Steam won’t let you transfer ownership upon death, before chatting about beating games like Animal Well, Hellblade II, and Homeworld 3. Remap? Beating games?
Discussed: Vox Media Signs Deal with OpenAI 16:25, Why 404 Media Needs Your Email 59:24, Neil Druckmann misquoted in Sony Interview 1:17:10, Valve confirms your Steam account cannot be transferred to anyone after you die 1:35:12, Duck Detective 1:57:00, Animal Well 2:08:24, Homeworld 3 2:15:37, Senua's Saga: Hellblade II 2:29:29, Destiny 2 The Final Shape Leaks 2:43:38, Outro and Announcements 2:49:21
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Few things are more important to a story-driven game than the writing. This becomes even more paramount when you hand over decisions to the players. Join the developers of Citizen Sleeper, Times & Galaxy, and Slay the Princess as they provide insight into the process of writing and player choice.
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We open in a familiar place, with Rob, Patrick, Cado, and Janet talking about the ongoing tumult in video games media, after hearing IGN has acquired a bunch of new websites. Rob also gets a chance to ruminate on what a rumored Total War: Star Wars game might look like, before he discusses the fascinating, if understandably polarizing, Hellblade II: Senua’s Saga with Patrick. We also chat about Crow Country, racing wheels, our relationship with clutter, and more.
Discussed: IGN Buys Gamer Network Websites 8:47, Slay the Spire Boardgame 1:06:03, One Final Redfall Update 1:07:03, Creative Assembly Is Making Total War: Star Wars 1:09:27, Rob's Thoughts on Star Wars Battles, Hellblade 2 1:17:12, Crow Country 1:52:55, Prince of Persia: The Lost Crown 2:06:58, Rob's Steering Wheel Adventures 2:09:28, The Question Bucket 2:44:16, Outro and Announcements 2:57:46
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Patrick sits down to chat with Jordi de Paco of Deconstructeam about his path through the games industry, creating games at a small scale, and finding ways to create without overworking.
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Who’s the puzzle master now? It feels like it might be the people in the accounting department, after hearing about Square Enix going multiplatform and Xbox sales slumping. Patrick, Cado, Rob, and Janet break down the week’s news, alongside in-depth discussions of Animal Well, finally finishing Final Fantasy VII: Rebirth, the surprising response to Homeworld 3, and more.
Discussed: Animal Well 45:50, Final Fantasy VII Rebirth 1:19:01, Animorphs Spoilers 1:28:14, Homeworld 3 1:35:59, The Question Bucket 2:29:12
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Rob has a chat with Xalavier Nelson Jr. as a part of Ludonarracon! They discuss the difficulties of writing stories for games, how narrative can be transformed by mechanics, and the art of writing NPC barks.
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The biggest news of the week, obviously, is Sony’s fight to add PSN to Helldi…no, wait, it’s actually Nintendo confirming the next Swi…huh, no, it’s Microsoft shutting down Tango Gameworks and creating a (new) existential crisis for the Xbox brand. Phew. But Patrick, Rob, Janet, and Cado are here to unpack it all, including thoughts on Indika, Manor Lords, and Little Kitty, Big City. We also spend a shockingly long time talking about Apple’s weird new iPad ad.
Discussed: Microsft closes several Bethesda Studios 12:49, Sony's Helldivers' Horrible No Good Very Bad Week 55:09, Switch 2 announcement 1:10:08, The iPad Pro Ad Controversy, 1:23:04, Indika 1:47:47, Manor Lords 2:10:04, Little Kitty Big City 2:19:44, Rusty's Retirement 2:30:21, John Wick Pinball Game 2:38:44, Outro and Announcements 2:50:37
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Recently, Patrick journeyed into his own backyard to pay a visit to the Chicago-based Stern Pinball, creators of the upcoming John Wick pinball game. Besides playing John Wick, Patrick had a chance to spend time talking with Stern Pinball lead software engineer Tim Sexton about what it means to make pinball games in the modern age, the ongoing evolution of technology inside today’s pinball games, and how the heck someone becomes a pinball creator in 2024.
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What to make of Square Enix canceling $140.8 million of in-development games? How exactly is (or isn’t) Microsoft going to capitalize on Fallout-mania? Remember when Razer tried to sell people a bogus RGB-filled N95 gamer mask? All this and more on Remap Radio, as Patrick, Janet, Rob, and Cado break down the news, plus thoughts on Pools (a spooky video game), Another Crab’s Treasure, Stellar Blade, Manor Lords, and the rare IMAX/furniture store combo.
Discussed: Razer Sued for Fake N95 Masks 3:50, Square Reports $140 Million Loss from Canceled Projects 22:35, Take Two Shuts Down Two Game Studios 30:41, Fallout Show Has Record Viewership 1:01:34, Pools 1:11:28, Another Crab's Treasure 1:28:30, Tales of Kenzara 1:41:34, Manor Lords 1:45:13, The Question Bucket 1:57:05, Outro and Announcments 2:21:11
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Hope springs eternal at Remap Sports HQ, with the one-two punch of QB Caleb Williams and WR Rome Odunze providing Rob and Patrick with a sense of optimism about the future. Please do not remind us of this conversation a year from now. Elsewhere, we discuss the shifting winds on the public financing billionaire toys like sports stadiums, the wild NBA first round of the NBA playoffs, and how gambling and obnoxious advertising are impacting the joy of watching sports.
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We start by digging into the shockingly hopeful news that the FTC has declared non-competes illegal, before trying to make sense of Embracer splitting itself into pieces. Elsewhere, Patrick and Janet have been playing—and trying to make sense of—Tales of Kenzera: Zau, a new Metroidvania centered on grief. Rob, meanwhile, just keeps playing Balatro, while Cado has been taking out cultists in the puzzle shooter (??) Children of the Sun. Finally, we talk about the very brave concessions we make for the partners in our lives. Or, in Rob’s case, getting tricked. (edited)
Discussed: FTC Bans Non-Compete Clauses 4:32, Embracer Group Balkanized 31:06, Tales of Kenzara: Zau 55:22, Hidden Folks 1:25:50, Dragon's Dogma 2 1:35:53, Balatro 1:44:03, Children of the Sun 1:47:06, The Question Bucket 1:58:37, Outro and Announcements 2:43:40
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It’s time to pour one out for our friend and colleague Austin Walker, whose own game studio recently joined the ongoing wave of layoffs in the video game industry. Patrick, Janet, Cado, and Rob unpack the strangeness of this particular layoff and why people responded so sharply to it, before taking a deep breath and talking about the recent Nintendo Indie World event. We also talk about loving the Fallout TV series, Pepper Grinder, stitch., and some early time with Hades II, before answering a reader question about our relationship with “easy mode” in games.
Discussed: The Bulls 1:59, Possibility Space Closes 13:44, Nintendo Indie World Showcase 1:05:20, Info on the PS5 Pro 1:19:22, Stitch 1:32:51, Pepper Grinder 1:49:14, Hades 2 1:56:23, The Fallout Show 2:09:03, Blue Eyed Samurai 2:16:51, The Question Bucket 2:24:00, Outro and Announcements 2:38:28
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Recently, Remap has been watching a lot of Godzilla. To better understand him, Rob and Patrick are joined by Sean Konrad, visual effects supervisor on the recent Apple TV+ show Monarch: Legacy of Monsters, to talk about the state of the visual effects industry, what it means to scale a creature like Godzilla, and much more. Konrad was an artist on the spectacular Godzilla (2014), and has worked on movies like Guardians of the Galaxy Vol. 2, Furious 7, and TV shows like Loki and For All Mankind.
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Dead Space was cool, right? Who wouldn’t want Dead Space 2? Rob, Patrick, Janet, and Cado react to the game of telephone about if/when Dead Space 2 was ever in development, before reacting to Destiny’s big announcements and some cool indie news, like Prince of Persia: The Rogue. Elsewhere, Janet and Patrick have been playing Botany Manor, and, of course, more Final Fantasy VII: Rebirth. They also dig into your questions regarding office kitchen snafus.
Discussed: Rob's Top 10 List 6:37, Dead Space 2 Remake Cancelled 7:03, Immortals of Aveum Staff Furloughed 32:43, Destiny 2: The Final Shape Announcement Stream 39:43, Slay the Spire 2 Announcement 57:47, Triple-i Initiative Showcase 1:03:43, Botany Manor 1:20:04, Final Fantasy VII Rebirth 1:38:39, The Question Bucket 1:50:46, Outro and Annoucnements 2:23:28
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Jacob Geller joins Rob, Patrick, and Janet to discuss Microsoft's new "new AI assistant" and how we expect AI to be deployed to make everyday experiences easier and definitely less frustrating. Plus, Jacob's publishing a book with Lost in Cult, and we talk about the two Stellar Blades: the one that's being treated as a reactionary victory, and the character action game that actually exists.
0:33 - How a Game Lives
11:22 - XBox AI
45:19 - Total War but also Fort Condor
59:40 - Like a Dragon: Infinite Wealth
1:19:52 - Princess Peach: Showtime!
1:36:12 - Stellar Blade
1:56:08 - Rise of the Ronin
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It’s time to celebrate a great achievement: Dragon’s Dogma 2 has become discourse. Patrick, Janet, Rob, and Cado return from afar—GDC, PAX East, and even Disneyland—to discuss the latest details on Ken Levine’s Not BioShock Game, Judas, and what’s happening over at Sega with Relic, union contracts, and more. We also chat about the games we played at both PAX East and GDC, and Rob reveals he’s surprisingly into both Rise of the Ronin and Unicorn Overlord.
Discussed: The Microtransactions of Dragon's Dogma 2 1:25, Larian isn’t making a new D&D Game 23:07, Judas revealed at IGN 27:14, Sega Workers Ratified First Union Contract in AAA Studio 54:32, Gearbox sold to Take-Two 1:03:39, Final Fantasy VII Rebirth 1:07:40, Dragon's Dogma 2 1:14:20, Princess Peach: Showtime! 1:19:10, Unicorn Overlord 1:27:13, PAX East and Janet's GDC Roundup 1:46:32, Animal Well 1:57:47, Inkonbini 2:09:21, Sopa 2:10:58, Harold Halibut 2:12:07, Rise of the Ronin 2:21:07, Cado's PAX shoutouts 2:33:53, Outro and Announcements 2:44:03
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Duncan Fyfe has written a review of Jordan Mechner's family memoir, Replay. It's a terrific piece, but also one that adds a lot of background detail on Mechner's career as a game designer. In this wide-ranging discussion, Rob and Duncan discuss Duncan's article, and their own understanding and regard for Mechner's work.
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Rob and Cado sit down for a quick episode before PAX and end up shooting the breeze for over two hours about Musk's embrace of the absurd Sweetbaby witch hunt, layoffs at IGN and the challenges of unionizing in the face of a declining media ecosystem, Ron Howard's classic journalism adventure The Paper and what it means to have institutional capacity. Then Austin and Patrick talk Dragon's Dogma before Rob and Cado return to talk about their successes in Balatro and Motorsports Manager, plus the upcoming race team management game from Funselektor and what a management game set in the most dangerous years of racing will have to get into. Finally, Rob thinks there should probably be a Total War Shogun 3 by now, and finally the duo dive into questions.
Discussed: Coffee Talk 2:40, Gamergate "2.0" 6:38, IGN Lays off Union Members 1:05:27, Austin and Patrick talk Dragon's Dogma 2 1:19:59, Balatro 2:10:44, Motorsport Manager 2:28:28, Total War: Shogun 2 2:42:14, The Question Bucket 2:53:06
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