Afleveringen
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Show notes
This week, Fiona and Hamilton head back to the Barrier Peaks to check out the sights in 'Lost Laboratory of Kwalish', a D&D 5e supplement which was published as part of Extra Life Fundraiser 2018.
Extra Life unites thousands of gamers around the world to play games in support of their local Children's Miracle Network Hospital. Since its inception in 2008, Extra Life has raised more than $30 million for sick and injured kids.
From the 'Lost Laboratory of Kwalish' bio:
'Laboratory of Kwalish is an adventure for levels 5-10 that explores an alternate expedition into the Barrier Peaks as players search for the lost lab of the legendary artificer. He disappeared in the peaks eons ago…as it turns out, finding a crashed planar ship and studying its technology to fuel his own research.
100% of the sales price of this item (less third party transaction fees) will be donated to Extra Life benefiting Seattle Children's Hospital.'
Supplement discussed: 'Lost Laboratory of Kwalish' published by Wizards of the Coast, (November 2018)
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat and Hamilton.
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
Whilst Fiona and Hamilton recover from Dragonmeet shenanigans (and are currently away from their mics), we are sharing WAIR's most recent bonus episode on the feed (which Fiona recorded live at Dragonmeet 2024).
WAIR Show Notes
To tide us over til our next one-shot, here's a bonus episode where our host and GM Fiona chats to Brian Nisbet about his work as the organiser of Dragonmeet's charity auction and how such charity events enhance a convention's reputation as a whole! Recorded live at Dragonmeet 2024.
Timestamps
Intro: 00:00:10Q&A start: 00:01:11Outro: 00:28:11Find out more about Irish Games Association and Gaelcon here.
Support Dublin 2029's bid for the 87th Worldcon!
WAIR Credits
The 'What Am I Rolling?' podcast was created, recorded, and edited by Fiona Howat.
The WAIR logo was created by Fiona Howat.
Q&A guest was Brian Nisbet, the organiser of Dragonmeet's Charity Auction.
The additional music in this episode was 'Aimless Amos' by Rondo Brothers.
If you want to find out more about the podcast, check out the 'What Am I Rolling?' podcast website: www.WAIRpodcast.com.
Fancy getting in touch? Email the podcast at [email protected].
Follow the podcast on Twitter and Instagram (@WAIR_Podcast) for the latest news on episodes.
Linktr.ee: WAIR Podcast
#AdventurersNeedNotApply
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
DMBC Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Zijn er afleveringen die ontbreken?
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This is a special feed drop of a brand new actual play podcast - Realms' Blood on the Clocktower!
Do you love The Traitors, Werewolf and Mafia? Welcome to the next level of social deduction, Blood on the Clocktower. Each episode is stacked to the brim with subterfuge and betrayal! With guests from No Rolls Barred, The Pandemonium Institute, Dropout, Oxventure and beyond, you won't be able to stop listening. Subscribe for a new episode in our ten-episode first season on the last Tuesday of every month!
Realms' Blood on the Clocktower's Show Notes
Storyteller Emily enters the fray as a player! Meanwhile, we have four people claiming outsider in a zero-outsider setup!
Storyteller: Zack FG
You can reference all of the roles in this version of the game on the script.
Fiona Howat: The Imp (Evil)
"Each night, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp."
James Barbarossa: The Baron (Evil)
"There are extra Outsiders in play. [+2 Outsiders]"
Emily Bates: The Mayor
"If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead. "
Blair Shepperd: The Town Crier
"Each night*, you learn if a Minion nominated today."
Johnny Chiodini: The Recluse
"You might register as evil & as a Minion or Demon, even if dead."
Ben Burns: The Noble
"You start knowing 3 players, 1 and only 1 of which is evil."
Mara Joy: The Investigator (Drunk)
"You start knowing that 1 of 2 players is a particular Minion."
Game: Blood on the Clocktower
Voice Edited by: Olie Moore
Clocktower Theme by: James Barbarossa
Sound Design by: Zack FG
Content Warnings
Social DeductionStressful SituationsHorror Descriptions, Ambiences & MusicConsider using our affiliate link when using DM's Guild!
#SupportyourFLGS
The DM's Book Club Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (
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Spoilers for 'Expedition to the Barrier Peaks' (Quests from the Infinite Staircase)
Show notes
This week, Hamilton convinces Fiona to read 'Expedition to the Barrier Peaks' adventure module from the latest D&D adventure anthology, 'Quests from the Infinite Staircase'. This anthology weaves a cosmic thread through six classic Dungeons & Dragons adventures, updated for the game’s fifth edition.
Bio for the original 'Expedition to the Barrier Peaks' adventure:
'Published in 1980, Expedition to the Barrier Peaks was designed by Gary Gygax to introduce D&D players to the science fantasy genre. The chaotic adventure features a crashed spaceship rife with malfunctioning robots, futuristic gadgetry, and weird monsters— including the first appearance of the froghemoth, an amphibious menace immortalized by Erol Otus in the illustration booklet that accompanied the adventure.'
Adventure discussed: 'Expedition to the Barrier Peaks'
Book discussed: 'Quests from the Infinite Staircase', published by Wizards of the Coast (July 2024).
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes,
This week, Fiona and Hamilton crack open the brand new Dungeon Master's Guide (2024) and have a look at the 'Greyhawk Gazetteer' (part of Chapter 5: Creating Campaigns).
This is a fully customisable primer of one of the first campaign settings ever published for D&D, based on the home campaign of Gary Gygax, the game’s co-creator.
Massive thanks to Wizards of the Coast & Yrs Truly for our gifted copies of the Dungeon Master's Guide and Player's Handbook!
Chapter discussed: 'Greyhawk' from Chapter 5: Creating Campaigns
Book discussed: Dungeon Master's Guide, published by Wizards of the Coast (Nov 2024).
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
This week, Fiona is back in the solo adventurer's seat as she continues her playthrough of Faerie Mound of Dragonkind, a solo quest adventure book set in Dragonlance!
Written by Jean F. Blashfield and James M. Ward and published by TSR in 1987, Faerie Mound of Dragonkind is part of the CATACOMBS gamebook series which, according to the blurb, represents the ultimate challenge in role-playing adventure. Analytical powers would be tested to the utmost as readers must decide how to deal with the weird and wondrous creatures and artefacts they encounter, using a simplified d12 rule system.
From the Faerie Mound of Dragonkind bio:
'Out of the mists of time, protected by the enchantments of the ancient gods, rises the Faerie Mound of Dragonkind. At the dawn of mankind, faeries could be found everywhere, but with the introduction of cold iron, these enchanted creatures were forced to gather their magical essences in ancient places of power, wrapped in magical illusions. Once every thousand years, the Mound is revealed in all its splendor. It is at these times only that mortals can cross over into the dangerous world of ancient magic and power that is the last stronghold of the enchanted realm.
In FAERIE MOUND OF DRAGONKIND, you enter the world of a visual maze, full of surprises both delightful and deadly! You come on a quest, as a fighter or a bard. But to complete your quest, you must explore the maze of enchanted chambers of the faerie mound, where fearsome creatures lurk behind every corner and magic is everywhere! A unique feature of this book is a roguish Elf, who may either help you or hinder you and may be hiding on any page!'
Book: Faerie Mound of Dragonkind by Jean F. Blashfield and James M. Ward, published by TSR, 1987.
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
This week, Fiona is back in the solo adventurer's seat as she continues her playthrough of Faerie Mound of Dragonkind, a solo quest adventure book set in Dragonlance!
Written by Jean F. Blashfield and James M. Ward and published by TSR in 1987, Faerie Mound of Dragonkind is part of the CATACOMBS gamebook series which, according to the blurb, represents the ultimate challenge in role-playing adventure. Analytical powers would be tested to the utmost as readers must decide how to deal with the weird and wondrous creatures and artefacts they encounter, using a simplified d12 rule system.
From the Faerie Mound of Dragonkind bio:
'Out of the mists of time, protected by the enchantments of the ancient gods, rises the Faerie Mound of Dragonkind. At the dawn of mankind, faeries could be found everywhere, but with the introduction of cold iron, these enchanted creatures were forced to gather their magical essences in ancient places of power, wrapped in magical illusions. Once every thousand years, the Mound is revealed in all its splendor. It is at these times only that mortals can cross over into the dangerous world of ancient magic and power that is the last stronghold of the enchanted realm.
In FAERIE MOUND OF DRAGONKIND, you enter the world of a visual maze, full of surprises both delightful and deadly! You come on a quest, as a fighter or a bard. But to complete your quest, you must explore the maze of enchanted chambers of the faerie mound, where fearsome creatures lurk behind every corner and magic is everywhere! A unique feature of this book is a roguish Elf, who may either help you or hinder you and may be hiding on any page!'
Book: Faerie Mound of Dragonkind by Jean F. Blashfield and James M. Ward, published by TSR, 1987.
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
This week, Fiona is joined by guest cohost, Matt from The Bad Spot, to talk about their joint love for 'The Between' a Powered By The Apocoalyspe x Carved from Brindlewood tabletop roleplaying game by Jason Cordova about monster-hunters in Victorian-era London.
From 'The Between' bio:
'The hunters are residents of a place called Hargrave House, and their job is to investigate and neutralize monstrous threats terrorizing the city—threats that Scotland Yard won’t or can’t handle themselves. As the story progresses, they become aware of the plans of a Moriarty-style criminal mastermind they will eventually have to confront in order to save Queen and country.'
Support The Between 2nd Edition on Backerkit! You can also check out The Between Preview Edition as PWYW on DrivethruRPG
Check out Matt over on The Bad Spot YouTube Channel which focusing on narrative focussed Indie TTRPGs.
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
This week, Fiona gives a quick announcement about what she is up to over the OneShot Podcast Network as part of their October Patreon Drive.
She will be running 'You Awaken In A Strange Place' on the OneShot Podcast Twitch channel on Wednesday 23rd October at 8pm EST with guests Brianna and Emily (from the Gamewoven Podcast) and Taylor and Dan (from Backwater Bastards).
'You Awaken In A Strange Place' by Jacob Andrews is a fully improvised TTRPG where everything is made up on the fly! Grab your own copy here!
Fiona has also put together a limited actual play series of World Wide Wrestling, award-winning game of professional wrestling action by Nathan D. Paoletta. She is joined by Jeff from System Mastery, Ben from Roleplay Retcon and Zad from Gamewoven, as they wrestle it out to claim that top spot in their promotion! All the episodes will be available to Secret Archive Patreons ($5 Tier).
Support the OneShot Patreon from as little as $2 a month here.
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
-
Show notes
This week, Fiona is back in the solo adventurer's seat as she continues her playthrough of Faerie Mound of Dragonkind, a solo quest adventure book set in Dragonlance!
Written by Jean F. Blashfield and James M. Ward and published by TSR in 1987, Faerie Mound of Dragonkind is part of the CATACOMBS gamebook series which, according to the blurb, represents the ultimate challenge in role-playing adventure. Analytical powers would be tested to the utmost as readers must decide how to deal with the weird and wondrous creatures and artefacts they encounter, using a simplified d12 rule system.
From the Faerie Mound of Dragonkind bio:
'Out of the mists of time, protected by the enchantments of the ancient gods, rises the Faerie Mound of Dragonkind. At the dawn of mankind, faeries could be found everywhere, but with the introduction of cold iron, these enchanted creatures were forced to gather their magical essences in ancient places of power, wrapped in magical illusions. Once every thousand years, the Mound is revealed in all its splendor. It is at these times only that mortals can cross over into the dangerous world of ancient magic and power that is the last stronghold of the enchanted realm.
In FAERIE MOUND OF DRAGONKIND, you enter the world of a visual maze, full of surprises both delightful and deadly! You come on a quest, as a fighter or a bard. But to complete your quest, you must explore the maze of enchanted chambers of the faerie mound, where fearsome creatures lurk behind every corner and magic is everywhere! A unique feature of this book is a roguish Elf, who may either help you or hinder you and may be hiding on any page!'
Book: Faerie Mound of Dragonkind by Jean F. Blashfield and James M. Ward, published by TSR, 1987.
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
-
Show notes
This week, Fiona is back in the solo adventurer's seat as she starts her playthrough of Faerie Mound of Dragonkind, a solo quest adventure book set in Dragonlance!
Written by Jean F. Blashfield and James M. Ward and published by TSR in 1987, Faerie Mound of Dragonkind is part of the CATACOMBS gamebook series which, according to the blurb, represents the ultimate challenge in role-playing adventure. Analytical powers would be tested to the utmost as readers must decide how to deal with the weird and wondrous creatures and artefacts they encounter, using a simplified d12 rule system.
From the Faerie Mound of Dragonkind bio:
'Out of the mists of time, protected by the enchantments of the ancient gods, rises the Faerie Mound of Dragonkind. At the dawn of mankind, faeries could be found everywhere, but with the introduction of cold iron, these enchanted creatures were forced to gather their magical essences in ancient places of power, wrapped in magical illusions. Once every thousand years, the Mound is revealed in all its splendor. It is at these times only that mortals can cross over into the dangerous world of ancient magic and power that is the last stronghold of the enchanted realm.
In FAERIE MOUND OF DRAGONKIND, you enter the world of a visual maze, full of surprises both delightful and deadly! You come on a quest, as a fighter or a bard. But to complete your quest, you must explore the maze of enchanted chambers of the faerie mound, where fearsome creatures lurk behind every corner and magic is everywhere! A unique feature of this book is a roguish Elf, who may either help you or hinder you and may be hiding on any page!'
Book: Faerie Mound of Dragonkind by Jean F. Blashfield and James M. Ward, published by TSR, 1987.
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show Notes
This episode originally aired on the What Am I Rolling? podcast on Sunday 29th September 2024 and we just wanted to signal boost it. Normal service will resume next week!
From the WAIR show notes
This episode is a little different to our usual fortnightly release as it’s an announcement kind of episode! WAIR's host Fiona talks through some exciting updates and announcements which have been happening over the last few weeks!
Timestamps
Intro: 00:00:00Big announcement reveal: 00:00:30Tales of the Old West Livestream: 00:02:59Once A Hero on RPGeeks: 00:04:19EUPhoria Solo Streams: 00:05:05PodcastZone & PoC Lounge at Dragonmeet 2024: 00:06:01New show trailer: 00:07:43Various announcement links
The OneShot Podcast Network WAIR Show PageThe OneShot Podcast PatreonTales of the Old West LivestreamTales of the Old West KickstarterTales of the Old West QuickDraw RulesRPGeeks Twitch ChannelOnce A Hero on RPGeeks EUPhoria siteEUPhoria Summer of Sci Fi Solo Stream: For Small Creatures Such As WeEUPhoria Summer of Sci Fi Solo Stream: One Breath LeftPodcastZone UK LinktreeCredits
The 'What Am I Rolling?' podcast was created, recorded, and edited by Fiona Howat.
The WAIR logo was created by Fiona Howat.
The theme music was '8-bit march' by Twin Musicom (twinmusicom.org), licensed under a Creative Commons 4.0 License.
If you want to find out more about the podcast, check out the 'What Am I Rolling?' podcast website: www.WAIRpodcast.com.
Fancy getting in touch? Email the podcast at [email protected].
Follow the podcast on Twitter and Instagram (@WAIR_Podcast) for the latest news on episodes.
Linktr.ee:
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Show notes
This week, Fiona sit down with guest co-host Shamini Bundell of the RPGeeks to talk about ways to develop your depictions of player characters (PCs) and non-player characters (NPC) and ways to stay in those characters.
Shamini is part of the RPGeeks who stream every Wednesday at 7pm.
Check out Once A Hero: D&D Series on the RPGeeks YouTube channel.
Other series mentioned: Orbital Blues and Alien: Destroyer of Worlds.
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
This week, Fiona is joined by guest cohost Ty from Side Character Quest once again to discuss two different RPG tools/games to help supplement worldbuilding when running campaigns: Timeskip and Artefact.
Timeskip by A.A. Voigt is a collaborative worldbuilding tool for jumping characters from a previously-established tabletop campaign into the future. Together with your table, imagine new outfits, new jobs, and even new family members that arrive in your characters' lives as time continues to pass. Furthermore, Timeskip allows each player to make choices about significant factions or NPCs in your campaign, altering them as well as their characters.Artefact by Jack Harrison/Mousehole Press is a solo TTRPG game of legendary items and transient heroes. In the classic dungeon crawl, you follow the lives of adventurers as they overcome challenges to gain prestige and, most importantly, magical treasures. But what were those treasures doing before the adventurers came along? How many aeons have passed, in silent darkness, since they were last used?Other games mentioned: Blades in the Dark and Alice is Missing.
Check out Fiona's playthrough of Artefact over on What Am I Rolling!
Check out Side Character Quest wherever you listen to podcasts!
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
This week, Fiona and Hamilton talk about their first impressions of 'Quests from the Infinite Staircase': a collection of six remastered quests will allow players to experience treasured adventures from D&D's first edition, updated for fifth edition.
'Quests from the Infinite Staircase' Bio:
'Enter the Infinite Staircase - a dreamlike expanse with doors leading to fantastical worlds and planes of existence.
Quests from the Infinite Staircase embraces the magic of the most beloved Dungeons & Dragons adventures of all time, updated for the game's fifth edition.
Your journey begins in the Infinite Staircase, a dreamlike expanse with doors leading to fantastical worlds, where you'll meet Nafas, a noble genie who fulfills wishes with the help of valiant heroes--like you! As you explore what lies beyond each door, embark on timeless adventures and make memorable moments with your party. This handpicked collection contains 6 remastered first edition adventures, complete with striking settings and a lovable cast of characters. These unforgettable quests can be run individually or as a delightful campaign that takes characters from level 1 to 13.'
Book discussed: 'Quests from the Infinite Staircase' published by Wizards of Coast, July 2024
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
This week, Fiona and Hamilton continue their look at 'Eberron: Rising from the Last War' - the Eberron campaign setting for the 5th edition.
Created by game designer Keith Baker, Eberron was the winning entry for Wizards of the Coast's Fantasy Setting Search, a competition run in 2002 to establish a new setting for the D&D game.
Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic.
From the 'Eberron: Rising from the Last War' Bio:
'Stories Don’t Always End Well
Whether aboard an airship or a train car, embark on thrilling adventures shrouded in intrigue! Discover secrets buried by years of devastating war, in which magic-fueled weapons threatened an entire continent.
In the post-war world, magic pervades everyday life, and people of all sorts flock to Sharn, a city of wonders where skyscrapers pierce the clouds. Will you find your fortune on mean city streets or scouring the secrets of haunted battlefields? Will you throw in your lot with the mighty dragonmarked houses, ruthless families who control whole nations? Will you seek truth as a newspaper reporter, a university researcher, or a government spy? Or will you forge a destiny that defies the scars of war?
This book provides tools that both players and Dungeon Masters need to explore the world of Eberron, including the artificer character class—a master of magical invention—and monsters birthed by ancient warmongering forces.'
Book discussed: 'Eberron: Rising from the Last War', published by Wizards of the Coast, November 2019
Other honourable mentions:
Exploring EberronConsider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
This week, Fiona and guest cohost Ty from Side Character Quest chat about their impressions of 'Dragons of Stormwreck Isle' Starter Set.
The 'Dragons of Stormwreck Isle' Bio:
'The Dungeons & Dragons Starter Set: Dragons of Stormwreck Isle is your gateway to action-packed adventures in the cooperative storytelling game Dungeons & Dragons, where heroes battle monsters, find treasure, and undertake epic quests.'
Check out Side Character Quest wherever you listen to podcasts!
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
-
Show notes
This week, Fiona and Hamilton continue their look at 'Eberron: Rising from the Last War' - the Eberron campaign setting for the 5th edition.
Created by game designer Keith Baker, Eberron was the winning entry for Wizards of the Coast's Fantasy Setting Search, a competition run in 2002 to establish a new setting for the D&D game.
Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic.
From the 'Eberron: Rising from the Last War' Bio:
'Stories Don’t Always End Well
Whether aboard an airship or a train car, embark on thrilling adventures shrouded in intrigue! Discover secrets buried by years of devastating war, in which magic-fueled weapons threatened an entire continent.
In the post-war world, magic pervades everyday life, and people of all sorts flock to Sharn, a city of wonders where skyscrapers pierce the clouds. Will you find your fortune on mean city streets or scouring the secrets of haunted battlefields? Will you throw in your lot with the mighty dragonmarked houses, ruthless families who control whole nations? Will you seek truth as a newspaper reporter, a university researcher, or a government spy? Or will you forge a destiny that defies the scars of war?
This book provides tools that both players and Dungeon Masters need to explore the world of Eberron, including the artificer character class—a master of magical invention—and monsters birthed by ancient warmongering forces.'
Book discussed: 'Eberron: Rising from the Last War', published by Wizards of the Coast, November 2019
Other honourable mentions:
Exploring EberronConsider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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Show notes
This week, Fiona and Hamilton crack out their copies of 'Eberron: Rising from the Last War' and start their initial exploration of the Eberron campaign setting for the 5th edition.
Created by game designer Keith Baker, Eberron was the winning entry for Wizards of the Coast's Fantasy Setting Search, a competition run in 2002 to establish a new setting for the D&D game.
Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic.
From the 'Eberron: Rising from the Last War' Bio:
'Stories Don’t Always End Well
Whether aboard an airship or a train car, embark on thrilling adventures shrouded in intrigue! Discover secrets buried by years of devastating war, in which magic-fueled weapons threatened an entire continent.
In the post-war world, magic pervades everyday life, and people of all sorts flock to Sharn, a city of wonders where skyscrapers pierce the clouds. Will you find your fortune on mean city streets or scouring the secrets of haunted battlefields? Will you throw in your lot with the mighty dragonmarked houses, ruthless families who control whole nations? Will you seek truth as a newspaper reporter, a university researcher, or a government spy? Or will you forge a destiny that defies the scars of war?
This book provides tools that both players and Dungeon Masters need to explore the world of Eberron, including the artificer character class—a master of magical invention—and monsters birthed by ancient warmongering forces.'
Book discussed: 'Eberron: Rising from the Last War', published by Wizards of the Coast, November 2019
Other honourable mentions:
Exploring EberronKhyber's Cursed: Case Studies of Eberron's Aberrant DragonmarksThe Great Dragonmarks - 12 New Sorcerous OriginsConsider using our affiliate link when using DM's Guild!
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Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email:
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Show notes
This week Fiona and guest cohost Naomi sit down to chat about Clerics - a playable class from the original 5e Player's Handbook. Both capable in combat and skilled in the use of divine magic, Clerics are often seen powerful healers whose divinely-granted abilities over life or death, give them to powers to repel or control undead creatures.
According to the Player's Handbook (2014):
'Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a cleric is imbued with divine magic.
'Clerics combine the helpful magic of healing and inspiring their allies with spells that harm and hinder foes. They can provoke awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies. For those evildoers who will benefit most from a mace to the head, clerics depend on their combat training to let them wade into melee with the power of the gods on their side.'
Check out all of Naomi's upcoming projects on her carrd site.
Books discussed: Primarily Player's Handbook (Aug 2014 & Aug 2024) with some mentions of Dungeon Master's Guide (Dec 2014), Sword Coast Adventurer's Guide (Nov 2015), Xanathar's Guide to Everything (Nov 2017), and Tasha's Cauldron of Everything (Nov 2020), all published by Wizards of the Coast.
Consider using our affiliate link when using DM's Guild!
#SupportyourFLGS
Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
Get in touch!
Email: [email protected]
Twitter: @TheDMsBookClub
Linktr.ee: DMBC
#DMsBookClub
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